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[DEV DIARY] Traversability in UNITED 1944

Traversability in UNITED 1944

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We hope you liked this dev diary, we will be delivering more in different formats, tell your friends and join our Discord server to play as a team and to know more about the game as we will be sharing more details!

https://discord.gg/united1944

Please follow us on our social media to know about the last news including when the beta test will be and how to join!

Twitter: https://twitter.com/United_1944
Facebook: https://www.facebook.com/united1944game
Instagram: https://www.instagram.com/united_1944/

[DEV DIARY] Teamwork: together for victory!

Teamwork: together for victory!


One of the core pillars of UNITED - 1944 is teamwork. We want you to feel connected to your teammates, your squad. This week, we will explain in a bit more detail the tools at your disposal for team work.

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To accomplish this, we’ve added into the game several mechanics that affect how you can play the game and some tools to make the teamplay easier. Let’s start talking about the mechanics.

[h2]Teammate revive mechanic[/h2]

The first and most obvious was the teammate revive mechanic. It is quite simple, you as a player fall into a downed state before dying, so any of your allies can come and get you up to keep fighting. But for that we needed to have a reason to want to be revived instead of just respawning.

We made some design decisions to the death process to add more value to your life, for starters you have an inventory that you will lose, second is the time you will spend respawning is not instantaneous, and third you will be out for that specific fight if you die, you will need to rearm and go back to the fight. So for example in the middle of an assault you or your squad member die you will be out of the assault or you will lack strength to overcome your enemy defenses. But if you get revived or if you revive your friends, you can go back to the fight or keep your assault with enough strength to be effective.

Revive your teammates, keep them in the fight to overcome your enemies!



[h2]Safe boxes[/h2]

One of the most important jobs in the game is to acquire secret documents to be able to build new outposts. To get those documents you need to find and open safeboxes that need a lot of effort to open. They are dangerous as the enemy knows when you are opening one of them and they are slow to open. So bring some members of your team for security and to open them faster, as the more people the faster they are opened!



[h2]Constructions[/h2]

Building defenses is also important. First, you will need commitment to unlock the building skills. Then, you will need to spend time defending an outpost or your HQ with layers of defenses. Some of your team mates may not choose the building skills as well, but they can still help you with the constructions: everyone can gather materials and bring them to the barricades or walls to help finish constructions. So, at any point, if you need more hands, tell your squad to focus on finishing the buildings you placed.



[h2]Share with your team[/h2]

In UNITED 1944 you have 40 skills available on day one, with more to come. You can’t be a jack of all trades, so it is important to divide roles and skills with your teammates to make sure you use all the tools the game has for you. Maybe you are in charge of explosives, so you can craft grenades and Dynamites while your teammate is focusing on medicine, that way you provide firepower and your friend with extra health for the battles that will come. And there are still more things that you can do in the game, so collaboration is really important to arm yourself with all the tools available!



More mechanics will come in the future to further promote teamplay as war is not only shooting each other. But in the meantime let’s talk about the tools you have in the game to play with your friends easier.

[h2]Squad system[/h2]

Call your friends to play together in a squad, you will be able to look for a match all together with ease. Once in a game keep that squad and play in the same team to coordinate better. And if you join alone, do not worry, you will be added to a squad with other people to coordinate the war effort better, and yes, you can swap squads if needed!



[h2]Respawn with your squad lead[/h2]

Being in a squad also allows you to spawn outside an outpost or an HQ. If you are a member of a squad, all your squadmates will be able to spawn where the squad lead is. This is a powerful tool to reinforce the battle and join the frey sooner!



[h2]Communication is key[/h2]

And lastly, comms, the game has an in game voice chat with different channels:

Proximity chat: This voice chat will let you speak to anyone in your team if they are close to you.
Squad chat: This voice chat will let you speak with your squad members even if they are far away, coordination is important!

Squad leads chat: This voice chat is exclusive for squad leads only, that way the squads can coordinate between themselves and prepare coordinated attacks or scavenging efforts!

That way you can communicate with not only your squad but also your team, and the leading people can organize the battlefield to better suit the needs of the battle!



But we know that not everyone wants or has a microphone to play with. So we also have a text chat for those who prefer not to talk.



We hope you liked this dev diary, we will be delivering more in different formats, tell your friends and join our Discord server to play as a team and to know more about the game as we will be sharing more details!

https://discord.gg/united1944

Please follow us on our social media to know about the last news including when the beta test will be and how to join!

Twitter: https://twitter.com/United_1944
Facebook: https://www.facebook.com/united1944game
Instagram: https://www.instagram.com/united_1944/

United 1944 is a WW2 shooter where you make your own guns




Killsquad studio Novarama has revealed its new project, a multiplayer FPS set in the Second World War. It's called United 1944, and promises to blend shooter action with strategy and crafting...
Read more.

Gameplay reveal trailer breakdown

Since we released the trailer we wanted to give you something for the weekend, this is a breakdown of the Gameplay reveal trailer with timestamps and explanation from us, the devs, on what you are seeing! Feel free to ask any questions in the discord or the steam forums. We will try to answer all the questions we can!

And remember a beta will be announced soon, join Discord, social media and Steam wishlist to be the first to know when the beta will start and how to join!

[0:08 - 0:09] A time for ordinary people, to take extraordinary actions:

This is the motto of the game, it describes well the situation that the player will live in the game. An ordinary civilian or soldier doing extraordinary actions to overcome a situation.
When we began working in UNITED, we felt wars affect everyone, not only soldiers. So, we felt: in this game, we’d love you to ask yourself: What would you do if you were there, in 1944? Would you be a warrior? A defender? A medic? That is how this motto emerged.



[0:10 - 0:14] Palace HQ

That huge building is one of the main HQ of the game, the Palace HQ. In each map you have 2 HQ, one for each team. In this HQ players spawn at the beginning and are able to deliver secret documents scattered around the map to be able to get an outpost kit to capture other points in the map.

As a player you probably want to protect it as it is the source of your faction’s expansion, if you lose your HQ your team will not be able to create more outposts!



[0:19 - 0:21] Weapon breaking

The game has elements of survival, you have to craft your weapons, and as such they can break. Each weapon has a unique breaking animation, noticeable at first glance. So keep an eye on the condition of your weapon; you don’t want to lose it in the middle of a fight!



[0:21 - 0:24] Safe Boxes


These safe boxes contain the secret documents you have to deliver to the HQ. They need to be broken down first to get access to those documents. But be aware, when you try to break one, the enemy will know, so it is better for you to team up for protection or to break the safe faster!

You can bring those documents to your HQ as explained before to build a new outpost.



[0:25 - 0:26] Scavenge, Steel

As an ordinary civilian that is drawn into this fight you will have to join the war effort, scavenging for supplies and resources to fight on. This is super necessary, especially at the beginning of a game, where you start literally with nothing. Metal scraps and wood will allow you to craft your first weapon, a makeshift weapon to defend yourself when you explore the map looking for better resources, documents or simply to harass the enemy.

And with more resources and some skills in a bit you will be able to build more advanced weapons and gadgets!



[0:27 - 0:28] Skill tree - unlocking AP mine

In this fragment of the trailer we show the skill tree that you have in a game on it you have a variety of tools to evolve through the game, from gadgets such as grenades, spy radios, bandages or mines, to new weapons or skills such as more stamina or the ability to build walls.

This skill tree is reset on every game with the goal of giving you, the player, free will in every game, do whatever you need to do, evolve as the battle rages on to create alongside your teammates the best strategy to win. You can’t do everything, you can’t win alone, UNITED you will succeed.



[0:29 - 0:30] Ap mine placement

The fragment shown before you can see how the player is unlocking the AP mine skill. This gave the crafting recipe, so in this clip you can see the placement of an AP mine. There are many more gadgets in the game that you can place to defend your place or formulate strategies. Spy radios, barbed and hunting traps are at your disposal to acquire map control. Is up to your squad to use them in the best way possible to win the game!



[0:30 - 0:31] Outpost placement

Every map has a number of conquerable outpost locations. Once you have crafted an outpost kit at your HQ, you need to carry it to one outpost location, and plant it there to conquer the spot. As you can see on the video, you can plant it anywhere, so you must learn through different battles the best places on each outpost location.
Of course, when an outpost kit is on the move, it’s essential to escort it with other team members, so the person carrying the kit is not gunned down: his role is fundamental.



[0:31 - 0:33] Building ghost + buildings

Once an outpost has been conquered, protecting it with constructions, barricades, mines is the logical next step: the enemy will be notified that an outpost has been erected, and most likely they will try to reconquer it.
As you can see, constructions can be placed freely, or in specific snap points, so every base is different, and on every battle you can change your engineering strategy.



[0:40 - 0:42] Wall destruction

As in any urban military operation, everything starts with breaking through. Use grenades, dynamite or bombing runs to blow up enemy walls, and gain access to their outposts or HQ.



[0:44 - 0:46] Revive teammate

Teamwork is at the core of UNITED. So, doing a revive mechanic was very high in our priority list. We want players to “care” for one another. In the end, you don’t want your team-mate to fall: maybe he was carrying valuable items that you want to save from falling in the enemy's hands!



[0:46 - 0:47] Directional Death animation

UNITED has +100 unique death animations. Remember our focus is immersion. Early on, we felt killing someone didn’t have the “omph” factor we wanted: it felt out of place. We invested a lot of time and effort into doing lots of death cases, so gunning someone down is a satisfying experience.



[0:49 - 0:50] Bombing flare

We took a lot of care in the explosions. From particles to sound effects, in this part of the trailer you can see one of the most devastating weapons in United, the bombing flare. A gadget that calls a bombing run on the position where it is thrown. You don’t want to be in the hot spot when it is thrown!



[0:51 - 0:52] Traversal/verticality

As you can see, a defining factor of UNITED is map traversal. Every building is explorable. Every door leads somewhere. Every rooftop is a vantage point. This generates a lot of emergent strategies. Only after many battles, you begin to master the map, and to understand your optimal traversal routes fitting your unique role and playstyle.



We hope you liked this breakdown, thank you very much for your support if you liked UNITED 1944, tell your friends and join our Discord server!

https://discord.gg/united1944

Please follow us on our social media and on Discord to know about the last news including when the beta test will be and how to join!

Twitter: https://twitter.com/United_1944
Facebook: https://www.facebook.com/united1944game
Instagram: https://www.instagram.com/united_1944/