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Asteroids ++ News

Asteroids 1.0.6b - Campaign Rebalance

[h3]Release 1.0.6b[/h3]

Features/Changes
With many seen playthroughs, I have concluded that there are too many waves per sector, so that has been decreased:

  • Mercury (3-5 > 3-4)
  • Venus (3-6 > 3-5)
  • Mars (4-8 > 4-6)
  • Jupiter (4-9 > 3-7)
  • Saturn (5-11 > 4-8)
  • Uranus (6-12 > 5-9)
  • Neptune (5-13 > 5-10)


Have fun!

Asteroids 1.0.6a

[h3]Release 1.0.6a[/h3]

Features/Changes
  • Added 28 more music disc items! They are all dropped in the music kit pool, since there are now many, I made them more common (which makes planets rarer)
  • Added π‘ ΜŠΜ₯βƒπ‘œΜŠΜ₯βƒπ‘šΜŠΜ₯βƒπ‘’ΜŠΜ₯βƒπ‘‘ΜŠΜ₯βƒβ„ŽΜŠΜ₯βƒπ‘–ΜŠΜ₯βƒπ‘›ΜŠΜ₯βƒπ‘”ΜŠΜ₯⃝_Μ ΜΊΜ­in the campaign menu
  • Added new β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆ.β–ˆ (Totally won't drop a huge content update in the future)
  • You can now eat candy :)




Bugfixes:
  • Fixed a potential crash when finishing Earth
  • Fixed issue where Pluto would not end when completing Charon

Asteroids ++ 1.0.6 - MUSIC KITS!

Features/Changes:
  • ADDED MUSIC KIT ITEMS! Music Kits are droppable by playing the game, and having them in your inventory will let you play songs in the "Sound Test" for free if you own them!
  • Unlocked "Sound Test" menu for everyone!
  • Changed satellite info for less confusion
  • Reduced game size from 270MB down to 265MB
  • Having over 10 players will give additional EXP to everyone!
  • Changed Tier 4 DMG Randomizer cost from 20000 to 8000




Fixes
  • Fixed rare issues where the nuke covered the entire screen
  • Fixed issue where you could skip planets without cheats enabled

Asteroids ++ 1.0.5b

Release 1.0.5b


Features/Changes:
  • From now on, all legit players who are TOP 3 place in weekly planet will get to have a recruitment name!
  • Added new recruitment names
  • Added "Paying Respects" achievement
  • Added new gameover messages




Fixes
  • Fixed infinite money glitch (Thanks ps4markm8) Kinda wish I could do that irl

Asteroids ++ 1.0.5a

[h3]Release 1.0.5a[/h3]

Features/Changes
  • There's now a confirmation box when you attempt to buy a skill tree if you don't own that skill but don't have enough credits
  • You can now see cash amount in the planet map screen
  • Max level satellite will now tell you if there's a final boss in the final sector
  • The tutorial will now tell you that you can press SPACE to shoot
  • Instead of displaying MAX as a Weapon's/Utility's/Ability's level, the game will display the level itself unless the level is 12 which is the maximum
  • Specified quad damage duration and time bonus per hit in the ability description
  • Added new VFX for the explosion
  • Lowered down bomb placement sound
  • Damage description for weapons is more visible
  • Added more stat information for each weapon
  • Nerfed base Quad Damage duration from 5 seconds to 4 seconds
  • Changed convince cost from 500 to 200
  • Nerfed convince to give 50% less money that previously
  • Nerfed final boss to spawn 4 huge asteroids instead of 9
  • Player count is displayed in the main menu if the player count is larger than 10
  • Small tutorial adjustments in the planet screen
  • Added suffix on global stats with "Most Experienced Players"


Fixes
  • Fixed possible crash when entering moon, leaving to main menu and then entering again.
  • Fixed crashes when you press R while in gameover
  • Removed useless frames with the explosion VFX
  • Fixed issue where machinegun bullets would stop working if other bullets are present
  • Fixed issue with the game not updating weapon stats when you purchase them
  • Fixed issue on the final boss to always say "Final Wave" whenever the final boss advanced new waves
  • Fixed issue where you could press M at any time to mute the game, this was only for debug purposes