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Rogues Don't Cry News

Small update

-Fixed some UI glitches

1.0

Finally, the game has reached 1.0.

In the past month, the endless mode and the new heroes have been tweaked and balanced. In addition, some bugs have been fixed and some weapons have been balanced.

A journey ends and a new one begins.

Update 0.910

Hi everyone,

There's a new hero: The Rogue. He can be trained to use whips that do various status effects. He can also use daggers and throwing weapons. He has other skills to support the team, like ambush which damages enemies before battle, disarm traps, haggling, scavenging and more.

Have fun

Major update: New hero + endless mode

Hi everyone,

Just in time for Christmas, a new hero and endless mode. Some of you have played the game ALOT. I didn't expect that, so I decided to implement the endless mode earlier than planned, so you can get even more challenges.

But first, here's a new hero:

The Hermit


Blind and can't fight. Improves your animal skills and can summon powerful animals.

This is a support class, but he can be trained to do psychological attacks on animal enemies to slow them down, or charm them.



Endless mode


You can keep your party and fight new challenges in a never ending fight fest. When you beat the final boss, there will be a button in the lower right corner. When you click on it, the world is repopulated with new monsters and treasure. Every 10 days, a powerful boss will chase you down. Try to survive as long as possible!

Weekly update 0.752

Hi everyone,

This week I've been busy finalizing the new hero and the endless mode. It should be ready in the next 2 weeks.

GAMEPLAY

  • Peace button now auto deactivates at the end of battles
  • Peace button now interrupts current attacks. Useful if you have a couple of ballistae about to shoot and you accidentally move your units in their line of fire
  • Improved models for cerebus
  • Town defense battlefields now bigger
  • Improved a lot of town gate mechanics and fixed some bugs
  • Poison resistence now stronger
  • Learning skill now capped at maximum experience for next level, so you can't gain more than 1 lvl per battle just with that skill


FIXES

  • Fixed various UI bugs
  • Fixed problem with cleave attacks
  • Fixed bug with xp transfers from summons during battles
  • Fixed bug with demolition skill