March Update!
[p]Heyo~[/p][p]First off, if you haven't seen it already, our trailer for Dames 4 Games is up on Youtube!
[/p][previewyoutube][/previewyoutube][p]It was an amazing showcase with a lot of great games and interviews and topics. If you'd like to see the full showcase, you can find it here.[/p][p]As for the game itself, we've hit some big milestones in the past few months. Here's some of the highlights.
Sprites[/p][p]All the sprites for story scenes are now in the game! It's the first time we've seen some scenes with all the pieces put together - dialogue, sprites, backgrounds, CGs, gameplay mechanics, audio, etc. Though there's still work to do before we consider them "finished", some scenes still hit hard, especially late in the game.
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Next up, implementation of side sprites into exploration scenes![/p][p]
Backgrounds/CGs[/p][p]All the backgrounds are now coloured! This means we've been able to shift our focus towards finishing colour-work for our CGs.
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Testing[/p][p]We've also shifted a big part of our focus towards testing. While the game's playable from start-to-finish, every game has it's bugs. Newly implemented assets need to be checked in-game, and unexpected issues happen.
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As always, thank you all for sticking around! More to come.[/p]
[/p][previewyoutube][/previewyoutube][p]It was an amazing showcase with a lot of great games and interviews and topics. If you'd like to see the full showcase, you can find it here.[/p][p]As for the game itself, we've hit some big milestones in the past few months. Here's some of the highlights.
Sprites[/p][p]All the sprites for story scenes are now in the game! It's the first time we've seen some scenes with all the pieces put together - dialogue, sprites, backgrounds, CGs, gameplay mechanics, audio, etc. Though there's still work to do before we consider them "finished", some scenes still hit hard, especially late in the game.
Next up, implementation of side sprites into exploration scenes![/p][p]
Backgrounds/CGs[/p][p]All the backgrounds are now coloured! This means we've been able to shift our focus towards finishing colour-work for our CGs.
Testing[/p][p]We've also shifted a big part of our focus towards testing. While the game's playable from start-to-finish, every game has it's bugs. Newly implemented assets need to be checked in-game, and unexpected issues happen.
As always, thank you all for sticking around! More to come.[/p]