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Farm Together 2 News

Update #1 - Small update

This update addresses a bug when switching farms with 3 or more players, and adds a couple accessibility settings related to visual stress and autotractor.

Improvements:
  • Added an accessibility setting to Settings->Game for legacy auto tractor behavior (named "Smooth").
  • Added an accessibility setting to Settings->Game to disable tile effects.


Bugfixes:
  • Fixed some remote players not being visible after switching farm lands with 3 or more visitors in it.

Farm Together 2 - Full release available now!

Today we're releasing Farm Together 2, the farming experience that anyone can play!



We've made a huge effort to create a fun and relaxed farming experience. We hope you have a good time playing it!


https://store.steampowered.com/app/2418520/Farm_Together_2/

This couldn't have been done without the help of the community! We really want to thank you for the useful feedback that has helped shape the game during the whole year it's been on Early Access. We've done a total of 91 updates so far, polishing the game and adding new content. And this is just the beginning! Expect new things in the future, including free content updates and seasonal events.

The game will feature a 7-day 10% discount, which can be combined with additional discounts by getting it on a bundle if you already had the first game, or an even better discount if you own the whole Milkstone collection!

Farm Together 2 - Full release available now!

Today we're releasing Farm Together 2, the farming experience that anyone can play!



We've made a huge effort to create a fun and relaxed farming experience. We hope you have a good time playing it!


https://store.steampowered.com/app/2418520/Farm_Together_2/

This couldn't have been done without the help of the community! We really want to thank you for the useful feedback that has helped shape the game during the whole year it's been on Early Access. We've done a total of 91 updates so far, polishing the game and adding new content. And this is just the beginning! Expect new things in the future, including free content updates and seasonal events.

The game will feature a 7-day 10% discount, which can be combined with additional discounts by getting it on a bundle if you already had the first game, or an even better discount if you own the whole Milkstone collection!

Early Access Update #91 - Final Early Access Update!

Today's update is the last Early Access update (aside from potential urgent bugfixes) before the 1.0 Release!



This update brings a bunch of content, including the Explorer Pack, the first content pack that will be given for free to all Early Access backers once it's made available (it will be in a few hours!).

We're also adding some small but useful improvements, as well as some bugfixes, and the next seasonal event, that will start on June 12th and last for 14 days, adding summer-themed items and rewards.

New content:
  • New Content Pack: Explorer Pack
  • New Decoration: Kennel
  • New Road: Train bridge
  • Added new glasses variants.


Improvements:
  • Improved autotractor behavior when the active tile can't be interacted, but the surrounding compatible tiles are. This is specially useful on square areas, as you no longer have to move back and forth "cleaning up" side and corner tiles.
  • Moved current mode indicator to the left of the screen instead of the right.
  • Made it so the item being placed has priority on the UI over the item on the current tile. Also item level is now shown while in placement mode.
  • You can now select items from past events in planters and decorative signs.
  • Improved minimap zoom behavior. Now it's more intuitive, and you can use the mouse wheel to zoom into a specific point.
  • Improved sorting so event items are shown together.
  • Animals are now spawned in a more organized way. Should help with big animals piling up when spawned.
  • Removed "Available" sorting from the Fence category, as it was doing nothing.
  • Added a "Category" sorting for Buildings.


Bugfixes:
  • Fixed production buildings having the wrong capacity when leveled up (smaller than intended).
  • Fixed controller/keyboard UI navigation issues in specific cases when event rewards have not been unlocked.
  • Fixed unlock and level up notices order being mixed up when new popups are enqueued.
  • Fixed animals growing twice as fast in specific situations.
  • Fixed Camera Auto Rotation setting not being checked when loading the farm.


Note that exiting Early Access isn't the end but just the beginning! We will still be working for a long time in the game, adding new content and features, and doing our best to listen to your feedback and keep improving the game.

Today's Farm Showcase: My relaxing, productive farm by redtaboo

Early Access Update #90 - Small update

Today's update brings a bunch of small changes and QoL improvements, in preparation for the 1.0 release that's coming soon.

Improvements:
  • Automatic tractor will now place roads and fences one tile at a time instead of 3. This makes it easier to place corners and surround areas with fences without the need to stop and reorientate. Fences can still be tricky to place, but better than before!
  • Fairy light source is now faded when transitioning between day and night.
  • Added a 25% option in town shops.
  • Added an accesibility setting to limit automatic tractor work speed.This setting makes the tractor slower in case you feel uncomfortable with the usual speed.
Gameplay changes:
  • Increased feeders' food per resource bonus from +20% to +50% (this means animals with feeders will require less resources to be fed).
  • Decreased resources required in some production buildings. Decreased amount required to exchange some resources for medals in town shops.
  • Changed diamonds->medals and coins->medals exchange ratio in the Money Exchange. The Money Exchange was intended as a way to convert some surplus to medals that could be useful elsewhere, but it was not meant as a way to replace other ways to earn medals.
Bugfixes:
  • Fixed fence orientation not updating when changing directions in automatic mode.
  • Fixed plate and pedestal not showing event items.
  • Fixed split screen player position not being updated in online games when the main player was sitting in a decoration.
  • Fixed full width character preview not working on text input dialogs.
  • Fixed bug in chat filtering that triggered the filter in specific unintended cases.


Today's Farm showcase: Finished! by Tenshi