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Unrailed 2: Back on Track News

Demo hotfix #3

Hi everyone :)

We just pushed another demo update!

Since we got quite some messages from players trying to start the game with pre Vulkan & DX12 (or pre shader model 6) GPUs, we added the compatibility backend which runs via OpenGL or ANGLE. It's hard to say whether the game runs fast enough on such old hardware but we got it running on our dusty GTX 560. It might even run on those Intel HD 4000 chips, but we have none to test.
The game should try to select the appropriate driver if Vulkan or DX12 are not supported. We improved the detection but it might not always work. In case you're unsure, try to run via the Safe-mode option which automatically defaults to using ANGLE.

Let us know if you can run the game now while it did not start before!

Changelog v-291-087ca37:
- New: OpenGL & ANGLE compatibility renderer support
- Improvement: Shadow improvement
- Improvement: Better wagon/extension/cartridge sampling in versus (avoiding doubles and recent samples)
- Improvement: Better task distribution in versus (avoiding recent tasks)
- Improvement: Loca fixes
- Change: Disable Function keys debug functionalities
- Bug fix: “Q” rendered like “O” in the tutorial for asian fonts
- Bug fix: Questboard task changes after resetting
- Bug fix: Auto-Dropper not dropping mixed stacks (eg from collector)
- Balance: Slightly increased start speed in swamp
- Balance: Each water wagon upgrade gives +8 sec (instead of +5)

Make sure to verify the files before to be on the latest version ( https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB )

TLDR: In case the game didn't run for you before, try with the new update.

Demo hotfix #2

Hi everyone :)

We're still working on many things at the same time but we pushed another demo hotfix already!

Some players had issues with having two players joined at once (with the same controller) and disabling Steam Input helped them. We probably fixed that one - let us know if it helped in your case.
We still have some start-up errors with older GPUs. We're currently investigating whether we can run on those devices or not.
We also tweaked a bit the exposure and brightness and also added a slighter to change brightness and contrast within a certain range. Let us know which exact settings you prefer!

Changelog v-288-b296536:
- Improvement: Improved crash handling
- Improvement: Added brightness/contrast settings
- Imrpovement: Slightly less light exposure
- Crash fix: Crash when picking a carriage wagon in the train
- Bug fix: Potentially fixed steam input (under DirectX)
- Bug fix: Wrong light direction in menu fix
- Bug fix: When deactivating the clouds, there was no night layer

Thanks for playing and for helping us with your feedback!

Demo hotfix

Hey everyone :)!

We're suuper happy that so many joined the demo and we got so much feedback already! 💕
We tried to fix some of the most pressuring issues that came up:

One issues was related to the SteamAPI not initializing. Some players circumvented it by adding "++ --debug" as launch option. This should be fixed with the most recent build.

Some player could not start since they GPU did not support Vulkan or they have driver issues or the GPU is too old.
We added a safe mode for that directly starting to DirectX and allowing players to change their grahpics settings. Once you applied your settings, you have to restart to the normal mode.
You can select the safe mode on start-up.

Changelog v-287-c5591f8:
- Improvement: Better error logging on start-up
- Improvement: Korean language can now be selected in the settings
- Bug fix: Probably fixed the issue that some players had to launch with ++ --debug
- Improvement: Added safe mode starting option to debug driver/graphics-setting issues
- Improvement: Same or colliding tasks should not appear at the same time anymore

Make sure to verify the files before to be on the latest version ( https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB )
Let us know if you still can't run the game or any other issues you encounter!
We respond fastest in Discord: https://discord.gg/unrailed

Thanks for playing!

Unrailed 2’s demo is pulling into the Steam Next Fest station!

Hello Fellow Engines!

We have some exciting news! The Steam Next Fest has begun and Unrailed 2 is joining the fun with a demo that’s available to play right now!

[previewyoutube][/previewyoutube]

In this demo you’ll get a taste of what’s to come when Unrailed 2 launches into Early Access November 7th. Here’s what you can expect:
  • 2 Biomes to explore - Monorail Meadows and Boxcar Bayou.
  • 8 playable characters to choose from.
  • Go head-to-head with your friends in 4v4 VS mode and find out who’s the ultimate conductor!
  • Try to defeat the bosses in both biomes.
  • Endless mode: have free reign on how long your track goes on for.
  • And plenty of wagons and upgrades to make each run fit your playstyle.

Thank you for all your support throughout Unrailed’s 2 development, we can’t wait for you to play the demo! Don’t forget to wishlist the game, it really helps to support us.

https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/

If you have any feedback, we have a dedicated feedback channel in our Discord, or feel free to drop a message in the Steam forums.

See you on the tracks! 🚂

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FAQs


When is Unrailed 2 launching into Early Access?
Less than a month away! Unrailed 2 is coming into Early Access on Steam November 7th.

How long will the demo be available for?
The demo will be available throughout the Steam Next Fest until October 21st at 6pm BST / 7pm CEST / 10am PDT / 2am JST (22nd October).

Will my progress carry on to the full game?
We try to keep the save files compatible but we can’t promise it!

Is Unrailed 2’s demo Steam Deck verified?
The demo is not Steam Deck verified, but it will be playable.

How many players does Unrailed 2’s Demo support?
8 in VS, 4 in endless

How can I play with a friend?

Absolutely! Once you’re in the main hub go to ‘Play’ > you can either ‘Create Lobby’ for you and your friends, or if a friend has already created a lobby and has a ‘Session ID’ go to > ‘List Lobbies’ and enter the Session ID in there to be taken to one your friend has already created.

Can you play single-player?
Yes you can, our trusty robot friend Ada will help you.

Looking for players?
Join our Discord community and head to the ‘Crew-finding’ channel.

Can I stream the demo?
Absolutely! We love seeing players enjoy the chaos of Unrailed 2, so if you end up live streaming or creating a video please tag our social channels.

What will be the difference between the demo and the Early Access build?
  • More biomes to play!
  • More bosses to defeat!
  • Terrain Conductor mode.
  • More engines to unlock!
  • A lot more character accessories to find!
  • Save games!
  • Access to all the things we’ll add during Early Access.
  • Overall even more fun and chaos!
Can I use a controller?
Yes! Unrailed 2 is playable with a controller, or mouse and keyboard.

Can I save my run?
No, but save games will be available in the early access version of the game.

What languages is the Unrailed 2 Demo available in?
English, German, French, Simplified Chinese, Japanese and Korean.

How can I report any bugs?
The best way to report bugs to us is through our Discord or in the Steam forum.

Will Unrailed 2 be coming to consoles?
We’re currently focusing on bringing Unrailed 2 to Steam for Early Access, and then looking into consoles later on. Stay tuned for the latest updates in our Discord or on our social channels.

All Aboard! Unrailed 2 Early Access arrives November 7th!

Hello Fellow Engineers!

We are delighted to announce that Unrailed 2 will launch in Early Access on Steam November 7th!

[previewyoutube][/previewyoutube]
If you haven’t already, wishlist Unrailed 2 to be notified when it has launched.

See you on the tracks very soon! 🚂

https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/

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