1. Eyes Of War
  2. News

Eyes Of War News

Eyes of War is 50% off during the Debut Festival!

[p]Eyes of War is 50% off during the Debut Festival! Don’t miss this special offer, available from August 7–11.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]
[/p]

Eyes of War Hotfix

[p]Based on valuable feedback from our players, we’ve released a new hotfix for Eyes of War, aimed at making the first-time experience smoother and more beginner-friendly. This update reduces certain challenges in the introductory tutorial and includes a few small but impactful fixes. Here’s what’s been addressed:[/p][p][/p]
  • [p]Exiting the game during the introductory tutorial no longer causes the tutorial to be mandatory on the next launch.[/p]
  • [p]Enemy difficulty has been reduced in both the introductory and standard tutorials.[/p]
  • [p]The soldier spawned for the first encounter in the intro tutorial is now removed after that encounter ends.[/p]
  • [p]Several localization issues have been fixed.[/p]

Eyes of War Hotfix - Precision & Polish

[p]We’ve made a series of small but impactful fixes and optimizations to improve the overall gameplay feel and stability. Here’s what’s included[/p][p][/p][p]Optimization[/p]
  • [p]Arrow placement and bow movement animations have been optimized[/p]
  • [p]Archer's bow-drawing mechanic has been refined[/p]
  • [p]Catapult firing reaction animations have been optimized[/p]
  • [p]Molotov throwing and movement mechanics have been improved[/p]
  • [p]Ranger spawner archer behavior inside buildings has been optimized[/p]
  • [p]Soldier decision-making system updated[/p]
  • [p]Villager animation selection logic updated[/p]
  • [p]Some camera shake effects have been optimized[/p]
  • [p]UI crosshair movement has been refined[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where music would cut off when too many sounds played simultaneously; distant sounds have been lowered[/p]
  • [p]Fixed a bug that occurred when the battering ram was destroyed[/p]
  • [p]Rare visual bug when a wall is destroyed has been fixed[/p]
  • [p]Resolved a visual glitch causing random white artifacts on the map
    [/p]
[p]Thanks for your continued support and feedback, see you on the battlefield! [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

50% OFF! Eyes of War Joins the Summer Sale! 🏖️

[p]The commanders put down their swords and put on cool clothes, meeting in the shade and grabbing slices of watermelon. 🏖️⚔️[/p][p]The battlefield has briefly turned into a beachside getaway... But don’t be fooled the drums of war are still beating behind the waves.[/p][p][/p][p]Eyes of War is 50% OFF during the Steam Summer Sale![/p]
  • [p]Build your own army[/p]
  • [p]Test your tactics in the field[/p]
  • [p]Lead your faction to victory[/p]
  • [p]Defend your castle or raid enemy territory[/p]
[p]But hurry this summer discount won’t last forever![/p][p]Add Eyes of War to your library today with 50% OFF during the Steam Summer Sale![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]
[/p]

Eyes of War Hotfix - Minor Bug Fixes

[p]We’ve fixed some minor issues in Eyes of War. Various bugs affecting the player experience in Survival and Strategy modes have been addressed. We’ve also made improvements to AI behavior. You can find all the details below!

[/p]
  • [p]Fixed mine placement errors on the Frozen Harbor map.[/p]
  • [p]Resolved an issue where the “Major Donation” upgrade on the Survival mode's permanent upgrade screen did not function properly.[/p]
  • [p]Fixed a bug that occurred after selecting the “Max Health +25” card during the wave 6 upgrade selection in Survival mode.[/p]
  • [p]Fixed a bug where AI units attacked walls and gates incorrectly in Singleplayer Strategy mode.[/p]
  • [p]Adjusted the scale of the resource UI elements above the mine camp in TPS view during Strategy mode.[/p]
  • [p]Fixed an issue where buildings were not highlighted when entering their range in TPS view during Strategy mode.[/p]
  • [p]Fixed a bug where the AI would build walls on top of buildings on the Frozen Harbor map.[/p]
  • [p]Corrected localization errors in the top-left information panel in Strategy mode.[/p]
  • [p]Fixed gate-related issues in Strategy mode.
    [/p]
[p]Thanks for your continued support and feedback, see you on the battlefield! [/p][p][/p][p][dynamiclink][/dynamiclink][/p]