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Version 0.7.48 Update!



[h3]Core Update Content:[/h3]
New furniture ‌[Closet]‌, ‌[Shoe Cabinet]‌, and ‌[Hat Stand]‌ now allow equipping costumes for the current character.
After being online for 5 minutes and successfully clearing a level (or subway station) to upload a leaderboard score, players can ‌draw a random costume with a 10-hour cooldown.
During the current testing phase, receive a ‌random costume every 5 minutes at home (up to 10 gifts; this feature may be modified or removed in the future).
This feature has been updated and tested in the beta version. If unable to claim, it means the limit has been reached.
Upgraded Godot Engine from 3.5 to 3.6 and Steamworks from 1.59 to 1.62.

[h2]Important Notes:[/h2]
If encountering ‌Steam connection issues in game, try ‌updating the Steam client.
For users unable to update Steam, switch to the ‌[0.7.32 - Godot 3.5]‌ version via:
Properties → Betas → Beta Participation → 0.7.32 - Godot 3.5
[h3]Do not switch to this version casually for gameplay.[/h3]
This version permanently stays at 0.7.32, lacks costume content and future updates, and switching may clear progress due to data incompatibility.
Further updates for Godot 3.5 are discontinued as GodotSteam now supports 3.6 and newer Steamworks.


[h2]Recent Updates Summary:[/h2]
  • Fixed animation issues where characters played movement animations while ordering or restocking.
  • Updated entry points for Chapters 7 and 8 (not yet open).
  • Adjusted character movement parameters for slightly faster speed.
  • Refactored behavior trees for players and NPCs to reduce lag (may cause animation glitches).
  • Fixed a bug where "Sugar Day" failed to recognize zero-calorie sugar.
  • Added Steam connection error prompts and updated low-version client warnings.


‌The main version has been rolled back to the previous stable release.

Many players are currently experiencing Steam connection issues after updating to the new version, possibly due to the upgraded Steam SDK and Godot 3.6 engine. The exact cause is still unclear, so we have decided to roll back to the previous version temporarily.

To participate in the costume test, please join the ‌0.7test‌ beta version.

[h3]To join the open beta, switch to the ‌0.7test‌ version![/h3]
Right-click the game → ‌Properties...‌ → ‌Betas‌ → Select ‌0.7test‌ from the dropdown menu.



[h3]Current known issues in the new version:[/h3]
  • Failed to connect to Steam when launching the game (unknown cause).
  • New furniture items (Wardrobe, Shoe Rack, Hat Stand) purchased in the beta version will ‌not‌ be reset when switching versions.
  • Character movement speed has decreased. This may be due to differences in the physics engine between Godot 3.5 and 3.6.
  • Frame rate drops have been observed. This may also be caused by changes in the Godot 3.6 physics engine.
  • Bear cannot slide thrown boxes in the new version due to physics engine adjustments. This has been fixed in the beta by adjusting parameters.

Version 0.747 Update!

[h2]Version 0.747 Update![/h2]



[h3]Cosmetic Acquisition:[/h3]
Play online for 5 minutes and successfully clear a stage (or subway station) to upload a leaderboard score, and you will receive a random cosmetic. Cooldown: 10 hours.
At home, receive a random cosmetic every 5 minutes (up to 10 cosmetics total).
This feature has been tested in the closed beta. If you cannot claim rewards, you have already received 10 cosmetics.
Newly acquired cosmetics can be viewed in your mailbox.
Cosmetics use Steam Inventory services and are not stored in local save files.

[h3]Equipping Cosmetics:[/h3]
Use the new furniture items—Wardrobe, Shoe Cabinet, and Hat Rack—to equip cosmetics for your current character.
Wardrobe: Change body and accessory cosmetics.
Shoe Cabinet: Change hand and leg cosmetics.
Hat Rack: Change head and face cosmetics.

[h2]Recent Updates Summary:[/h2]
  • Fixed an issue where secondary devices received Green Bills during subway testing.
  • "Shoe Cabinet" moved to "Bigger House" for purchase (price unchanged).
  • "Hat Rack" moved to "Cozy Cottage" for purchase (price unchanged).
  • Fixed Beaver interacting with swings and cushions while using skills at home.
  • Fixed Panda interacting with swings and cushions while using skills at home.




[h2]Future Development Plans:[/h2]
Due to issues with the current version of GodotSteam affecting cosmetic decomposition, subway station features, and other new functions (reported to the GodotSteam team; awaiting updates), we will prioritize Chapter 7 development.

[h2]Chapter 7 Sneak Peek:[/h2]
Chapter 7’s theme is Making Ice Cream! The gameplay is currently in conceptual design.

[h3]Chapter 7 Concept Art[/h3]

Final implementation may differ significantly based on development progress and playtesting.

0.7test Content Update

[h2]0.7test Closed Beta Version - Adjusted Outfit Gift Distribution Logic[/h2]

[h3]Old Logic:[/h3]
5 outfits were gifted upon first opening the interface. Temporarily disabled due to GODOT engine issues.

[h3]Adjusted Logic:[/h3]
Players will now receive a random outfit gift via in-game mail every 5 minutes while staying at "Home" (maximum 10 gifts).
This feature was updated days ago. If you cannot claim gifts, you have already received 10 outfits.

[h3]Old Logic:[/h3]
Players could draw one outfit after being online for 5 minutes and uploading a leaderboard score, with a 10-hour cooldown.

[h3]Adjusted Logic:[/h3]
Players can now draw one outfit after being online for 5 minutes, ‌successfully clearing a stage (or Subway Station)‌, and uploading a leaderboard score, with a 10-hour cooldown.

[h3]To Join the Open Beta: Switch to 0.7test Version![/h3]
Right-click the game → Properties... → Betas → Select "0.7test" in the beta participation menu.



[h2]Recent Updates Summary:[/h2]
  • Added a notification when playing "Subway Station" in co-op mode if any member has not entered the area.
  • All members must now enter the "Subway Station" to start co-op gameplay (fixes settlement completion issues).
  • Fixed empty text display in the gift reroll interface.
  • Resolved daily settlement text display errors.
  • Automatic save when checking new mail.


Costume Feature Open Beta is Now Live!

[h3]Attention Managers! Costume Feature Open Beta is Live![/h3]



[h2]Feature Overview:[/h2]
Requires upgrading your room to "Renovated Bedroom" and purchasing Wardrobe, Shoe Rack, and Hat Stand.

‌Wardrobe‌: Change body and accessory costumes.
‌Shoe Rack‌: Change hand and leg costumes.
‌Hat Stand‌: Change head and face costumes.
Available costumes vary by character:
‌Slime‌: No leg costumes, but can equip 2 accessories.
‌Ghost‌: No hand/leg costumes, but can equip 3 accessories.
‌Beta Phase Notes‌:

Costume drop rules may change during testing.
Play online for 5 mins + upload a ranking score to draw 1 costume (10-hour cooldown).
Claim drawn costumes via in-game mailbox.
[h2]Past Costume Rewards Auto-Delivered on Login[/h2]
‌Christmas Hat‌ (Bear~Panda): Log in on Dec 25, 2024.
‌New Year Scarf‌ (Bear~Panda): Log in on Jan 1, 2025.
‌Year of the Snake Hat‌ (Bear~Panda): Log in on Jan 10, 2025.
‌Valentine Gloves‌ (Bear~Panda): Log in on Feb 14, 2025.
PS: Delivery may be delayed due to Steam server issues.

[h3]To Join Beta, Switch to Version 0.7test![/h3]
Right-click → Properties... → Betas → Select "0.7test".



[h2]Recent Updates:[/h2]
  • 5 random costumes gifted upon first opening the costume menu (may not apply immediately).
  • Fixed costume sync issues when joining multiplayer stages.
  • Fixed visual glitches during costume movement.
  • Fixed unsynced costume changes in multiplayer.
  • Fixed "equipped" icon display for same-slot costumes.
  • Mirrors now display costumes in real time.
  • Adjusted costume rarity visuals.
  • Optimized UI for "All Characters/Current Character" costume buttons.
  • Fixed auto-delivery of past costumes (1-time only; fixes pending for login delays).
  • Fixed missing gloves in costume menu.
  • Fixed wardrobe/shoe rack unlock mismatches.
  • Improved costume menu layout.
  • Godot Engine updated to 3.6 (may introduce new bugs).
  • Steam SDK updated to 1.62 (may introduce new bugs).
  • Fixed unresponsive controls in 6-3 "Snow Shoveling + Mask" scenario.
  • Fixed "0/1" panda achievement display in bookshelf.
  • Fixed non-host pandas attracting customers during off-hours in multiplayer.
  • Added "Pest Expert" achievement (requires Chapter 6 progress).