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Update 3.5.0

[p]THRONE AND LIBERTY Update 3.5.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on October 22 and last approximately 4 hours. Read on for the full list of changes.[/p][p][/p][h3]Haunted Harvest Returns[/h3][p]Sweet rewards, spooky decorations, and creepy cosmetics return in Haunted Harvest now through November 13. The Haunted Labyrinth event-only dungeon is also back. What tricks will your guild carry out alongside these treats?[/p][p]For more details on Haunted Harvest event activities, look forward to our dedicated article later this week.[/p][p][/p][h3]Europe - Daylight Savings Time Adjustment[/h3]
  • [p]Daylight Savings Time will impact European server regions after maintenance, three days earlier than real-world adjustments due to the need for downtime to shift server schedules.[/p]
  • [p]With these adjustments to European servers, your local reset time will shift 1 hour earlier, remaining fixed at 08:00 UTC.[/p]
  • [p]Dynamic Events, Riftstone/Boonstone, Bosses, Siege, etc. will adjust to maintain their current local time slots and the scheduled time will be visible in the in-game schedule.[/p]
  • [p]Battle Pass, Arena, Weekly Mission, and NPC resets will shift time 1 hour earlier on European servers, remaining at 08:00 UTC.[/p]
[p][/p][h3]Server Transfer Adjustments[/h3]
  • [p]After maintenance is completed, characters on servers newly added with 3.0.0 will be able to transfer to Legacy servers. Characters on new servers can no longer transfer to other new servers.[/p]
[p][/p][h3]General[/h3]
  • [p]Trait System:[/p]
    • [p]UI has been improved to allow direct viewing of extract lists when selecting material items.[/p]
    • [p]The amount of Blessing Points used during enhancement attempts is now displayed.[/p]
    • [p]Items that are locked, have runes applied, or are equipped in equipment sets will appear darkened in the material list.[/p]
  • [p]Cooking: Material merchants have been added near cooking hearths in Kastleton, Vienta, and Herba Village, as well as Stonegard Castle. General Merchants will no longer sell cooking ingredients.[/p]
  • [p]Players using DaVinci's Favor can summon the cooking material merchant Solia for immediate access.[/p]
  • [p]Targeting: Removed some unnecessary effect icons when targeting other PCs (such as Gigantrite buffs, Guild Skills).[/p]
  • [p]UI: When editing the Main Menu layout, category names can now be changed (only available on Keyboard+Mouse settings).[/p]
  • [p]UI: Adjusted so that HUD Display and My Party Default HUD Display settings in Raid Settings are maintained after leaving a raid.[/p]
  • [p]Inventory: Added Item Search function to Storage Chest and Inventory.[/p]
  • [p]Mirror Boutique: Added search function to cosmetics menus.[/p]
  • [p]Cloaks: Added the Show Cloak option to Character info so you can show or hide your currently equipped cloak.[/p]
  • [p]Photo Mode: Players may now chat while in Photo Mode.[/p]
  • [p]Party: Fixed a case where you were unable to select stealthed allied party members.[/p]
  • [p]Housing: Fixed several instances of incorrect, unexpected furniture placements.[/p]
  • [p]Movement: Fixed occasionally falling to the ground while attempting to ascend repeatedly during gliding.[/p]
  • [p]Dimensional Circle: Specter's Abyss, Death's Abyss, Abyss of Corruption: Fixed a case where normal mobs could enter boss areas in these dungeons.[/p]
  • [p]Valley of Slaughter: Corrected Turka's AoE attack range.[/p]
  • [p]Runes: Fixed an issue causing the Inventory menu to open when entering "i" into the search bar in the Rune Book menu.[/p]
  • [p]Raid: Fixed an issue causing Lightning Orbs to not spawn when Dragaryle reached 50% health during specific mechanic flows[/p]
  • [p]Achievements: Fixed an issue causing the 'A Great Big Help', 'A Bite-Sized Meal', and 'No Way Out' Achievements to not complete after meeting its criteria.[/p]
  • [p]Processing: Fixed an issue causing placeholder text to appear in place of the owned item quantity when viewing a Processing recipe requiring items that are contained within a chest.[/p]
  • [p]Chat: Fixed an issue causing text to get cutoff when typing a chat message spanning more than 3 lines.[/p]
  • [p]Controller: Fixed an issue preventing the Party Matchmaking and Party Board buttons from functioning in the Co-op Dungeon menu.[/p]
  • [p]Controller: Fixed an issue preventing the 'Leave Battlegrounds' button from working within the match results screen.[/p]
  • [p]Controller: Fixed an issue causing the Battlegrounds Matchmaking popup to disappear when Circle/B is held while it's displayed.[/p]
[p][/p][h3]Crossbow[/h3]
  • [p]Nimble Leap: Immune specialization now has a 3 second cooldown.[/p]
  • [p]Weak Point Shot: Shield Weakening specialization now deals 500% fixed damage to already shielded targets.[/p]
[p][/p][h3]Dagger[/h3]
  • [p]Inject Venom: PvE damage increased from 60% to 100%.[/p]
  • [p]Brutal Incision: PvE damage increased from 15% to 50%.[/p]
  • [p]Thundering Bomb: PvE damage increased from 40% to 50%.[/p]
  • [p]Vampiric Strike: Shield Health Reduction specialization now deals 320% fixed damage to already shielded targets.[/p]
  • [p]Frenzied Sword Dance: Added 50% PvE damage boost.[/p]
[p][/p][h3]Greatsword[/h3]
  • [p]Raging Frenzy: Now receives skill damage boost effect when applying Shock to targets.[/p]
  • [p]Death Blow: Cooldown reduction specialization adds 50% cooldown reduction for Guillotine Blade when hitting Shocked targets.[/p]
  • [p]Valiant Brawl, Cruel Smite, Guillotine Blade: PvE damage increased from 120% to 140%.[/p]
[p][/p][h3]Longbow[/h3]
  • [p]Decisive Sniping, Decisive Bombardment: PvE damage increased from 85% to 110%.[/p]
  • [p]Brutal Arrow: Added Oppressed to the list of target effects that receive additional damage.[/p]
  • [p]Steady Aim: Added effect: 20% Critical Damage increase for 4 seconds when applying Oppress.[/p]
  • [p]Strafing - Mobility specialization: Fixed an issue where skills couldn't be used at certain heights.[/p]
  • [p]Distorted Sanctuary: Fixed an intermittent display issue affecting floating damage text 'Miss' labels.[/p]
[p][/p][h3]Orb[/h3]
  • [p]Stellar Dash: Damage reduced[/p]
    • [p]Ex: At Epic Lv. 5:[/p]
      • [p]Previous damage: 680%+240 base, 272%+96 orb effect.[/p]
      • [p]New damage: 580%+210 base, 191%+69 orb effect.[/p]
    [p]for both base damage and orb effect damage.[/p]
  • [p]Void Slash: PvE damage increased from 40% to 60%.[/p]
  • [p]Interstellar Explosion: PvE damage increased from 40% to 60%.[/p]
  • [p]Supernova Collapse: The effect that reduces movement speed to 0 has been adjusted so that it reduces movement speed by 80%.[/p]
  • [p]Weapon Mastery: Stacking Echo: Number of additional projectiles has been reduced from 12 to 9.[/p]
  • [p]Weapon Mastery: Flow Shift: Orb effect damage boost has been decreased from 35% to 25%. Shield Health reduction value for Distortion Veil and Guardian Defensive Wall has been reduced from 30% to 25%.[/p]
  • [p]Weapon Mastery: Seer: Heavy Attack Damage increase has been reduced from 26% to 20% at level 10.[/p]
[p][/p][h3]Spear[/h3]
  • [p]Vicious Fury, Brutal Fury: PvE damage increased from 40% to 60%.[/p]
  • [p]Cyclonic Fury: PvE damage increased from 80% to 100%.[/p]
[p][/p][h3]Sword[/h3]
  • [p]Counter Barrier: Concentrated Barrier specialization reduced from 7 points to 5. Specialization adds reduction to target's Bonus Damage by 5 for 6 seconds.[/p]
[p][/p][h3]Items[/h3]
  • [p]Morokai's Soulfire Greatblade: The Morokai's Thunderbolt effect that was being applied while ignoring the target's defense has been corrected.[/p]
  • [p]Tevent's Fangs of Fury, Tevent's Ascended Blade: Tevent's Furious Rage and Enraged Tevent's Furious Rage effects have been modified to only trigger against PvP targets.[/p]
  • [p]Ahzreil's Soulless Sword: Skill effect values have been adjusted. Shield Survival Technique now increases damage reduction by 250 while in use.[/p]
  • [p]Cornelius's Blade of Dancing Flame: Skill effect changed. After hitting with Provoking Roar skill damage, the area explodes in a 4m radius after 3 seconds, dealing 400% of base damage to targets in the area. Struck targets have their Bonus Damage reduced by 125 for 5 seconds.[/p]
  • [p]Chernobog's Incubus and Fire Poison's sleep precursor state will no longer increase CC immunity values.[/p]
  • [p]Fixed an issue where Malakar's Blazing Wind effect was not being applied in certain situations.[/p]
  • [p]Fixed an issue where buffs were not properly activating on some shields when 'Chaos Harbinger: Lunarstone' was applied.[/p]
  • [p]Fixed an issue where targets affected by Silver Reaper's Codex of Law's Silver Reaper's Sentence debuff were taking excessive damage under certain conditions.[/p]
  • [p]Fixed an issue where some animations for Deluzhnoa's Ascended Staff's Enraged Deluzhnoa's Hail were not displaying.[/p]
  • [p]CC Chances are now granted when Plate Armor is equipped while using a Spear.[/p]
  • [p]Tier 3 Armor options have been added to the Manticus Equipment Selection Chest.[/p]
  • [p]Cosmetics: Fixed an issue preventing the Flashfire Fanatic Hand Guards and Boots from being dyeable.[/p]
  • [p]Cosmetics: Fixed an issue causing the Kastleton Academy Attire outfit to appear with low resolution textures when used with the feminine body type.[/p]
[p][/p][h3]Epic Tier 3 Armor Adjustments[/h3]
  • [p]Epic Tier 3 set effects have been modified to be affected by Buff Duration stats.[/p]
  • [p]Blood Knights Assassination Hood's duplicate 'Mana Cost Efficiency' trait has been changed to 'Health Regen'.[/p]
  • [p]Flashfire Fanatic[/p][p]4-set effect has been modified to apply a cooldown.[/p]
  • [p]Fallen Dynasty's 4-set effect has been changed to increase Base Heavy Attack Damage by 10% and increase Heavy Attack Damage by 10% on Heavy Attack hit (max 3 stacks).[/p]
  • [p]Steel Juggernaut's 4-set effect now includes Magic Endurance, and all Endurance values have been increased to 250.[/p]
[p][/p][h3]Battlegrounds[/h3]
  • [p]Battlegrounds base protection: a new protection buff now applies when you're in range of your team's base, increasing survivability. When entering the enemy team's base, the protection debuff will cause you to take additional damage.[/p]
  • [p]AFK player indicators have been added.[/p]
  • [p]Fixed an issue causing the incorrect information shown when viewing an opponents Character Card within the Battlegrounds Scoreboard.[/p]
[p][/p][h3]Arch Bosses and Arch Boss Weapons[/h3]
  • [p]New Ascended Arch Bosses have been added: Ascended Giant Cordy and Ascended Deluzhnoa.[/p]
  • [p]The health of Arch Boss Queen Bellandir and Arch Boss Tevent have been increased.[/p]
  • [p]Talandre Archboss weapons' main stats have been upgraded to Epic Tier 3.[/p]
  • [p]Ascended Archboss weapons' main stats have been upgraded to Epic Tier 3 or higher, with 1 additional stat added.[/p]
  • [p]New Ascended Archboss weapons have been added.[/p]
  • [p]Crafting recipes for 9 new Epic tier 3 Ascended Archboss weapons have been added.[/p]
  • [p]Previously extracted Archboss Skill Cores may now be reverted to Archboss weapons through newly implemented crafting recipes.[/p]
    • [p]These recipes require fragments dropped by the respective Archbosses[/p]
    • [p]Upgraded fragments for Deluzhnoa and Giant Cordy weapons have been added[/p]
    • [p]Archboss Skill Cores converted back to weapons using this method are automatically advanced to +12 enhancement[/p]
[p][/p][h3]Housing[/h3]
  • [p]When moving to a new house or making a purchase, purchase condition fulfillment is now clearly displayed.[/p]
  • [p]House icons on the map have been changed to icons that show house size.[/p]
  • [p]Added filtering functionality in Placement and Storage Management to view furniture based on placement status.[/p]
  • [p]Added search functionality by furniture name in Storage Management.[/p]
  • [p]The waiting time before renaming owned houses is now displayed on the rename button.[/p]
  • [p]Added option to check actual placement size when crafting furniture or purchasing from special shops.[/p]
  • [p]Scores for furniture items that were the same grade but had somewhat lower scores have been increased.[/p]
[p][/p][h3]Guilds[/h3][p]New Guild Contracts have been added. The appearance rates of existing guild contracts have been adjusted.[/p]
  • [p]General Type Contracts Added:[/p]
    • [p]Complete Resistance Contract[/p]
    • [p]Defeat Field Boss[/p]
  • [p]Dungeon Type Contracts Added:[/p]
    • [p]Complete Abyss Dungeon Contract[/p]
    • [p]Defeat Co-op Dungeon Boss[/p]
  • [p]Guild Contract Reward Changes: Some contract rewards have been changed. Base materials provided from Abyss Dungeon type guild contracts will be replaced with Abyssal Stone Fragments.[/p]
  • [p]Guild Merchants: New items have been added to the guild merchant's inventory.[/p]
  • [p]Guild Dynamic Event rewards have been adjusted.[/p]
  • [p]Guild Raids: Guild raid information will now be displayed in notifications during raid progress. When selecting "Exit," players will return to the Guild Base.[/p]
  • [p]Guild Storage Expansion: Item grade settings for Guild Storage have been expanded.[/p]
[p][/p][h3]Localization[/h3]
  • [p]Fixed an issue causing Korean text to be displayed in the Sync menu if opened before reaching level 50.[/p]
  • [p]Fixed an issue causing debug text to appear in the Achievements menu while playing in German.[/p]
  • [p]Altered the weapon skill description of Cornelius's Blade of Dancing Flame to state that it only activates while using Provoking Roar's Additional Damage Specialization.[/p]
  • [p]Altered the description of the 'Shining Brightly Together' Achievement to indicate that it can only be completed within Guild or Dominion Events.[/p]
  • [p]Adjusted the description of the Orb's Eternal Veil Passive Skill to state "Shield Health" instead of just "Health".[/p]
  • [p]Clarified the weapon skill description on Junobote's Blade of the Red Colossus to indicate that it's only activated when using skills that apply Stun or Shock.[/p]
[p][/p][p]Thanks for your support and we’ll see you in Solisium![/p]

Throne and Liberty's new Orb weapon is pushing its rivals out of the MMORPG

Following its recent reinvigoration with Solisium's Awakening, Throne and Liberty has plenty of plans on the table for what's next. NCSoft and Amazon Games have now unleashed their long-awaited player housing and Battlegrounds PvP features, and they're gradually pushing Throne and Liberty into a space where it can compete with the best MMORPGs in town. There's some bad news for lovers of its new Orb support weapon, however, as it's about to face the nerf council. Plus, a planned overhaul to the artifact system has been delayed.


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Tico Talks (October 2025)

[p]This episode marks the one-year anniversary of Tico Talks! Thank you for sticking around through all of the updates, sharing your incredible feedback, and keeping us entertained with your memes and comments. In our latest video, we’ll cover several Battlegrounds improvements alongside a new ranked mode, orb balance changes, an update on the Artifact revamp delay, and discuss Heroic Items. It also features Hyperboost Server, Dimensional Trials, and Eye on Solisium news. Check out the full video below.[/p][p][/p][previewyoutube][/previewyoutube][p]Thanks for your support! We’ll see you in Solisium.[/p]

Anniversary Celebration

[p]We’re truly thankful for the THRONE AND LIBERTY community and look forward to more wonderful memories together throughout year two.[/p][p][/p][p]After we share some of your greatest community accomplishments, we’ll run through our anniversary event, live now until October 15. Don’t miss any of Fortune’s Calling, the login rewards, community contests, unique decorations, and other festivities. As part of our anniversary celebration, we’ve prepared special messages from Executive Producer Sentry at FirstSpark Games (NCSoft), Globalization Design Manager Tico from Amazon Games, and Publishing Producer godspeed from Amazon Games. Anniversary Celebration Packs, including striking cosmetics and more will also be available on October 16. Let’s celebrate Solisium![/p][p][/p][h2]Events[/h2][p]The anniversary activities are more than just new decorations. Here’s how to get even more out of the festivities.[/p][p][/p][h3]Fortune’s Calling[/h3][p]Fortune beckons once again with community-driven improvements. Complete various activities such as Co-op Dungeons, Dynamic Events, Field Bosses, and Amitoi Expeditions for a chance to score extra rewards like the Golden Archboss Weapon Selection Chest throughout this event.[/p][p][/p][p]Following the completion of certain activities, players will receive Fortune Stones. Surpass Fortune Stone milestones for a chance to earn extra rewards, including a Black Anvil Weapon. Once enough players have collectively gathered enough Fortune Stones for a given reward, everyone who has at least one Fortune Stone will automatically receive guaranteed bonus loot, such as the Happy 1 Year Anniversary Emote and the Classic Grandfather Clock.[/p][p][/p][p][/p][h3]Featured Rewards[/h3][p]The chance of earning non-guaranteed rewards will change based on how many players complete the required number of activities. For example, if 1,000 players reach the threshold for the Nebula Boss Accessory Selection Chest reward, everyone will have a 5% chance of obtaining it since only up to 50 these Chests can be awarded.[/p][p][/p][p]New to this iteration of the Fortune’s Calling is the Event Merchant. Spent Fortune Stones will immediately be reimbursed, so there’s no need to worry about lowering your chances of acquiring higher tier rewards by claiming lower cost Entry Tickets. All rewards will be distributed automatically in-game within 2 weeks of the event.[/p]
  • [p]Housing Support Chest[/p]
    • [p]Everyone that receives 300 Fortune Stones is guaranteed to receive this reward.[/p]
  • [p]Rectangular Travel Bag (Housing Furniture)[/p]
    • [p]Everyone that receives 600 Fortune Stones is guaranteed to receive this reward.[/p]
  • [p]20x Entropy Shards[/p]
    • [p]Everyone that receives 1,000 Fortune Stones is guaranteed to receive this reward.[/p]
  • [p]30x Chaos Prisms[/p]
    • [p]Everyone that receives 1,250 Fortune Stones is guaranteed to receive this reward.[/p]
  • [p]200x Noble Trait Resonance Stones[/p]
    • [p]Out of everyone that reaches the 2,000 Fortune Stones milestone, 50 randomly chosen players will receive this reward. If 50 or less players reach that milestone throughout the event, this reward will be guaranteed.[/p]
    • [p]If 8,000 players surpass the 2,000 Fortune Stones milestone, all players with at least one Fortune Stone will receive 20 Noble Trait Resonance Stones.[/p]
  • [p]Precious Epic Lv. 3 Weapon Selection Chest[/p]
    • [p]Chest with all non-archboss T3 weapons, including Field Boss Weapons.[/p]
    • [p]Out of everyone that reaches the 2,500 Fortune Stones milestone, 50 randomly chosen players will receive this reward. If 50 or less players reach that milestone throughout the event, this reward will be guaranteed.[/p]
    • [p]If 5,000 players surpass the 2,500 Fortune Stones milestone, all players with at least one Fortune Stone will receive 10 Chaos Rune Chance Chests (New T3 Tier of Chaos Rune).[/p]
  • [p]Nebula Boss Accessory Selection Chest[/p]
    • [p]Out of everyone that reaches the 3,000 Fortune Stones milestone, 50 randomly chosen players will receive this reward. If 50 or less players reach that milestone throughout the event, this reward will be guaranteed.[/p]
    • [p]If 3,000 players surpass the 3,000 Fortune Stones milestone, all players with at least one Fortune Stone will receive the Mystic Truestrike Nick Amitoi.[/p]
  • [p]Black Anvil Weapon[/p]
    • [p]Out of everyone that reaches the 3,500 Fortune Stones milestone, 25 randomly chosen players will receive this reward. If 25 or less players reach that milestone throughout the event, this reward will be guaranteed.[/p]
    • [p]If 1,500 players surpass the 3,500 Fortune Stones milestone, all players with at least one Fortune Stone will receive 10 Obsidian Fragments.[/p]
  • [p]Golden Archboss Weapon Selection Chest (Any Tier 2 weapon from Giant Cordy and Deluzhnoa)[/p]
    • [p]The Golden Archboss Weapon Selection Chest includes a Tier 2 Archboss Weapon of your choice with a golden appearance.[/p]
    • [p]Out of everyone that reaches the 4,000 Fortune Stones milestone, 10 randomly chosen players will receive this reward. If 10 or less players reach that milestone throughout the event, this reward will be guaranteed.[/p]
    • [p]If 100 players surpass the 500 Fortune Stones milestone, all players with at least one Fortune Stone will receive the Happy 1 Year Anniversary Emote and the Classic Grandfather Clock.[/p]
[p][/p][h3]Featured Activities[/h3][p]Each activity offers a different number of Fortune Stones:[/p]
  • [p]Resistance Contracts[/p]
    • [p]Fortune Stones: 2[/p]
  • [p]Co-Op Dungeons[/p]
    • [p]Fortune Stones:[/p]
      • [p]1-Star: 3, 2-Star: 5, 3-Star and 4-Star: 10[/p]
  • [p]Dynamic Events[/p]
    • [p]Fortune Stones: 5[/p]
  • [p]Field Bosses[/p]
    • [p]Fortune Stones:[/p]
      • [p]4, Field Boss Dominion Victory: 6, Field Boss Guild Victory: 10[/p]
  • [p]Amitoi Expeditions[/p]
    • [p]Fortune Stones: 1[/p]
  • [p]Event Fishing[/p]
    • [p]Fortune Stones: 1 (100% chance)[/p]
  • [p]Dimensional Trials[/p]
    • [p]Fortune Stones:[/p]
      • [p]Tier 1 or 2: 10, Tier 3 or 4: 13, Tier 5 or higher: 20[/p]
  • [p]Battleground[/p]
    • [p]Fortune Stones: 20[/p]
[p][/p][h3]Login Rewards[/h3][p]Visit Solisium for the event-specific Anniversary Gift Box containing fireworks, an emoji, and a headband. Other login rewards include an Anniversary Housing Cake, an Anniversary Profile Frame, Unlockstones, Entropy Shards, Chaos Prisms, Obsidian Fragments, and Conversion Stones.[/p][p][/p][h3]Community Contests[/h3][p]Stay tuned to the THRONE AND LIBERTY X account for a community outfit contest where the winner’s design will appear as a future in-game outfit. We’ll also host a Housing contest, so get ready to showcase your creativity.[/p][p][/p][h3]Hide and Seek[/h3][p]Hide and Seek Oremon returns with anniversary-specific rewards like Rare Housing Decorations, an Amitoi Selection Chest, and a new Title. Good luck in your search.[/p][p][/p][h3]Sentry, Executive Producer at FirstSpark Games (NCSoft)[/h3][p]Dear Adventurers,[/p][p]I feel a truly special joy in celebrating the first birthday of THRONE AND LIBERTY with you in Korea.[/p][p]Though it may seem short, this past year has been filled with countless stories, memories, and precious connections that you have created. Every step you've taken, every fierce battle fought, and every friendship forged has breathed life and meaning into TL. Above all, your passion has transcended borders to reach us, becoming our daily motivation to continue this adventure.[/p][p][/p][p]Each piece of feedback from you has been an important compass for us. Based on your input during the Closed Beta Test and Open Beta Test, we were able to revamp the combat system and successfully proceed with the global launch. Throughout the year, we've continued development and improvements, making many changes a reality, including growth guide revamps, equipment enhancement system improvements, and the addition of new weapons and dungeons.[/p][p][/p][p]Going forward, we want to continue creating the game together with you. The recently updated Path of Ascension, Path of the Stars, changes to item supply systems, various quality of life improvements, new dungeons and Battlegrounds, as well as codex and achievement content, all of these are our promises to enrich your journey.[/p][p][/p][p]This first anniversary isn't simply a moment to commemorate the past, but a new starting point for our journey together going forward. We will do our utmost to ensure that THRONE AND LIBERTY becomes more than just a game. Our goal is to create a space where your stories can grow, continue, and remain for a long time.[/p][p][/p][p]Thank you sincerely for making this first year an unforgettable time together. We look forward to continuing this journey with you.[/p][p][/p][h3]Tico[/h3][p]What's up, Gamers! A year ago, we launched THRONE AND LIBERTY globally. Honestly, I had no idea what to expect. I remember staying up way too late on launch night just watching player counts climb and seeing the first guilds form in real-time.[/p][p][/p][p]Watching this community grow and seeing how you've all made Solisium your own has been something else entirely, like when players started organizing their own PvP tournaments that we never even programmed for, or how close-knit our guilds have become. I still remember how moved I was when players from all guilds gathered to say goodbye to their friend who passed and loved being a part of the THRONE AND LIBERTY community.[/p][p][/p][p]Moments like these taught me that the best parts of game development happen after launch. It's in those moments when players surprise you with how they engage with your world. The truth is, you've shaped this game as much as we have. Every piece of feedback, every creative way you've broken our systems (in the best way), every friendship formed in a random dungeon run — that's what made this year matter. I've learned more about what THRONE AND LIBERTY could become by watching you play it than I ever did in development. So thank you for taking this journey with us, for being patient when things didn't work perfectly, and for showing us what this world could really be.[/p][p][/p][p]Looking forward to another year together in Solisium![/p][p][/p][h3]godspeed[/h3][p]One year later, here we are. Hope you are well, friend! It is a privilege to write this letter to you. It has been an important ritual of my day that I quietly lurk in non-official Discord servers, reading your conversations. From the frustrations and complaints to the moments of excitement and praise, every comment helped us understand what THRONE AND LIBERTY truly means to you.[/p][p][/p][p]Criticism can be a hard pill to swallow considering how much time and effort has been put into the game by everyone at NCSoft and Amazon Games. There have been endless meetings, passionate debates, and sometimes challenging conversations across departments. Through it all, we've remained focused on finding the right path forward for the game.[/p][p][/p][p]As you all know well about the classic holy trinity in games, I believe THRONE AND LIBERTY has its own trinity: the Developer, the Publisher, and our Player Community. While you're our customers, you're also an essential part of this grand journey. Your experiences and feedback continue to shape what this game becomes. Thank you, my fellow TL enjoyers and my beloved guild members.[/p][p]May we continue creating unforgettable memories and everlasting friendships in Solisium.[/p][p]Godspeed![/p][p][/p][h2]Celebration Packs[/h2][h3]Platinum[/h3][p]Celebrate Solisium and your own achievements with 9,375 Lucent and the complete Dominus Weapon Set.[/p][p][/p][h3]Gold[/h3][p]Dress like a conqueror of Stonegard Castle with the Mystic of the Forgotten Tower Outfit, Infernal Caproth Glide Morph and Mask of Mystic Headpiece, plus 6,000 Lucent.[/p][p][/p][h3]Silver[/h3][p]Treat yourself with 2,875 Lucent, plus a striking set of Morphs: Fire Hound Dash Morph and Lapis Drakan Swim Morph.[/p][p][/p][h3]Bronze[/h3][p]Pick up the enchanting Witch Skelti Amitoi alongside 1,125 Lucent.[/p][p][/p][p]Thanks again for your support throughout the last year! Here’s to our next adventures together in Solisium.[/p]

Update 3.2.0

[p]THRONE AND LIBERTY Update 3.2.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on October 1 and last approximately 5 hours. Find the full list of changes below.[/p][h3]THRONE AND LIBERTY ONE YEAR ANNIVERSARY[/h3][p]It's been one year since launch, and we're so happy to have you with us! The team has a variety of in-game and out-of-game events planned to celebrate the occasion and thank you, our players, for your time with us.[/p][h3]FORTUNE'S CALLING[/h3][p]The Fortune's Calling event returns, with improvements to Fortune Stone earning and reward redemption! Complete various activities such as Co-op Dungeons, Dynamic Events, Field Bosses, and Amitoi Expeditions for a chance to score extra rewards like the Golden Archboss Weapon Selection Chest throughout this event.[/p][p]LOGIN REWARDS[/p]
  • [p]Log in for the event-specific Anniversary Gift Box containing fireworks, an emoji, and a headband. Other login rewards include an Anniversary Housing Cake, an Anniversary Profile Frame, Unlockstones, Entropy Shards, Chaos Prisms, Obsidian Fragments, and Conversion Stones.[/p]
[p]OREMONG HIDE AND SEEK[/p]
  • [p]Hide and Seek Oremong returns with anniversary-specific rewards like Rare Housing Decorations, an Amitoi Selection Chest, and a new Title. Good luck in your search.[/p]
[h3]GENERAL[/h3]
  • [p]Orb: Fixed some Orb items not properly displaying on the character model.[/p]
  • [p]Housing: Added a confirmation pop-up when moving to a new house.[/p]
  • [p]Housing: Added a tutorial pointer that guides players to unlock Housing.[/p]
  • [p]Housing: Fixed an issue where wallpaper and flooring from a visited house were shown on your own house if you owned one at the same address.[/p]
  • [p]Ascended Arch Bosses: Unified the Ascended Arch Boss names and removed 'Frenzied Flame' text.[/p]
  • [p]Movement: Fixed a case where characters could get stuck in the air when jumping while moving.[/p]
  • [p]Party Board: Getting accepted into a Vanguard via the party board now cancels all other pending Party Board applications.[/p]
  • [p]Battlegrounds: After reviewing Battleground queues and player feedback, we have no present plans to restrict Battleground matches to specific times of day. Battlegrounds will remain available around the clock![/p]
  • [p]Battlegrounds: Added the ability to keybind the battleground Scoreboard, defaulting to caps lock key when in Battlegrounds.[/p]
  • [p]Battlegrounds: Added end of match result messages indicating Victory, Defeat, or Draw.[/p]
  • [p]Battlegrounds: Battle Commander and Healing Master morphs: Additional health gained now recovers immediately.[/p]
  • [p]DaVinci's Favor: Interacting with Solia will no longer place players in a non-combat state.[/p]
  • [p]Processing: New recipes have been added, allowing you to bulk-process 10x of common materials.[/p]
  • [p]When using bulk processing recipes, experience gain is halved.[/p]
  • [p]When using bulk processing recipes, Great Success rate chance is 0%.[/p]
  • [p]Fluff buff: Sheep gathering success rate increased from 70% to 80%. Gathering time reduced from 5 seconds to 4 seconds.[/p]
  • [p]Controller: 'Go to My House' button added to the main menu when using a gamepad.[/p]
  • [p]Map: Minimum level requirements for gathering levels are now displayed with gathering icons on the map.[/p]
  • [p]Fishing: Fishing Codex rewards updated from Precious Base Material Selection Chest to Rare Cooking Ingredient Chance Chest.[/p]
  • [p]Gathering: Fixed an issue where gathering mining nodes on Gigantrite did not grant Mining experience.[/p]
  • [p]Morphs: Zenith Firebird: Fixed a case where character hair color was being incorrectly displayed on the Zenith Firebird model.[/p]
  • [p]UI: Fixed a variety of UI issues introduced in 3.0.0 related to improperly displaying detail sections or incorrect UI window focus when opening UI.[/p]
[h3]DUNGEONS AND RAIDS[/h3]
  • [p]Abyssal Dungeons: Fixed an issue causing the Map to appear incorrectly within Syleus's Abyss 3F.[/p]
  • [p]Abyssal Dungeons: Fixed an issue causing some assets to temporarily disappear when jumping while in certain locations of Syleus's Abyss 2F.[/p]
  • [p]Raid: Fixed an issue occasionally causing the blue/red markers to not appear above players when Dragaryle's shield mechanic interrupts his fear mechanic.[/p]
  • [p]Fixed an issue occasionally causing Lucien to get stuck in a wall within the Fate's Abyss Epic Dungeon.[/p]
[h3]DIMENSIONAL TRIALS[/h3]
  • [p]Corrosive Veil and Hellfire effects will now choose random targets instead of selecting based on highest aggro.[/p]
  • [p]Hellfire: Fixed an issue where Hellfire effect was not displaying properly at low graphics settings.[/p]
  • [p]Thorn Armor: Now has a brief warning animation before activating, and damage reflection is limited to a maximum of 10 triggers per second.[/p]
[h3]ITEMS[/h3]
  • [p]Items: Fixed an issue causing some Accessories to have a Material type listed in their tooltip despite not granting a Material Passive effect.[/p]
  • [p]Items: Fixed an issue preventing the Belt of Hypocrisy from being craftable with a Lithograph.[/p]
  • [p]Items: Fixed an issue causing the Necromancer Visage Headpiece to appear incorrectly on consoles.[/p]
  • [p]Items: Fixed some Skill Conversion Books that could not be placed in storage.[/p]
  • [p]Fixed an issue where Lucien's Mercurial Greatblade's Silver Reaper's Gag Order effect was silencing melee and ranged skills.[/p]
  • [p]Lucien's Code of the Heretic's Silver Reaper's Sentence effect duration increased from 2s to 3s, and fixed so duration is not affected by stats.[/p]
  • [p]Grand Aelon's Longbow of Blight's Grand Aelon's Vitality effect now applies to party members.[/p]
  • [p]Blood Hunter’s 4-set effect now displays stack count when stacked.[/p]
  • [p]Morokai's Soulfire Greatblade's \[Morokai's Lightning] effect now works based on base damage at the time of attack.[/p]
[h3]COMBAT[/h3]
  • [p]This update contains adjustments to the high damage combo of Orb and Crossbows, among other skill changes.[/p]
  • [p]Mastery: Fixed an issue causing the incorrect amount of damage to be applied for each stack for the Timebomb Overall Mastery Skill.[/p]
[h3]DAGGERS[/h3]
  • [p]Camoflauge Cloak: Fixed an issue causing stealth to be cancelled by regular attacks triggering immediately after using this ability.[/p]
  • [p]Phantom Smokescreen: Specialization: Back Attack: Fixed this specialization effect not being affected by buff duration bonuses.[/p]
  • [p]Mastery: Dexterous Power: Fixed an issue where this effect would not apply when the Dexterity stat was 89.[/p]
[h3]CROSSBOWS[/h3]
  • [p]Selfless Diffusion: The weaken duration increase is now limited to a maximum of 100 applications.[/p]
[h3]STAFF[/h3]
  • [p]Serial Fire Bombs: Damage against monsters increased from 60% to 80%.[/p]
  • [p]Focused Fire Bombs: Damage against monsters increased from 120% to 160%.[/p]
  • [p]Fireball Barrage: Damage against monsters increased from 60% to 90%.[/p]
[h3]WAND AND TOME[/h3]
  • [p]Touch of Despair, Corrupted Magic Circle, and Tevent's Grasp of Withering: Damage against monsters increased by 100%.[/p]
[h3]ORB[/h3]
  • [p]Specialization: Stellar Dash: Fixed an issue where consecutive attack detection was incorrectly set to 3 seconds. Adjusted damage boost per stack from 10% to 8%.[/p]
  • [p]Temporal Leap: Effect now only applies cooldown reduction to Attack and Control skills.[/p]
  • [p]Afterimage Explosion: Fixed an issue where weapon swapping would not work properly when using Afterimage Explosion with Orb not active.[/p]
[h3]UNIFIED MASTERY[/h3]
  • [p]Overcome Crisis: Activation conditions adjusted. Now activates when attacking an enemy within 10 seconds of being affected by the listed special conditions.[/p]
  • [p]Time Bomb: Fixed an issue where damage per stack was being applied incorrectly.[/p]