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Unrailed 2: Back on Track News

Nominate Unrailed 2 for a Steam Award!

[h3]Heya Engineers![/h3]

Unrailed 2 has only been in early access for a few weeks now, but we're super happy with all the feedback we've gotten from you which helps us immensely in improving the game ❤️ While we're working on even more improvements and also the first content update, the Steam Award nomination process has begun!

And it turns out there's a category just made for Unrailed 2 and that is "Better With Friends". So if you think Unrailed 2 is indeed better with friends give us a vote by clicking on the button above!

- Indoor Astronaut

Small patch

Hi everyone!
Here is a quick patch for some regressions (and more):

Changelog v-329-da71584:
- Bug fix (regression): Internal number of perks got mingled around
- Bug fix (regression): New cartridges could not unlocked anymore
- Bug fix: Achievements were shown for every player even if only one player unlocked something
- Freeze fix: Potential freeze in swamp biome
- Improvement: Small performance improvement when having many commodities on the map

Unrailed 2: Back on Track gets Steam Deck Verified

Good news for track building on the go, Unrailed 2: Back on Track is now Steam Deck Verified even though it's not finished yet.

Read the full article here: https://www.gamingonlinux.com/2024/11/unrailed-2-back-on-track-gets-steam-deck-verified

Unrailed 2 is Steam Deck Verified!

[h3]Heya Engineers![/h3]

We're excited to share that Unrailed 2: Back on Track is now officially Steam Deck verified!

Choo-choose whether you play at home or on the go 🚂

Patch

Hey everyone!

We pushed another patch for the weekend! The biggest change is related the canyon boss which should feel fairer now:
The tracks are now disconnected once they’re placed in the worm area (during a rumbling) and if there was enough space in front of the train. If there was not enough space in front of the train, the game will keep an evasion path open. After the worm created a whole, building into a deadlock scenario is still possible if players decide to build in a direction without keeping space for a path back.

Changelog
- Improvement: Canyon boss behavior should feel fairer now
- Improvement: Multitool and brute force cartridges work now together
- Improvement: Improved Custom Map menu to copy and edit other maps more easily
- Improvement: Updated EOS SDK to 1.16.4 fixing some potential P2P connection issues
- Balance: Brake wagon reduced the trains speed by 75% instead of halting the train
- Bug fix: Fixed a potential disconnect (you continue playing but you don’t get updates from the other players anymore) after roughly an hour playtime
- Bug fix: Bot did not walk through ghosted wagons
- Change: Disabled boiler badlands in versus for now (we’ll add it again later)
- Bug fix: Magnet pick cartridge didn’t scale with stacking cartridge (picked up max 3 items)
- Bug fix: Potential z-fighting fix in shop

Thank you for all the feedback and happy trackbuilding!
PS: The bot will get more love soon