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CivIdle News

CivIdle 2nd Playtesting is Open

Hey, the 2nd Playtest of CivIdle is open. If you want to join, head over to our discord, join #cividle-general channel and ping me (@FishPond). I will send you a Steam key (while supply last). Here are the patch notes for the recent builds. There are usually a new build everyday so by the time you read this, it might be already outdated😊

[h3]Patch Notes[/h3]
0.1.65
Bugfix: Fix shortcuts sometimes not correctly executed
Bugfix: Fix shortcuts sometimes in conflict with input
Bugfix: Fix deposit tile sometimes shows wrong layout
QoL: Allow claiming unclaimed great people in Manage Great People page
QoL: Add a shortcut binding for going back to city when viewing tech tree

0.1.64
Bugfix: Fix multiple wonders can be built

0.1.63
Bugfix: Fix happiness from wonders are generated before the wonder is completed
Bugfix: Fix Tech Tree sometimes showing the wrong tech

0.1.62
Balance: Add Happiness System
QoL: Add keyboard shortcut support: you can assign keys in Options > Shortcut
QoL: Resource color will apply to deposits on the map

0.1.61
QoL: Add more theme color customizations, go wild!
QoL: Add custom color support for resources

0.1.60
QoL: Add Theme page to manage building colors
QoL: Allow customizing background colors in Theme page
QoL: Move Patch Notes to Help menu
Bugfix: Fix custom color of buildings are not applied until completed
Bugfix: Fix Socrates has wrong multiplier applied
Bugfix: Fix switching Eye Protection UI does not work
Bugfix: Allow setting custom color for Caravansary
Bugfix: Do not show natural wonders in Censor's Office before it is discovered
Bugfix: Actually make chat text selectable

0.1.59
QoL: Custom building colors!
QoL: Show a different icon when a building is full in Censor's Office
QoL: Make chat text selectable
QoL: You can click on building names in Censor's Office to move camera to that building
QoL: Add a timer in Market showing countdown to the next market update
Bugfix: Cleanup unused file in the final package
Bugfix: Fix a producing building occasionally shows not producing
Bugfix: Fix production amount floater text not correctly rounded

0.1.58
Bugfix: Fix unlimited max stockpile is not correctly applied
Bugfix: Disable initial scroll animation when opening chat window
QoL: Add an error message when trade cannot be filled because of lack of a valid route

0.1.57
Bugfix: Disable claiming an ocean tile: you have to be on land to trade
Bugfix: Fix Stonehenge failing to provide production multiplier
QoL: Add a patch notes page and start to write patch notes :-)
QoL: You can click the name in the chat to mention someone, and the player mentioned will be notified

CivIdle: First Development Preview Video

First of all, apologize for the quietness here: I didn't know I could actually post updates here before the game is released. I've been posting updates about CivIdle in Industry Idle patch notes.

The game has been taking longer than expected but all the bits and pieces are coming together now and I am doing a last round of testing to get rid of game-breaking bugs and balancing issues. Hopefully, I can open up another round of playtesting soon. If you are interested in helping testing the game, head over to our Discord and leave a message. I will start distributing Steam keys for playtest build once it's ready.

Meanwhile, I've recorded a CivIdle overview video, enjoy!
[previewyoutube][/previewyoutube]