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Clown Meat News

2025 Publisher Sale

[h3]Today kicks off the big 2 Left Thumbs Publisher Sale![/h3]
Explore the full event page to scope out loads of discounts, free games, bundles and more!



[h2]How about a FREE game?![/h2]
Croak Crusader: Spawn of the Spore Spectre launched TODAY, and is available 100% for free!

https://store.steampowered.com/app/2997920/Croak_Crusader_Spawn_of_the_Spore_Spectre/

This free title introduces the general gameplay, protagonist and antagonists of the upcoming (paid) release, Croak Crusader: the Champion of Canada. Be sure to add that to your Wishlist!

https://store.steampowered.com/app/3152060/Croak_Crusader_the_Champion_of_Canada/

[h2]COMING SOON[/h2]
Very VERY soon! Novus Orbis is a combo-based roguelike deckbuilder, set to release into Early Access on February 10th. There's already dozens of hours of content, and the game will only be getting deeper and more varied from here!

https://store.steampowered.com/app/2437330/Novus_Orbis/

[h2]NEW UPDATES[/h2]
A collection of games have all timed free updates and big announcements for this event!

[h3]WizardChess[/h3]
WizardChess is a chess-like tactical roguelike with a near infinitely replayable amount of variety and depth. And today takes us a step closer to FULLY infinite replayability, with the addition of Daily Runs!

https://store.steampowered.com/app/1274210/WizardChess/

[h3]Starground[/h3]
At the end of 2024 Starground revealed a planned development roadmap. Today sees the Brewconomic Cropdate, adding animals, fishing, potion brewing, and an improved Space Hub.

https://store.steampowered.com/app/2793380/Starground/

[h3]Magenta Horizon[/h3]
In addition to making the awesome art for this sale, solo-dev Maddison Baek has crafted new community items for Magenta Horizon! Play the game to earn Trading Cards, and unlock awesome profile backgrounds and other Steam goodies.

https://store.steampowered.com/app/2109060/Magenta_Horizon__Neverending_Harvest/

[h3]Schism[/h3]
Schism has a new update dropping Feb 10th that adds some end-game content, and enhanced controller support. Keep your eyes peeled for that! But the BIG news here, is that Schism is leaving Early Access MARCH 10th!! There is no discount now, so as not to conflict with that launch discount.

https://store.steampowered.com/app/2084300/Schism/

[h3]Tower of Kalemonvo[/h3]
While this classic-style hack n slash ARPG isn't out yet, it did just receive yet another demo update. The name of the game right now is polish, preparing for our newly set released date of MARCH 28th!!

https://store.steampowered.com/app/2351860/Tower_of_Kalemonvo/

[h2]FOLLOW ALONG[/h2]
Follow 2 Left Thumbs on social media to stay up-to-date on all the latest games and news. 👇

[h2]LOGO UPDATE[/h2]
I'm burying the lead a little here. But as a part of this event, I'm also debuting a redesigned 2 Left Thumbs Publishing logo - made by Fiend Folio artist RedRachis!

Play CLOWN MEAT as a part of PixElated Festival!

[h2]PixElated Fest[/h2]
The PixElated Festival is a celebration of the very best pixel art games have to offer. From retro-style classics to contemporary indie gems - all in one place! A huge thanks goes out to Brave At Night Games for hosting this event, and for accepting Clown Meat as a participant.

✨ discounts
✨ live streams
✨ art contest
✨ demos
✨ developer chats
✨ all centered around your favorite games

Clown Meat Demo Update 0.1.3: Bon Voyage


art by: https://twitter.com/roundboard


Heyo,


This is the last batch of stuff we wanted to sneak into the demo before properly moving onto finishing the full game! See you all in a few months.

Here is to hoping you keep up your appetite for Clown Meat!

New additions!:
  • Clown Meat now has unique idle animations in some cutscenes.
  • Some levels now have paint cans that you can knock over to spill permanent paint.
  • Added "source" button on the character select screen that links to original game crossover characters hail from.
  • The Newscaster has been given a unique surprise!
  • Added a small indicator at the top left of the screen to indicate build version.


Gameplay changes:
  • Developer medals can now be retroactively earned if you beat their times before unlocking them.
  • Timer now updates with the physics for consistency.
  • Reduced the range at which the player needs to move to start the timer by 90%.
  • Moving obstacles (i.e. pushing spikes and moving platforms) now do not start moving until the player starts the timer.
  • End of level UI no longer forces player to watch the rising of a new best time once developer medals are unlocked.
  • Timer mode now kills player if they achieve the same time as their best.


Level changes:
  • 1_2 (I'd love to change the world)
    • Increased bottom pushing spike speed.
  • 2_2 (Fistful of Steel)
    • Dev time increased from 5.678 -> 6. (We have mercy)


UI changes:
  • Removed redundant restart option from the end level UI (You can still restart the level with the dedicated button).
  • Added the restart button instruction to the end of level UI.


Bug fixes:
  • Fixed Mime Meat's idle looping improperly.
  • Fixed Developer medals not displaying "knocked off" sprite.
  • Fixed splash screen replaying after reentering the main menu.
  • Fixed currently selected player skin transferring to new saves.
  • Fixed Hannah's credit from going off screen.
  • Fixed pushing spikes not operating synced with the physics.
  • Fixed player being able to fully cover themselves with their splat visuals behind the hand on Fistful of Steel.
  • Fixed player being unable to get goop on Everything Beautiful Is Far Away.
  • Fixed several assets that did not comply with Clown Meat's colour palette.
  • Fixed numerous typos.


Also make sure to give Clown Meat's soundtrack a listen on Youtube!

[previewyoutube][/previewyoutube]

See you on the other side
[h3]-Talia & Autumn[/h3]

2D Platformer Vibes - Steam Event

[h2]2D Platformer Vibes[/h2]


The 2D Platformer Vibes event is running now!
A huge thank you to Retrovibe Games for including us. The timing is perfect, because...

[previewyoutube][/previewyoutube]

[h2]Clown Meat Demo[/h2]
Last week we launched the first public demo for Clown Meat on Steam!

We're ecstatic over how positive the reception has been, with fanart already pouring in, and an early speedrunning community already forming around the game. We've loved seeing these speedrun route maps users have been drawing for each level!



In playtests, we anticipated that the demo would take users (on average) ~1.5 hours.
The world record demo speedrun is already 6m 25s....
We can't wait to see how hard you all start to push things once the full game is available!

https://store.steampowered.com/app/2290870/Clown_Meat/

Roughly 1/3rd of our Wishlists have come in just the last week! That helps us out immensely, AND Steam will email you upon the game's release. So don't forget to add Clown Meat to you own Wishlist!

[h2]What Next?[/h2]
Clown Meat is on track for a 2024 release!
We plan to take part in Steam's June Next Fest, and will be looking at release dates on the other side of that event.

While we'll be keeping a lot of things secret right up until release, expect to see more teases and behind the scenes glimpses in the coming months. Literally just today we got the final confirmation on the last of our non-ItsTheTalia crossover characters!