v. 1.0.6
Hello. This update is mostly geared towards balancing the endless map runs. The weekly comps have been fun to oversee and I may keep the prizes going for longer still.
In other news I have bundled the game with Versebound. It's a similar game from Finnish student developers that is set in the world of Kalevala and just released. Be sure to check it out!
https://store.steampowered.com/app/2672520/Versebound/
[h3]Full changelog: [/h3]
General
In other news I have bundled the game with Versebound. It's a similar game from Finnish student developers that is set in the world of Kalevala and just released. Be sure to check it out!
https://store.steampowered.com/app/2672520/Versebound/
[h3]Full changelog: [/h3]
General
- Weekly competition has a new "early bird" total score multiplier bonus (1.1x on Monday reducing by 0.02x each day with Friday being the last day for a bonus)
- Endless map is automatically lost if too many elites roam the land at once (10+). There's a new counter on the event log for the amount of active elites
- Challenge missions do not count towards the max concurrent mission amount on endless maps
- Energy Shield gives additional 1s invincibility to the player on hit
- Energy Shield cooldown increases by 2% after each use
- Painkillers invincibility effect decreases by 2% after each use
- Elite challenge missions did not adhere to max concurrent mission amount. This resulted in other mission types not popping up if there were too many of these already