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Dark Hours News

Playtest Postponed to Dec. 09!

Attention, players! The upcoming playtest for Dark Hours' next major update, originally scheduled for Dec. 06, has been postponed to Dec. 09.



This extra time will allow us to implement crucial tweaks and fixes, ensuring a smoother and more exciting experience for everyone.

Thank you for your patience and understanding — we can't wait to hear your feedback soon!

Cheers,
Raven

SIGN UP NOW for the upcoming Major Update Playtest session

Hey everyone,

Come discover new content that will be available in the upcoming Major Update, exclusively this weekend!

We had already conducted a playtest weekend a few days before the release. It allowed us to spot many bugs and make the necessary fixes on time! For the next major update, let's do it again! The playtest will open on Friday evening at 8PM and close on Monday morning! (Paris time zone)

[h2]What's included in this Playtest?[/h2]
You’ll be able to get an exclusive first look at some of the new features coming in the next Major update:
  • A new monster: Give it a warm welcome!
  • A new environment: Welcome to a Heist Night at the Museum!
  • And more...




[h2]How to sign up?[/h2]
Simply visit the Dark Hours Steam page and sign up by clicking the "Request Access" button. You’ll gain access to the playtest as soon as we open it.
There are no restrictions to participate! Everyone is welcome!

https://store.steampowered.com/app/2208570/Dark_Hours/

[h3]:warning: Disclaimer:[/h3]
You may encounter bugs, crashes, and other issues. We’d be extremely grateful if you could share your feedback with us.

Dear content creators, please do not stream or share any videos of this playtest. We trust you!

[h3]Our social media:[/h3]
Discord Tiktok Twitter Instagram
You can also write us at [email protected]

See you on Friday!

Raven

Patchnote #16 for Dark Hours (0.6.14556)

[h2]Patchnote #16 for Dark Hours (0.6.14556) - 04/12/2024[/h2]
[h3]Gameplay[/h3]
  • Backpack Collision Fix: Fixed an issue where players could collide with the invisible Hidebehind.
  • Teambag Amount Fix: Stealing an item from a dead player's backpack no longer subtracts from the teambag amount (also prevents negative values for the teambag score).

[h3]Monsters[/h3]
  • Monster Navigation Fix: Fixed an issue where Statues and some other monsters couldn't move properly.
  • Monster Behavior Fixes: Improved handling of attacks in monster behaviors and their subsequent actions.
  • Monster Door Crossing Fix: Fixed door-crossing issues that blocked monsters; monsters can now catch players while crossing doors.
  • Banshee Exploration & Standby Fix: The Banshee performs a few movements during exploration before teleporting away. If spotted during the 3rd movement, it now properly cancels exploration to scream instead of continuing and then teleporting away.
  • Banshee Cancel Tweaking: Improved the cancelation of the Banshee's scream action (still requires VFX feedback if the scream is canceled at the moment it is triggered).
  • Blind Ghoul Invisible Grid Fix: The Blind Ghoul no longer lifts invisible grids in single-player mode.
  • Blind Ghoul Hearing Tweaks: Increased detection sensitivity for players' voices and some other SFX.
  • Blind Ghoul Locker Door Fix: The Blind Ghoul no longer opens locker doors when opening a nearby room door (rare cases).
  • Hidebehind Behavior Cleansing: Fixed behavior glitches caused by uncleansed states after a teleport.

[h3]General[/h3]
  • Network Optimization: Removed unnecessary stamina regeneration network synchronization when empty.


[h3]Known Bug:[/h3]
If you're hit by a tranquilizer dart and fall asleep while exiting the building, there is a chance you may desynchronize from the victory screen and be kicked from the lobby or experience a crash.

[h3]Specific Demo Fixes:[/h3]
[h3]General[/h3]
  • Camera Speed Settings Fix:The camera speed (mouse sensitivity) setting in the Control Settings now applies and saves properly.

[h3]Monsters[/h3]
  • Blind Ghoul In Control Room Fix: Resolved an issue where the Blind Ghoul could get stuck in the control room.

Vote for Dark hours at The Horror Game Awards!

Hey everyone,


The Horror Game Awards are happening right now! Vote for your favorite horror games across different categories, including Horror GOTY, Best Indie Horror, Best Multiplayer Horror, and many more!

Dark Hours is part of the selection in the "Best Multiplayer Horror Game" category.
Help us make it into the top 3 by voting for Dark Hours!
You can vote here, until Wednesday, December 4th.

[h3]Why top 3?[/h3]
The top 3 in each category will be submitted to a jury vote, which will choose the ultimate winner of the award.
You can check out the list of nominees in each category here.



The results of the Horror Game Awards 2024 will be announced live on Saturday, December 14th at 2PM (EST) / 7PM (GMT)

Thank you for all your support, it means a lot to us!

Raven

Vote for Dark Hours at The 2024 Steam Awards!

Hello everyone,

Nominations for the Steam Awards 2024 are now open! During the Steam Autumn Sale, you can vote for your favorite games in different categories, and we're hoping you'll nominate us for "Better With Friends".

Thank you all for playing Dark Hours and for all the support you've given us since the first demo was launched up until today! If you'd like to keep supporting us , feel free to vote for Dark Hours in the "Better With Friends" category. It would mean a lot to us!

Thank you!

The Piece of Cake studios Team!