5/13/2023 PATCH NOTES
Greetings, PhaigeX employees!
We are back for some quick announcements about more improvements following the recent Controller Support Major Update.
[h2]Workspace Improvements[/h2]
[h2]Resolved Issues[/h2]
Once again, the Management is grateful for your continued feedback and support in shaping this company better, one step at a time. Let's keep up the good work!
Towards a brighter future,
The PhaigeX MegaCorp.
We are back for some quick announcements about more improvements following the recent Controller Support Major Update.
[h2]Workspace Improvements[/h2]
- [h3][Fortress]: [Fortress Shell] Level 1 is now the Missile Pod, and Level 3 the Point-Defense Autocannon, [Full Burst] Now immune to EMP slow[/h3]
The ship designers went back to the blueprints of the fortress and applied some simple solutions to some problems with its usage. Swapping the Point-Defense Autocannons and the Missile Pod resolves the issue of fighting against ships early game. The missile pod's rate of fire is also increased to account for this modification. - [h3]Polishing the Tutorial Flow[/h3]
Our skilled Instructors went through the tutorial documents and reorganized the information to be simplified and easier-to-understand. We hope the instructions guide the employees better this time for better performance. - [h3]User Interface: Conversion to Percentages for Stat Numbers[/h3]
Everyone in this company loves their great results and big number outputs, so the policy about stat numbers has now been revised to be displayed as percentages. What's better than a 100% score? Beyond 100% of course! We want bigger numbers! - [h3]Support Shop: Optimized Reroll Skip Animation[/h3]
To improve upgrade times as requested by a fast-paced employee, the [Skip Animation] function of the support shop now has been made more noticeable, and the function even more effective. High-rarity animation effects will be bypassed as well, just to get straight to the point without any distractions. - [h3]Adjusted EXP Gain[/h3]
Changes has been made for level grinding so that gaining levels is faster, and at the same time, it will take longer to feel the slowdown of leveling on the later minutes of the mission. - [h3]New Background Music for [Fleet Assault] Game Mode[/h3]
We provided a new working music for the newly added game mode. The adjustments to the new music should inspire and motivate our employees to work even harder despite the harsh odds.
[h2]Resolved Issues[/h2]
- [h3][Stealthy] Achievement Versus [Fortress] Armor[/h3]
This skill assessment demands the ability of the pilot to not get the ship damaged. The armor of the Fortress is technically part of the ship, so getting hit on the armor should be grounds for disqualification for this assessment. - [h3]Mirage [Afterimage] not Disappearing when Off-Screen[/h3]
Adjustments were made to make sure afterimages that are way out of range will now self-destruct.
Once again, the Management is grateful for your continued feedback and support in shaping this company better, one step at a time. Let's keep up the good work!
Towards a brighter future,
The PhaigeX MegaCorp.