Major Update #3
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SYSTEM / FEATURES[/h3]
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- [p]ADDED: Full gamepad support. You can now play the entire game using a controller.[/p]
- [p]FIXED: Several issues causing FPS drops, high CPU usage, and unnecessary RAM consumption[/p]
- [p]IMPROVED: CPU performance that effects the FPS directly between 25%-50% (Depends on the PC and in-game situations)[/p][p][/p][hr][/hr][p][/p]
- [p]IMPROVED: Mission Update – Into the Night: Go Up to the Hill Level design has been reworked to improve pacing, visual readability, and encounter flow.[/p]
- [p]IMPROVED: Mission Update – Calm Before the Storm: Search the Depths of the Forest The environment layout and progression path have been refined for better exploration and atmosphere.[/p]
- [p]IMPROVED: Ruins and new environmental details added to the hunting area.[/p]
- [p]IMPROVED: Visual Enhancement – Landscape Overall landscape fidelity has been improved, with denser environmental detail and a more natural, immersive look.[/p]
- [p]IMPROVED: Bringing the tribe to life with immersive details, adding environmental elements, physical interaction, and dynamic NPC interactions to reflect the vibrant atmosphere of the land and deepen the sense of tribal life.[/p]
- [p]IMPROVED: Visual enhancements for horses, Improved details like coats, reins, and overall appearance.[/p]
- [p]IMPROVED: Mongol Dog Visuals: Updated textures for a more polished look.[/p][p][/p][hr][/hr]
- [p]ADDED: Equipment System.[/p]
- [p]ADDED: New Gear Interface: Easier to view and manage your equipment.[/p]
- [p]IMPROVED: Loot, XP, and Level Systems Updated: Progression is now smoother and more rewarding.[/p]
- [p]IMPROVED: Codex Interaction and Codex Menu.[/p]
- [p]IMPROVED: Wolf Vision and interaction indicators.[/p]
- [p]ADDED: Inventory Item Drop System.[/p]
- [p]IMPROVED: Crafting Menu + new craftable items.[/p]
- [p]ADDED: Tribe Building Upgrades, Tribe buildings are now upgradeable. Upgrades grant various stat improvements.[/p]
- [p]ADDED: Heavy attacks and interruptable attack widgets.[/p]
- [p]FIXED: A bug where resource widgets remained visible after being collected during the snake battle sequence.[/p]
- [p]FIXED: Crash that occurred when returning to the main menu during battle.[/p]
- [p]FIXED: Issue where the camera would break when the player attempted to reach an interaction point prematurely.[/p]
- [p]ADDED: Ladder system, with a complete Hand IK support.[/p]
- [p]FIXED: An issue preventing horses from reaching full speed while speed-limited. Horses can now reach their full speed without restrictions.[/p]
- [p]IMPROVED: Better controls and riding experience. Riding feels more responsive and enjoyable.[/p]
- [p]IMPROVED: Formation system added for companion AI horses.[/p]
- [p]IMPROVED: Smarter Enemies: opponents are now more reactive, aggressive, and challenging.[/p]
- [p]IMPROVED: Better Companion AI: Companions now call for reinforcements when they’re injured, making battles feel more dynamic.[/p]
- [p]FIXED: Resolved an issue where mankurt explosions could cause the game to crash.[/p]
- [p]IMPROVED: More Responsive Hit Reactions: Combat feedback feels sharper and more impactful.[/p]
- [p]IMPROVED: Enhanced Damage Types: Fire, poison, and bleeding effects now feel more distinct and powerful.[/p][p][/p][hr][/hr]
- [p]IMPROVED: Horse animations to be smoother and more realistic movements.[/p]
- [p]IMPROVED: The sequence that Meryem watches the Mongol Camp from the new ruined tower.[/p]
- [p]IMPROVED: Mongol Dog animations.[/p][hr][/hr]
- [p]FIXED: Multiple subtitles.[/p]
- [p]ADDED: New dialogue lines.[/p]
- [p]IMPROVED: Quest names-descriptions for Meryem and Ertugrul[/p]
- [p]FIXED: Quest-blocking issues[/p][p][/p][hr][/hr]
- [p]ADDED: Gear and Building Menus.[/p]
- [p]ADDED: New cursor for gamepad.[/p]
- [p]ADDED: Level Up Notifications.[/p]
- [p]IMPROVED: Loot System, Crafting, Inventory, Codex and Attribute Menus.[/p]
- [p]IMPROVED: Tutorial menus and widgets.[/p]
- [p]IMPROVED: Item Loot Notification.[/p][p][/p][hr][/hr]
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