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Project Zero News

Patch 1.1.5

[h3]FIXES[/h3]
  • Fixed many bugs in Practice With Bots
  • Fixed hitmark not showing when shooting AI's in the head.
  • Fixed Ping showing "{}" brackets in Practice With Bots, Training & Tutorial
  • Fixed bugs in Gun Game, Bomb, and Elimination.
  • Fixed couple issues with Developer Console.
  • Fixed an issue where the player would keep moving when a round or match is finished.
  • Fixed some issues happening with Grenade explosion.
  • Possible fix for double molotov throw & flames.


[h3]IMPROVEMENTS[/h3]
  • Improved Chat logic.
  • Improved how the player gets in to Training & Tutorial.
  • Improved Bomb explosion.
  • Improved FPS statistics to now also show frame time.
  • Improvements to the Developer Console.
  • Improvements to weapon dropping.
  • Improvements to buying items from Buy Menu in Bomb Game Mode.
  • Refresh Rate will be now shown as a rounded number instead of for example "240.01".
  • Improved position synchronization.
  • Performance improvements.


Please report any issues/bugs you encounter either on our Discord server or on Steam Discussions.

Patch 1.1.4

This patch was supposed to come a lot earlier, but I have been working on a huge thing for Project Zero which is why this came so late.

Some settings and everyone's loadouts have been reset due to this update.

[h3]ADDED[/h3]
  • Added Third-Person animation for holding utility.


[h3]CHANGES[/h3]
  • Increased Spawn Protection time from 2 -> 4.
  • Pistols in Third-Person no longer use "Rifle Run" animation, but instead a "Pistol Run" animation.
  • Switched Bombsites around in Container.
  • SCAR-H now fires & reloads a bit slower.
  • Overhauled Bullet Penetration which is now much more accurate.


[h3]FIXES[/h3]
  • Fixed a bug where in "Create" you could not choose anything.
  • Fixed a bug where players weren't able to fire with Revolver.
  • Fixed Revolver fire animation.
  • Fixed an issue which didn't allow base weapons to be inspected in Lobby.
  • Fixed MiniMap cutting out some objects.
  • Fixed errors & exceptions not being send.
  • Fixed weapons showing up in incorrect positions on Default Team 1 Operator.
  • Fixed Fire Axe, Axe & Butcher playing "swoosh" sound too early if clicking "Fire" rapidly.
  • Fixed "throw" animation looping while holding utility.
  • Fixed Knife & Utility in Third-Person using "Rifle Run" animation.
  • Fixed Foot IK not working correctly when crouching with Pistols.
  • Fixed player being in the air when planting or defusing the Bomb.
  • Fixed not being able to crouch/uncrouch when planting or defusing the Bomb.
  • Fixed some sounds disappearing randomly.
  • Fixed an issue where if you wanted to leave the room while respawning, it would get stuck.
  • Fixed an issue with sliding when releasing crouch key.
  • Fixed player's data resetting due to bad code design.
  • Fixed weapon fire sounds not being audible at times.


[h3]IMPROVEMENTS[/h3]
  • Improved Team Selection user interface.
  • Improved some Pop Up windows in Lobby.
  • Improved how Player Avatars show up in FFA and Gun Game.
  • Lighting has received a lot of improvements.
  • Optimized network traffic usage.
  • Improved Weapon Inspection in Lobby.
  • Improved performance.
  • Improved Third-Person animations.
  • Improved how data is being sent to PlayFab so that loadout changes, etc will be correct.
  • Added "slide" audio for SCAR-H reload animation.
  • Improved Player footsteps sounds so that they are not heard from really far away.


Please report any issues/bugs you encounter either on our Discord server or on Steam Discussions.

Patch 1.1.4

This patch was supposed to come a lot earlier, but I have been working on a huge thing for Project Zero which is why this came so late.

Some settings and everyone's loadouts have been reset due to this update.

[h3]ADDED[/h3]
  • Added Third-Person animation for holding utility.


[h3]CHANGES[/h3]
  • Increased Spawn Protection time from 2 -> 4.
  • Pistols in Third-Person no longer use "Rifle Run" animation, but instead a "Pistol Run" animation.
  • Switched Bombsites around in Container.
  • SCAR-H now fires & reloads a bit slower.
  • Overhauled Bullet Penetration which is now much more accurate.


[h3]FIXES[/h3]
  • Fixed a bug where in "Create" you could not choose anything.
  • Fixed a bug where players weren't able to fire with Revolver.
  • Fixed Revolver fire animation.
  • Fixed an issue which didn't allow base weapons to be inspected in Lobby.
  • Fixed MiniMap cutting out some objects.
  • Fixed errors & exceptions not being send.
  • Fixed weapons showing up in incorrect positions on Default Team 1 Operator.
  • Fixed Fire Axe, Axe & Butcher playing "swoosh" sound too early if clicking "Fire" rapidly.
  • Fixed "throw" animation looping while holding utility.
  • Fixed Knife & Utility in Third-Person using "Rifle Run" animation.
  • Fixed Foot IK not working correctly when crouching with Pistols.
  • Fixed player being in the air when planting or defusing the Bomb.
  • Fixed not being able to crouch/uncrouch when planting or defusing the Bomb.
  • Fixed some sounds disappearing randomly.
  • Fixed an issue where if you wanted to leave the room while respawning, it would get stuck.
  • Fixed an issue with sliding when releasing crouch key.
  • Fixed player's data resetting due to bad code design.
  • Fixed weapon fire sounds not being audible at times.


[h3]IMPROVEMENTS[/h3]
  • Improved Team Selection user interface.
  • Improved some Pop Up windows in Lobby.
  • Improved how Player Avatars show up in FFA and Gun Game.
  • Lighting has received a lot of improvements.
  • Optimized network traffic usage.
  • Improved Weapon Inspection in Lobby.
  • Improved performance.
  • Improved Third-Person animations.
  • Improved how data is being sent to PlayFab so that loadout changes, etc will be correct.
  • Added "slide" audio for SCAR-H reload animation.
  • Improved Player footsteps sounds so that they are not heard from really far away.


Please report any issues/bugs you encounter either on our Discord server or on Steam Discussions.

Patch 1.1.3

[h3]ADDED[/h3]
  • Added Statistics allowing players to view their personal stats. To access it, click your avatar in the Lobby.


[h3]CHANGES[/h3]
  • Shop now shows Coin Packs & Lootboxes in the same "window". Previously they were in separate "windows".
  • Statistics from a 'Practice With Bots' match will now be saved.


[h3]IMPROVEMENTS[/h3]
  • Performance improvements.
  • Improved Daily Reward implementation.
  • Added new category filter option to Inventory.

Patch 1.1.2

Sell functionality in-game has been disabled for the time being.

[h3]IMPROVEMENTS[/h3]
  • Warm-up time for Bomb and Elimination matches has been adjusted.
    • The initial warm-up time is now 1 minute and 30 seconds.
      If there are 2 players, the warm-up time is reduced to 30 seconds.
      If there are more than 2 players, the warm-up time is reduced to 10 seconds.
  • Improved start-up time by a lot.
  • Improved performance when changing weapons.
  • Improved various parts of the game for maintainability and overall performance.


[h3]FIXES[/h3]
  • Fixed an issue in Gun Game.