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Sephiria News

0.7.25 & 26 Update

Hello. This is TEAM HORAY.
πŸ₯• indicates improvements made based on community feedback. Thank you!

[h2]0.7.26[/h2]
Currently, a bug has been discovered that prevents the game from progressing intermittently after the 0.7.25 update.
An error occurred during the process of implementing several test functions for the multiplayer mid-save function, so the code was temporarily removed, rolled back to the previous state, and the 0.7.26 patch was newly distributed. Users who are playing the 0.7.25 patch normally may experience another problem when receiving the 0.7.26 patch, but we will fix it as soon as possible to eliminate errors.
We apologize for the inconvenience caused.

[h2]0.7.25[/h2]

[h2]UI[/h2]
  • πŸ₯• Talent: Fixed an issue where activation sounds would play even when the talent couldn't be activated.
  • πŸ₯• Fixed an issue where training ground options weren't displayed properly when using Russian language.
  • πŸ₯• Added tooltips for items dropped on the ground.
    (Tooltips are currently visible during combat, but we will be updating it soon so that they are hidden during battles.)
  • Modified enemy attack warnings to accommodate color blindness mode.
  • πŸ₯• Fixed incorrectly displayed text in Hard Mode when using English (Lingering Regret).
  • πŸ₯• Added tooltips for direct attacks.


[h2]Dungeon[/h2]
  • Pocket Dimension Shop: Added 2 new artifacts.
  • πŸ₯• Fixed an issue where chests were stuck in walls on certain maps.


[h2]Multiplayer[/h2]
  • πŸ₯• Fixed an issue where multiplayer profile images weren't visible under certain conditions.


[h2]Weapons[/h2]
  • Blizzard's Eve: When consuming a dash count, immediately activates the Blizzard Hammer artifact with 70% damage.
  • Wandering Ashes: Dash attack damage increased by 60%. Deals 50% of dash attack damage along the dash path. (Double damage when dash count is consumed)


[h2]Bug Fixes[/h2]
  • Fixed an issue where pressing the tablet rotation key in the shop would sell items.
  • Fixed an issue where shop item tooltips would flicker under certain conditions.


[h2]Boss[/h2]
  • πŸ₯• Mad Scientist Erma: Fixed potential issues that could occur when falling off a cliff before combat begins.
  • Lerid, the Shadow Blade: Fixed an issue where the boss could go outside the map during certain patterns.


[h2]Items[/h2]
  • πŸ₯• Bicorn Crown: Corrected the text.
  • Astronomer's Miracle: Fixed an issue where the final weapon damage reduction effect was still active after removal.
  • πŸ₯• Improved weapon enhancement and miracle selection so that previous options don't reappear when rerolling through dice.


[h2]Artifacts[/h2]
  • πŸ₯• Ice Seagull's Foot: Fixed an issue where the artifact wouldn't activate when frostbite debuff was refreshed.
  • Green Gi: Improved damage and range.
  • Kunai: Removed cooldown.
  • πŸ₯• Flame Veil: Removed duplicate text.
  • Flame Herb Root: Changed effect (on Fury generation -> on Fury hit).
  • Fixed tooltip text of Dark Cloud to match its actual effect (fires every 2.5 seconds -> fires every 2 seconds).


[h2]Units[/h2]
  • Raye's Star Fragment: Changed level 3 stat (left slot spellbook MP consumption reduced by 50% -> 55%).
  • πŸ₯• Scythe of Berut: Changed artifact effect text to be more clear.
  • πŸ₯• HP recovery of 10% is now given by default when leveling up, and additional recovery amount from Fate Sigil has been changed (5% -> 3%).
  • Fixed an issue where buff-related artifacts weren't being applied.



If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter bugs or crashes, it would be very helpful if you report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.23&24 Update

Hello. This is TEAM HORAY.
πŸ₯• indicates improvements based on community feedback. Thank you!

[h2]0.7.24[/h2]
  • πŸ₯• Fixed a bug where the game would not load when loading an intermediate save file that contained the Tree Root Miracle (Warlock, Knight)
  • πŸ₯• Library Minute Hand Miniature: Fixed a bug where it was classified as a special item.
  • Thorn Charm: Added Physical Damage(1/2/3) + #Sturdy combo
  • Library Minute Hand Miniature: Changed
    Before: Invincibility Duration During Fury 0.1/0.2/0.3/0.4
    After: Invincibility Duration During Fury 0.1/0.2/0.3
  • πŸ₯• Miniboss 'Grimore Demon': Fixed bug where it wouldn't hit the outer fence


[h2]Dungeon[/h2]
  • πŸ₯• Subspace Shop: Variable probability has been applied to make it appear more frequently.
  • The layout of some rooms has been modified.
  • πŸ₯• Tree Root Event (Miracle): The penalties for 'Miracle' have now been removed or reduced.
    Many players provided feedback about the penalties associated with the Tree Root's 'Miracle', and after our review, we determined that the penalties diminished the appeal of the miracle, so we proceeded with modifications.


[h2]Items[/h2]
  • πŸ₯• [Experimental Feature] The probability of related items appearing now slightly increases based on the number of item combos you possess.
  • Some low-value items have had their stats buffed: Tiny Magic Conch, Cloud Seed Arrowhead, Phoenix Wing, Dried Flower, Tainted Bandage, Red Snake’s Eye, Scrap of Red Cloth, Sharp Acorn, Sharp Flint, Endoditte’s Paperweight, Silver Plate, Stone Tablet 'Advance', Pearl Dust, Cloth Armor, Helena’s Stairway Fragment, Sapote Fruit
  • Rainbow Feather: No longer appears.
  • πŸ₯• Giant Telescope: Fixed a bug where it occasionally wouldn't appear as an item reward.
  • πŸ₯• Fixed a bug where items would be duplicated through the process of obtaining a starting item via talent, entering the dungeon, exiting the game, and reconnecting.


[h2]Weapons[/h2]
  • Dagger : Animation delay of 'Fury' has been reduced slightly.


[h2]Units[/h2]
  • πŸ₯• Boss 'Lerid, the Shadow Blade': AI has been adjusted to use stealth patterns less frequently.
  • πŸ₯• Boss 'Odner, the Blasting Expert': Fixed a bug where the missile drop pattern occasionally caused tile jamming.
  • πŸ₯• Boss 'Askard': Increased some pattern's damage.
  • πŸ₯• Enemy 'Cat': Hitbox detection has been modified so it can be hit even when airborne.
  • πŸ₯• Enemies 'Helmet Bomb Mole', 'Library Cow Golem': Their aiming ability during attacks has been slightly reduced.
  • πŸ₯• Enemies 'Wasteland, Bone Demon(Boomerang)" : Reduced HP by 10%.


[h2]Other[/h2]
  • πŸ₯• Added controller support for some UI: Hard Mode UI, Fate Engraving UI
  • πŸ₯• Some text has been modified.


If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter bugs or crashes, it would be very helpful if you could report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.21&22 Update

Hello. This is TEAM HORAY.
πŸ₯• indicates improvements made based on community feedback. Thank you!

[h2]UI[/h2]
  • πŸ₯• Character names are now limited to 1-14 characters.


[h2]Weapons[/h2]
  • Wand: Special attack projectile speed and homing ability increased, but they disappear faster.
  • πŸ₯• Ranged Weapons: Fixed a bug where attack effects for some ranged weapons were not displaying.
  • πŸ₯• Sword and Shield: Perfect guard base judgment time increased from 0.16 seconds to 0.22 seconds.


[h2]Items and Abilities[/h2]
  • Stone Flower: This artifact will no longer appear. (Instead, the base range of the Dark Cloud ability has been increased from 5 tiles to 9 tiles)
  • Oak Tree Coal: Ability has been changed.
    Previous: Increases burn duration
    Changed to: Increases burn attack speed
  • Fire Bug, Frost Bug: Maximum level reduced to 5.
  • The base stack limit for burn has been changed from 1 to 2.
  • πŸ₯• Fixed a bug where players could continuously recover health when having both HP absorption and damage reflection abilities


[h2]Dungeon[/h2]
  • πŸ₯• Modified some room layouts.


[h2]Multiplayer[/h2]
  • πŸ₯• Improved an error that occasionally displayed other players as having left the party during gameplay.


[h2]Other[/h2]
  • πŸ₯• Fixed a bug where cloud saves could be restored to continue a game after force-quitting and reconnecting during a game over.
  • Fixed an issue where disruption was occasionally not applied in Library and Wasteland stages.
  • πŸ₯• Fixed some text issues.


[h2]0.7.22[/h2]
  • πŸ₯• Fixed a bug where some starting items could be duplicated when restarting the game
  • πŸ₯• Greatsword 'Swift Regret' : Fixed a bug where attack speed was not applied to the last attack



If you have any bugs or suggestions, please let us know through our Discord channel.
When bugs or crashes occur, reporting via email with the paths below would be greatly appreciated.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.17 Update

Hello. This is TEAM HORAY.
πŸ₯• indicates improvements made based on community feedback. Thank you!

[h2]Items[/h2]
  • Lightning Stone: Changed maximum level to 6. (60% coefficient at level 6)
  • Ruby Brooch: Stats have been changed.
    Before: Applies burn debuff to enemies hit by storm cloud lightning, Lightning damage+, Ice damage-
    After: Applies burn debuff to enemies hit by storm cloud lightning, Lightning damage+, Fire damage+
  • Broken Sapphire, Charm of Skill, Explosion Proof Vest: These will no longer appear. (Will return after future stat changes)
  • πŸ₯• Frost Dagger: Max Level 2 -> 4


[h2]Environment[/h2]
  • πŸ₯•Library: Fixed an issue where players could get stuck in certain props.


[h2]Combat[/h2]
  • New Hard Mode element "Evil Energy": Super armor damage reduction decreased from 65% to 50%.
  • πŸ₯• Endurance Level 10 ability: Changed so that it doesn't recover when falling into pits.
  • πŸ₯• (Wasteland) Bone Demon: Adjusted so that the second boomerang avoids flying vertically when possible.
  • πŸ₯• (Wasteland) Fanatic Rabbit: Fixed a bug where projectile attack direction wasn't updating properly, preventing proper guarding.


[h2]UI[/h2]
  • Colorblind mode now applies to item reward tablet icons as well.


If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter bugs or crashes, reporting them via email with the path below would be greatly appreciated.
Thank you.

Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.14&15 Update

Hello. This is TEAM HORAY.

πŸ₯• indicates improvements made based on community feedback. Thank you!

[h2]Items[/h2]
  • πŸ₯• New items related to dark clouds: Thunder Gate Clay Tablet, Pointy Acorn
  • πŸ₯• Six-leaf Clover: Removed critical damage reduction option.
  • Frost Dagger: Changed maximum level (2 levels -> 4 levels)(Same coefficient of 260% at max level)
  • πŸ₯• Blizzard Hammer: Changed maximum level and coefficient.(9 levels->6 levels)(350% coefficient at max level)
  • πŸ₯• Giant Telescope: Changed to unique artifact.
  • Flame Zweihander: Changed damage increase per level (10->7) and attack range (2->3 tiles)


[h2]Weapons[/h2]
  • πŸ₯• Dagger: Parry judgment time slightly increased. (Parry starts from 0.08 seconds->Parry starts from 0.05 seconds)
  • πŸ₯• Short Sword: Fixed an issue where the last attack motion was not properly synchronized in multiplayer environment.
  • πŸ₯• Blizzard's Eve: Changed weapon characteristic.
    Before: Activates 'Blizzard Hammer' artifact immediately when dash attacking.
    After: Activates 'Blizzard Hammer' artifact immediately when dashing. (Only activates when dash value is consumed)


[h2]Costumes[/h2]
  • πŸ₯• Wing-eared Rabbit: Fixed an issue where resurrection speed increase stat was not properly applied.
  • Wolf: Now prioritizes consuming dash if available. (Can use dash even if remaining dash is 0)


[h2]Environment[/h2]
  • πŸ₯• Wasteland: Overall tilemap saturation is slightly lowered.
  • πŸ₯• Modified some tilemap arrangements.


[h2]Slightly adjusted difficulty and improved visibility[/h2]
  • πŸ₯• Changed damage reduction amount when Super Armor is activated. (50% -> 35%)
  • πŸ₯• (Library) Blue Soul Wizard: Slightly reduced the homing power of Water Bolt projectiles.
  • πŸ₯• (Wasteland) Bone Demon: Projectile attack warnings from off-screen are no longer displayed, but projectile speed is reduced.
  • πŸ₯• (Wasteland) Fanatic Rabbit: Changed bullets to be more visible.
  • πŸ₯• Blue Slime: Movement speed has been changed (4.48->3.8)
  • πŸ₯• Lerid, the Shadow Blade: Damage from patterns that rapidly fire daggers is reduced by 25%.
  • πŸ₯• Askard: Improved projectile visibility of tentacle-fired projectiles.


[h2]UI[/h2]
  • Changed so that the reroll button is not displayed when there are 3 or fewer elements that can be enhanced in the weapon enhancement UI.
  • πŸ₯• Added name change function. Can only be changed during single play.


[h2]Other[/h2]
  • Changed running speed during non-combat. (166% -> 190% of movement speed)
  • πŸ₯• Improved some text.
  • πŸ₯• Fixed some minor errors.


[h2]0.7.15 Update[/h2]
  • Fixed a bug where teleportation would occasionally not work properly in certain situations




If you have any bugs or suggestions, please let us know through the Discord channel.
When bugs or crashes occur, it would be very helpful if you could report them via email using the path below. Thank you.
Log File LocationC:\Users\{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]