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Eldegarde News

Steam Winter Sale - Eldegarde Is 20% Off

[p]The Winter of slaughter has begun.[/p][p]Eldegarde is 20% off for the Steam Winter Sale until January 5, including both Supporter Editions. [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Ahead of our long awaited Gold release and a new season, now’s the perfect time to jump in. [/p][p]Since its launch, we’ve been continually updating the game with major updates, balance changes, and new tools to enhance the chaos. If you’ve been waiting, don’t.[/p][hr][/hr][p]Once again, thank you for all the feedback and bug reports. We're building the game with you and can't wait to share more soon™![/p]

Legacy: Steel & Sorcery is now Eldegarde!

[p]Eldegarde is an action-combat PvPvE extraction RPG set in the classic fantasy world of Eldegarde.[/p][p]Play solo or with friends to gather loot, slay creatures, and defeat other players.[/p][p] [/p][p]With this, comes a total rebrand of our socials, discord and a new subreddit! Links can be found in our Official Links![/p][p][/p][hr][/hr][p]Incase you missed all of the information around the game, the vod from our Meet the Devs Q&A session are live here:[/p][p][dynamiclink][/dynamiclink]
[dynamiclink][/dynamiclink][/p][hr][/hr][h2]Eldegarde is now on sale for the Steam Winter Sale![/h2][h3]This includes all bundles and tiers.[/h3][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h2]Thank you for an amazing 2025.[/h2][p]We want to thank all the players, PTR testers, Wardens, Creator Program members, Moderators and YOU! [/p][p]For all the feedback, critiques and memes that fueled our passion to make our game the best it could all year, see you soon for the Gold Master release![/p][p]- Notorious Team[/p]

Meet the Devs #28: Full Release Announcement

[p]Hey all,[/p][p]We are still here and definitely haven’t forgotten about you. [/p][p]The last few weeks have been some of the busiest we’ve ever had as we prepare for our official launch, and we’ve been working through a ton of final touches behind the scenes. [/p][p]We really appreciate your patience while we’ve been a bit more quiet than usual.[/p][p]With that said, we’re finally ready to talk about what’s next.[/p][p]Join us for MTD Episode 28 on December 19 2PM PST, where Chris will walk through everything you can expect in our Gold Master release. [/p][p][/p][p]⏰ 2 PM PDT | 5 PM EDT | 10 PM BST [/p][p]📺 Watch live on Twitch and Discord[/p][p]We’ll be covering the key features shipping at launch, what improvements we’ve been working on, and some other new things that were kept secret 🤫. [/p][p]Just want to remind you again, that we didn't forget about you. [/p][p]See you all next week.[/p][p][/p][p][/p][hr][/hr][p]Legacy: Steel & Sorcery is available now:[/p][p][dynamiclink][/dynamiclink][/p]

Season 3 - Hotfix 4 Patch Notes

[h3]Season 3 - Hotfix 4 Patch Notes[/h3][p]We will be deploying Hotfix 4 for Season 3 tomorrow (Dec 4th, Thursday) at 12:00PM PST. There is no server downtime for this patch. We will be deploying our servers to roll out first, and then a new client build will follow.[/p][p][/p][p][/p][h3]📌 General[/h3]
  • [p]Fixed an issue where give up / execute could not be used while downed next to an interactable item[/p]
[p][/p][h3]🧙‍♂️ Classes[/h3][h3]Warrior[/h3][p]Abilities[/p]
  • [p]Charge[/p]
    • [p]Reduced duration of animation when hitting a wall by 30%[/p]
    • [p]Fixed an issue where the Flurry trait would not grant Enrage after hitting a wall with charge[/p]
[p]Weapons[/p]
  • [p]Mace and Shield[/p]
    • [p]Headbutt (Evade Attack)[/p]
      • [p]Adjusted the hitbox to be shorter and match the visuals, increased the amount of root motion to keep the same range[/p]
[p]Class Tools[/p]
  • [p]Spear[/p]
    • [p]Reduced the environment collision size to match the width of the spear, preventing it from getting caught on the environment as frequently[/p]
[p]Perks[/p]
  • [p]Bonecrackers Shoulderplates[/p]
    • [p]Enrage effect no longer granted when hitting an evading target with Shield Rush[/p]
[h3]Hunter[/h3][p]Abilities[/p]
  • [p]Fixed an issue where the hitbox of a trap would still be active while the Kick Trap projectile is in the air[/p]
[p]Class Tools[/p]
  • [p]Frost Arrow[/p]
    • [p]Fixed an issue where the frost arrow root would not break on damage taken[/p]
[h3]Rogue[/h3][p]Mechanics[/p]
  • [p]Fixed an issue where adrenaline would not generate after respawning in arenas[/p]
[p]Class Tools[/p]
  • [p]Paralyzing Dart[/p]
    • [p]Reduced the duration to 5 seconds, down from 6[/p]
  • [p]Darts visually attach to characters for a few seconds now[/p]
[h3]Priest[/h3][p]Mechanics[/p]
  • [p]Levitate[/p]
    • [p]Fixed an issue where holding jump down would cause Levitate to automatically trigger[/p]
[p]Abilities[/p]
  • [p]Guided Star[/p]
    • [p]Evade cancelling now queues if pressed before the projectile spawns, then evade happens after the projectile[/p]
[h3]Wizard[/h3][p]Weapons[/p]
  • [p]Frost Orb[/p]
    • [p]Reduced damage of Ice Shard and normal attacks by 5%[/p][p][/p]
[p][/p][hr][/hr][p]Season 3 is now live![/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Season 3 - Hotfix 3 Patch Notes

[h3]Season 3 - Hotfix 3 Patch Notes[/h3][p]We will be deploying Hotfix 3 for Season 3 today at 12:00 PM PST. This is a server-only update and will not require any client download or downtime. Services will remain fully available during the rollout.[/p][p][/p][p][/p][h3]🎁 Items[/h3]
  • [p]Characters created before Season 3 - Update 2 who lost their warbanners have had their warbanners restored[/p]
[p][/p][h3]📜 Quests[/h3]
  • [p]Fixed The Motherlode and Stone Heart quests to complete correctly[/p]
[p][/p][h3]🧙‍♂️ Classes[/h3][p]Warrior[/p][p]Abilities[/p]
  • [p]Heroic Leap[/p]
    • [p]Fixed an issue where the Warrior would be stuck in the air after passing through an enemy with heroic leap[/p]
    • [p]Fixed an issue where the player's position would continually get reset to the landing spot after completing the leap[/p]
[p]Hunter[/p][p]Abilities[/p]
  • [p]Shockbeetle[/p]
    • [p]Fixed an issue where the VFX would not display on low visual effects settings[/p]
[p]Class Tools[/p]
  • [p]Frost Arrow[/p]
    • [p]Fixed an issue where the frost arrow root would apply to characters that had received the snare at any point, but were no longer standing inside the frost patch[/p]
[p]Traits[/p]
  • [p]Pinning Shot[/p]
    • [p]Fixed an issue where pinning shot would affect target dummies and targets with Immune effects on them, such as Priests with Heaven's Ward active[/p]
[p]Rogue[/p][p]Weapons[/p]
  • [p]Daggers[/p]
    • [p]Spider Bite / Backstab[/p]
      • [p]Fixed an issue where equipping class tools too quickly after releasing the attack would cause the spider bite to not register[/p]
[p]Priest[/p][p]Abilities[/p]
  • [p]Heavens Fury[/p]
    • [p]Fixed an issue where evading during the cast of Heaven's Fury would not cancel the skill and it would continue to cast after[/p]
[p]Wizard[/p][p]Weapons[/p]
  • [p]Frost Orb[/p]
    • [p]Ice Armor[/p]
      • [p]Fixed an issue where player inputs would be blocked after being staggered during the Ice Armor activation animation[/p]
[p]Abilities[/p]
  • [p]Time Warp[/p]
    • [p]Fixed an issue where the delay before being able to cast the Time Warp snap was not being enforced[/p]
    • [p]Fixed an issue where the cooldown would not apply if the time warp pillar was destroyed[/p]
[p][/p][p][/p][p][/p][hr][/hr][p]Season 3 is now live![/p][p][dynamiclink][/dynamiclink][/p][p][/p]