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Everholm News

Hot fix 2.02

  • Fixed an issue where the boss fight would not start or could cause a crash
  • Fixed the Greenhouse being closed on older save files even after it was unlocked
  • Fixed several Chinese localization issues
  • Rebalanced Easter festival mini-games

Major Update 2.0 is here!

Everholm – Major Update 2.0 is Now Live
[p][/p][p]The wait is over. Our biggest update yet has arrived![/p][p][/p][p]Everholm 2.0 focuses on polish, quality of life improvements, deeper storytelling, and a major overhaul of core systems. Over the past months we’ve listened closely to your feedback, revisited systems that needed improvement, and worked hard to make Everholm feel smoother, clearer, and more meaningful to play.[/p][p][/p][p]This update represents a huge step forward for Everholm, and it also lays the foundation for future content still to come.[/p][p][/p][h2]Listening to Feedback[/h2][p][/p][p]Many of the changes in Update 2.0 come directly from player feedback. From UI readability and dialogue flow to progression clarity and quality-of-life features, we’ve taken your suggestions seriously and focused on improving areas that felt confusing or limiting.[/p][p][/p][p]We’re incredibly grateful for all the thoughtful discussions, bug reports, and suggestions you’ve shared with us. They genuinely help shape the direction of Everholm.[/p][p][/p][h2]A Major NPC Overhaul[/h2][p][/p][p]NPC interactions have been completely reworked to feel more immersive and expressive:[/p]
  • [p]Larger dialogue interface[/p]
  • [p]Big character portraits[/p]
  • [p]Branching dialogue options[/p]
  • [p]Deeper personal stories tied to Melanie and Everholm[/p]
[p]Conversations should now feel more engaging, readable, and emotionally grounded.[/p][p][/p][h2]Everholm Archive[/h2][p][/p][p]The Everholm Archive is now a central part of the narrative, connecting lore, exploration, and progression. Story threads that were previously easy to miss are now clearer and more integrated into the overall journey.[/p][p][/p][p]What’s New in Update 2.0[/p][p][/p][h3]Quality of Life[/h3]
  • [p]UI redesigned for improved readability and larger text[/p]
  • [p]Cutscenes are now skippable[/p]
  • [p]Inventory stacks can be split anywhere[/p]
  • [p]Artisan goods are now edible[/p]
  • [p]NPC gifting rebalanced[/p]
  • [p]Disliked items removed[/p]
  • [p]Each NPC now has only one loved item[/p]
  • [p]Reduced luck influence on farming[/p]
[p][/p][h3]Broom Improvements[/h3]
  • [p]Broom can now fly over terrain and obstacles[/p]
  • [p]Broom can be summoned anywhere[/p]
  • [p]New broom mini-game added[/p]
[p][/p][h3]Gameplay & Systems[/h3]
  • [p]Boss fight reworked and adjusted[/p]
  • [p]Underworld loot progression updated, deeper levels unlock new items[/p]
  • [p]Grass patches added to improve farm visuals[/p]
  • [p]Items can now be placed on carpets and tables[/p]
  • [p]You can now sit on certain chairs[/p]
  • [p]New item bundles added[/p]
  • [p]Trash cans added[/p]
  • [p]120+ new items and machines[/p]
[p][/p][h3]Content & Features[/h3]
  • [p]The Tree of Everholm [/p]
  • [p]Everholm Archive introduced[/p]
  • [p]New non-fetch quests[/p]
  • [p]Expanded story content[/p]
  • [p]New items[/p]
  • [p]One new secret waiting to be discovered[/p]
[p][/p][h3]Dialogue & Presentation[/h3]
  • [p]New dialogues and branching choices[/p]
  • [p]NPC emotion system added[/p]
  • [p]Updated dialogue box visuals[/p]
[h3]Shops[/h3]
  • [p]New shop added: Dominique Lost & Found[/p]
  • [p]Adjusted item availability in various shops[/p]
[p][/p][h3]Localization[/h3]
  • [p]Full Simplified Chinese localization added[/p]
  • [p]We’ve heard your localization requests and want to support as many languages as possible. Future localizations will depend on available funding and resources, but expanding language support remains a strong goal for us.[/p]
[h3]Other requests we will implement in next updates[/h3]
  • [p]Achievements[/p]
  • [p]More customisation[/p]
  • [p]Automatisation[/p]
  • [p]Content expansion[/p]
[p][/p][h3]A note[/h3][p]We recommend starting fresh on a new save file to have the best possible experience! [/p][p]The game has been updated in many stages of progression so in order to experience them we do recommend starting a new save file even though you can absolutely continue where you left off!
[/p][h3]✨Thank You✨[/h3][p][/p][p]Update 2.0 is a huge milestone for us, but it’s only the beginning. Your feedback continues to shape Everholm, and we’re excited to keep growing the world together with you.[/p][p][/p][p]Thank you for being part of this journey 💜[/p]

Our biggest update yet is almost here!

[h2]Everholm – Major Update 2.0 (Coming around Mid-February)[/h2][p][/p][p]We’re excited to announce that Everholm Update 2.0 is coming right around mid-February, and it’s our biggest update yet.[/p][p]This update focuses on polish, quality of life, and narrative depth. We’ve addressed many long-standing issues, improved overall flow, and refined systems that players previously found unclear or limiting.[/p][p][/p][h3]A Major NPC Overhaul[/h3][p][/p][carousel][/carousel][p][/p][p]One of the biggest changes in Update 2.0 is a complete NPC interaction overhaul:[/p]
  • [p]A much larger dialogue box[/p]
  • [p]Large NPC profile portraits[/p]
  • [p]Branching dialogue options [/p]
[p]Deeper personal stories connected to Melanie and Everholm[/p][p]Conversations should now feel more engaging, readable, and meaningful.
[/p][h3]Everholm Archive[/h3][p][/p][carousel][/carousel][p]The Everholm Archive is now a central part of the story, adding more depth, mystery, and context to the world. This update ties together narrative threads that were previously easy to miss, creating a more cohesive experience overall.[/p][p]⸻[/p][h3]What’s New in Update 2.0

Quality of Life[/h3]
  • [p]UI reworked for improved readability and larger text[/p]
  • [p]Cutscenes are now skippable[/p]
  • [p]Inventory stacks can be split anywhere[/p]
  • [p]Artisan goods are now edible[/p]
  • [p]NPC gifting rebalanced[/p]
  • [p]Disliked items removed[/p]
  • [p]Each NPC now has only one loved item[/p]
  • [p]Reduced luck influence on farming
    [/p]
[h3]Broom Improvements[/h3]
  • [p]Broom can now fly over any terrain or obstacles[/p]
  • [p]Broom can be summoned anywhere[/p]
  • [p]New broom mini-game added
    [/p]
[h3]Gameplay & Systems[/h3]
  • [p]Boss fight reworked and adjusted[/p]
  • [p]Underworld biome loot has been reworked so drops are tied to specific depth levels, allowing certain items to appear only as you progress deeper.[/p]
  • [p]Grass patches added ( to make the farm look nicer )[/p]
  • [p]Place items on carpets and tables[/p]
  • [p]Sit on some chairs[/p]
  • [p]New item bundles added[/p]
  • [p]Trash cans added[/p]
  • [p]120 new items + machines
    [/p]
[h3]Content & Features[/h3]
  • [p]The Tree of Everholm[/p]
  • [p]Everholm Archive introduced[/p]
  • [p]New non-fetch quests[/p]
  • [p]Expanded story content[/p]
  • [p]New items[/p]
  • [p]One new secret
    [/p]
[h3]Dialogue & Presentation[/h3]
  • [p]New dialogues and branching dialogue options[/p]
  • [p]NPC emotions added[/p]
  • [p]Dialogue box visuals updated
    [/p]
[h3]Shops[/h3]
  • [p]New shop added: Dominique Lost & Found
    [/p]
[h3]Localization[/h3]
  • [p]Full Chinese localization added[/p]
[p]⸻

While Update 2.0 is a major step forward, we still see plenty of room to grow and this update lays the groundwork for future content!
[/p][p]Thank you for your continued support!
We can’t wait for you to experience Everholm Update 2.0. 💜[/p]

Everholm is on sale!

[p][/p][p][/p][p]If you were thinking about getting the game, now is a great time to do so as we are part of the indie.io Summer Sale! Catch the game on sale from today until July 10th.[/p][p][/p][p]Check out other great indies on sale during the indie.io Summer Sale to add them to your collection. [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

1.1.6 small patch!

We are always on the lookout for bugs and reports and updating the game as soon as we get things done! This time we have these little annoying bugs :

  • Issue when crafting items when inventory full ✅
  • Sometimes hovering over items while having a mana boosting trinket will show mana levels in the item name??? 🆘 ✅
  • Festival letters were sent out only in year one?? ✅
  • Underworld chests names cannot be edited anymore ✅
  • Pedro's Santa cutscene now happens every year ✅



We're still working hard on the Major update! 💜

See ya soon

- The Chonky Loaf team