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Shape of Dreams News

Shape of Dreams DEV Q&A!



Hello to all the travelers who love Shape of Dreams! 💙

Thanks to your incredible support and enthusiasm, the game continues to grow steadily.
We sincerely appreciate it! 🥰

To answer your most frequently asked questions about our plans,
we have prepared a special Developer Q&A session! 🎤✨

[h2]What are the upcoming update plans?[/h2]
The Shape of Dreams team is actively listening to your feedback and,
just like in January, we are committed to delivering continuous updates to enhance gameplay.

We are preparing a new update for the Steam Next Fest at the end of February,
where you can experience exciting new features in the updated demo version.


[h2]What can you expect from this update?[/h2]
In addition to improving game balance, we are working hard to introduce various new elements.
There will be new skills, and we are preparing customization content as a surprise gift,
so please look forward to it!


[h2]Tell us more about the event emotes![/h2]
We are introducing a new emote system to enhance player communication.
In addition to the special event emote featuring the superstar "Yubar",
more emotes will be added in the future.

During Steam Next Fest, we will also be giving away a free item set as a token of our appreciation,
so be sure to check out the demo version! 🎁✨


[h2]Will the prologue save data be deleted?[/h2]
We are working on a system that allows saved data to be transferred between the prologue, demo,
and full-release versions.

So don’t worry—enjoy the game freely!
Further update details will be shared in future announcements.

And finally…
Your support and feedback mean the world to us, and they have helped us create an even better game.
We promise to keep delivering new content and exciting experiences,
and we can’t wait to share them with you!

Thank you for joining us on this dream-filled journey.
See you soon in the Steam Next Fest update! 🙌

👉 Don’t forget to add Shape of Dreams to your wishlist!

Thank you!
Shape of Dreams Development Team 💫

Update #3 - Late Game Gameplay and Balance Adjustments

Late Game Gameplay and Balance Adjustments
  • Monster Scaling Rework
    Heroic Bosses and Mini-bosses now have a steeper HP scaling curve in the late game.
    All enemies now have a slightly gentler damage scaling curve in the late game.
  • Traveler Scaling Rework
    Reduced base stats for all Travelers while increasing their growth stats based on their characteristics.
    Melee Travelers now receive increased HP scaling and base defense.
  • Mirage Skin Rework
    Mirage Skin debuff's healing reduction effect has been changed from 100% -> 90%.
    Melee Travelers now receive this debuff progressively at 30% -> 60% -> 90% with each hit.
  • Added the ability to rename public lobbies
  • Memory and Essence chat pings now show related information when hovering over them.

Hello Travelers, Happy New Year!
Today, we've implemented our third irregular update focusing on balance and late-game experience improvements!

We're trying various solutions to address the late-game balance issues you've reported, and we've implemented some of them in this update. We'd appreciate your feedback about these changes on Discord and Steam!

[h2]Prologue is Ending Soon![/h2]
The prologue period will end before the Steam Next Fest scheduled for late February, and all content will be transferred from the prologue to the demo. We're also excited to announce that the February Steam Next Fest demo will include new content updates.

Don't worry - all your prologue save data will be transferred to the demo!

[h3]Balance Changes[/h3]
  • Slightly increased Vesper's base HP
  • Slightly reduced HP increase and healing amount of Vesper's first passive Memory
  • Increased healing amount of Vesper's second passive Memory
  • Slightly increased invulnerability duration of Winter Fall Memory, enemies now ignore players casting Winter Fall
  • Reduced damage upgrade scaling of Mist's Deflect Memory
  • Buffed damage of Talc Essence, Sharpness Essence, and Desolation Essence
  • Changed Blade Essence to scale with AD
  • Changed Celestial Essence cooldown from 5 -> 10 seconds, projectiles from 3 -> 4, and increased damage
  • Changed Aurena's passive Memory scaling from AP -> AD
  • Changed Arrow Rain Memory trigger condition from Basic Attack -> Attack

[h3]Other Changes[/h3]
  • Travelers affected by Dark Impulse curse can now be attacked by allies
  • Frost Essence and Blade Essence now affected by Flow Essence's cooldown reduction
  • Game preparation screen now remembers previously selected Lucid Dream
  • Improved various overly intense lighting effects
  • Reduced Hunter Ambush Orb health
  • Significantly reduced initial loading time and VRAM usage

[h3]Bug Fixes[/h3]
  • Fixed a bug where resources would disappear when shared while dead
  • Fixed a bug where some mini-bosses spawned Unstoppable despite active Lucid Dream
  • Fixed a bug where Dream Dust increase upgrade wasn't applying when dismantling Memories
  • Improved memory-related crashes
  • Fixed a bug where using movement abilities before boss fights would prevent entry and freeze the game
  • Fixed a bug showing unnecessary arrows in Obliviax map
  • Fixed Mist's dodge ability upgrade not showing in tooltip
  • Fixed Pure Essence triggering on self
  • Fixed water sound volume not following settings in certain areas
  • Fixed damage numbers showing squares in some languages
  • Improved grammar in some language texts


[h2]Are You Enjoying the Game?[/h2]

https://store.steampowered.com/app/2444750/Shape_of_Dream/

Coming in May 2025 with new characters, new bosses, multiple endings, numerous Lucid Dreams and achievements, new Memories and Essences.
Add the full version to your wishlist!

✨ Official Discord Channel - Chat and explore The Rapids with thousands of Travelers! 🌠 Get the latest news about Shape of Dreams! @SodStm 🦎 Follow developer Lizard Smoothie! @LzrdSmoothie

Shape of Dreams: Prologue Surpasses 300,000 Downloads in Just Two Months!



✨ Hello, Travelers!
We’re thrilled to announce that Shape of Dreams: Prologue has surpassed 300,000 downloads in just two months since its release!

The development journey hasn’t always been easy, but your support and feedback have been a tremendous source of strength, allowing us to continue this adventure.

We look forward to your continued support, especially with the next content update coming during the Steam Next Fest in February. Thank you for being a part of our dream journey!

🔔 If you’re enjoying the game, don’t forget to follow Shape of Dreams and add it to your wishlist to stay updated on all future announcements, including the game's release this May!

Thank you for playing, and we wish you a Happy New Year! 🙇

Update #2 - Hunter of Oblivion, New Ultimate Memory

Hunter of Oblivion, New Ultimate Memory
  • New Secret Boss, Hunter of Oblivion - She will appear when your party visits the Hunter's territory multiple times.
  • Unlockable Legendary Ultimate Memory - Shout of Oblivion
    For the first time ever, an obtainable ultimate Memory has been added! Share your thoughts and ideas on Discord and Steam!
  • Added Gold and Dream Dust sharing in co-op
  • Added player kick function
  • You can now check chat history

Hello Travelers, are you having a warm holiday season?
The wait is over - our second interim update is now live!

This new secret boss is designed for veteran Travelers who no longer feel threatened by the Hunters. Only the well-prepared will be able to defeat her.

Additionally, we've implemented several features based on your feedback from Discord and Steam. We're also keeping track of suggestions that haven't been implemented yet. We'll do our best to incorporate necessary changes into the game. Thank you for helping us make a better game!

Furthermore, in our next update planned for mid-January, we'll be implementing experimental patches to improve late-game balance. Please share your thoughts about late-game gameplay on Discord and Steam! We'll carefully consider all the feedback you've provided for this upcoming update.

Thank you for your support throughout the year. Happy holidays!

[h3]Other Changes[/h3]
  • Increased Curse gold/Dream Dust rewards in late game
  • Increased required monster kills for Curses in late game
  • Fixed intermittent leveling bug
  • Mouse wheel controls can now be configured
  • Curse Sanctuary rewards now display in chat
  • Fixed FPS limit settings not applying
  • Added option to hide ally damage numbers
  • Improved gamepad controls for checking ally items
  • Enhanced gamepad controls in title and results screens
  • Added damage number abbreviation feature
  • Fixed bonus Dream Dust text sometimes not showing in co-op
  • Fixed control settings reset not working

[h3]Join Our Community![/h3]
✨ Official Discord Channel - Chat with thousands of Travelers and explore the Rapids together! 🦎 Follow us on X for the latest game updates! @LzrdSmoothie

[h2]Are You Enjoying the Game?[/h2]

https://store.steampowered.com/app/2444750/Shape_of_Dream/

Coming in May 2025: new characters, new bosses, multiple endings, numerous Lucid Dreams and achievements, new Memories and Essences!
Add the full version to your wishlist!

Update #1 - QoL Features Added, Numerous Bug Fixes

QoL Features Added, Numerous Bug Fixes
  • Added mouse sensitivity and cursor color settings
  • Fixed a bug where leveling up would stop in late game
  • Increased Reverie reroll count from 2 to 3
  • Ambush events now reward Chaos
  • Eye of the Sun Essence damage increased by 20%

Greetings Travelers,
An interim update focused on bug fixes and quality of life improvements has been deployed!

Many bugs reported by you on Discord and Steam have been fixed, and we're working hard to address the remaining bugs and implement your feedback that weren't included in this patch. Thank you for helping us make the game better!

ps. The next content update is scheduled for late December!

[h3]Other Changes[/h3]
  • Added automatic recovery system for corrupted save files
  • Slightly reduced teammate revival distance in Nightmare difficulty
  • Improved performance in Ice Lake
  • Reduced screen shake from Thunder Essence
  • Fixed unfair fire damage taken by Travelers in late game
  • Fixed an issue where dropping items before boss fights in co-op would break game progression
  • Improved event translations

[h3]Bug Fixes[/h3]
  • Fixed a bug where gold gained from Essence of Wealth was being shared in co-op Rolled back the changes to keep gold sharing, and added tooltip explanation to remove ambiguity.
  • Fixed a bug where Mist could deflect undodgeable damage While HP sacrifice shrine damage remains undeflectable, we've added a special exception allowing Essence of Overload to be deflected when deflection is upgraded.
  • Fixed a bug where "Harmless Whispers" Lucid Dream wasn't applying to mini-bosses
  • Fixed Lacerta's basic attack range constantly changing
  • Fixed a bug where using Mist's second Q skill to dash would position you inside monsters and get hit
  • Fixed an intermittent bug where skill cast mode would get stuck on normal casting
  • Fixed teammate soul placement not considering exit boss position
  • Fixed Vesper not receiving passive healing when killing monsters with critical hits
  • Fixed a bug where players sometimes couldn't pass through barriers in co-op boss fights
  • Fixed instances where players could get trapped in Radiant Rift rooms
  • Fixed incorrect interaction between Yubar's second R skill and Flow Essence
  • Fixed large bosses occasionally dying suddenly
  • Fixed occasional blue or white screen flashes that made the game unplayable
  • Fixed inability to interact with shops when Memory cast was bound to mouse buttons (especially left click)
Some changes have been rolled back. We apologize for any missing notes in the patch notes and thank you for your feedback!

[h3]Join Us![/h3]
✨ Official Discord Channel - Chat with thousands of Travelers and explore the Rapids together! 🦎 Follow us on X for the latest game updates! @LzrdSmoothie

[h2]Are You Enjoying the Game?[/h2]

https://store.steampowered.com/app/2444750/Shape_of_Dream/

Coming May 2024: new characters, new bosses, multiple endings, numerous Lucid Dreams and achievements, new Memories and Essences.
Add the full version to your wishlist!