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Arcadium - Space Odyssey News

New Update!

Features & Content

New items Hurricane Glyph, Ember Glyph and Fortress Glyph given by stage 6 feature.
More planets have been added.


Improvements

The camera of the player now has some look-ahead; viewing elements beforehand, such as planets, is now easier compared to the previous setup.
The drop rate of cosmic essence has been increased.
Ice Grenade and Radiant Grenade have been improved in their range.
Asteroids now have a small chance to drop experience.
Increased the amount of resources from planets (especially common ones).
Many planets have been adjusted in their HP/Gold ratio.
Various talents, skills and spaceships have been rebalanced.


Fixes

Fixed an issue where you could not get artifacts if you unlocked missions in a certain way.
Fixed an issue where in certain cases the message about completing a mission was missing.
Fixed an issue that allowed easy farming of Cosmic Essence.
Fixed an issue where, when you continue a session, there were more items/pickups than those left in the previous session.
Various fixes and improvements.

New Update!

Features & Content

New items: Elite Strike Array, Space Net, Neural Network Boost, Plasma Overcharger, Photon Siphon.
New Missions: Power Pursuit, Trigger Sequence, Beyond The Limit.
New Minibosses: Alien Prince, Alien Spawnbearer.


Improvements

The harvesting of planets now starts soon after the spaceship lands; various improvements to the harvesting.
The base movement speed of all spaceships has been further increased.
Music aliens now drops a common item at random rather than give out gold and exp.
Various improvements to UI: newly unlocked artifacts and spaceships are now labelled, artifacts slots that can be filled are marked with exclamation points and various layout and visual improvements.
Hercules is no longer a default spaceship but its unlocked behind a mission.
Various changes to the abilities of artifacts, talents and items.


Fixes

Fixed an issue where healing effects could stop the harvesting of planets.
Fixed an issue with music alien teleport attack.
Further optimization improvements.
Various fixes and improvements.

Hotfix update

Improvements

Reduced the push amount of Vulcan bullets explosions.
Slightly increased Giant Explosion missile hitbox.


Fixes

Fixed an issue with Obscure Matter artifact; the artifact has also been modified.
Fixed an issue with Adamant item.

Another big gameplay update is hitting Arcadium!

Features & Content

Overhaul of the talent tree: introduced a tier system, overhauled the visuals of the tree, added new talents and balanced the current talents. The following talents have been added: Bullet Hell, Gamma Bolts, Space Rain, Star Shower, Cosmic Relay, Energy Surge and Gold Rush.
New passive items: Nano-Repair Module and Dark Matter Reactor.
New Mission "Celestial Champion" along with the artifact "Trascendental Stone".


Improvements

Moons now reward both gold and exp upon destruction.
Rerolls can no longer present the same talents, but will bring 3 new selections. Rerolls are now cheaper.
Various adjustments to items and artifacts abilities.
The difficulty of endless mode has been slightly reduced.
Rewards from the music alien have been decreased.
Various fixes and improvements.


Fixes

Fixed an issue where the game could freeze if you levelled up while in the talent panel.
Fixed an issue where the world had a smaller size than expected on certain devices.
Fixed an issue where in portrait mode the skill descriptions wouldn't fit inside the screen.
Fixed an issue involving abilities affected by depleted planets amount.
Fixed an issue where some events (e.g. merchant) were out of place.
Fixed an issue where on session resumal the planets took a few frames to spawn.
Fixed an issue where "rain" bullets abilities weren't properly calculating their positions.
Fixed an issue where the shields that activate abilities whenever they receive hits weren't properly working.
Fixed an issue where trigger talents would be triggered again on game resumal.
Semi-automatic shooting is now enabled by default.


Also, make sure to check out the new trailer!
Trailer

New Update

Improvements

The game now pauses on gamepad disconnection.
Reduced the frequency of the beloved comets spawns.
"Out Of My Way" talent trigger changed from "level up" to "whenever you fall below a certain HP".
Increased the amount of events (e.g. merchant) and improved their distribution in the universe.
Added the gold symbol to the price of the items sold by the merchant.
Wishing space rifts chance for items has been increased, along with the price per try.
Infected planets now show more often and their resources has been slightly decreased.
Minibosses now drop +1 experience jewel rather than +2 experience jewel.
Some abilities descriptions have been simplified and corrected.

Fixes

Fixed an issue where certain parts of the universe had less events than expected.
Fixed an issue where broken allies would use abilities while broken.
Fixed an issue where formidably ally wasn't properly saved and loaded between sessions.
Fixed an issue where using the gamepad's Start Button could lead the game to an unstable state.
Various fixes and improvements.