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Azoove News

Patch 0.11.7

[h2]Change list[/h2]

[h3]Fixed Bugs[/h3]
Fixed a bug where the new Spite 9 effect would not be communicated visually despite working properly
Fixed a bug where the loss animation would break in edge cases
Fixed a bug where loaded games lobbies would still verify you don't want a trinket

Patch 0.11.6

[h2]Change list[/h2]

[h3]Spite[/h3]
Spite 7 is now Late Start (formerly Spite 9)
Spite 9 is now Fiendish Sabotage (play to find out)

Made Spite 0 (base difficulty) slightly less difficult
Made all other Spite levels slightly more difficult

[h3]Bugs[/h3]
Fixed a bug where transition barks (lore text on day transitions) no longer appeared after the last Major update (you didn't notice either!)

We added a few beta branches to go back versions in case you find major bugs, but honestly we doubt it

Patch 0.11.5

[h2]Change list[/h2]

[h3]Misfortunes[/h3]
You may or may not know that Misfortunes are divided to 3 difficulties: normal, hard and brutal.
We've moved some Misfortunes between tiers and adjusted their effects to create a better experience for new players who could have been getting Misfortunes that are suboptimal on the first day of their first game.

Also, no normal Misfortunes (that could appear day 1 on Spite 0) will have 2 Opportunities anymore. Up to 3. Many other, harsher Misfortunes now only give 2 Opportunities.

The expected result is that Azoove will be slightly easier on the first few runs and slightly harder on higher difficulty runs. Extra draw trinkets should feel more meaningful at higher Spite.

[h3]Tutorial[/h3]
Adjusted some prompt texts, locations and UI layers for clarity and usability

[h3]Bugs[/h3]
Fixed a bug where extra Opportunity draws from some trinkets would not work


Rest, but only twice!

Patch 0.11.4

[h2]Change list[/h2]

[h3]Improvements[/h3]
Lobby ID now hidden in the join menu (for streamers, mostly) with a toggle to make them visible. Let's be honest, you were just using the steam UI anyway

You will no longer be warned about the host having no trinket when getting ready as a client

Particles now use the right source when animating hero powers

Ally Bless card-flip animation moved to look nicer

Moved hero icon on camp action to the left, to avoid Oriana's looking like the power generates Orientation

[h3]Bugs[/h3]
Bless hover tooltip will now show over the camp actions instead of under

[h3]Known bug[/h3]
We're trying to fix a rare bug where the ally can't be targeted with the mouse.
Added a bunch of log lines to help understand it better.
Please send bug reports if you get that bug.
You can use your keyboard arrow keys to target them anyway (or controller) to circumvent the bug.

[h2]We're starting work on 3/4 players![/h2]
Expect mostly no updates except perhaps bug patches until our Q2 release!


[h2]Stay Hydrated[/h2]

Hotfix 0.11.3

[h2]Change list[/h2]
Fixed a bug where sounds were resetting to very low levels

Fixed a rare bug where network issues causes the confirm button for Misfortunes to not appear