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Ironsand News

10 000 wishlists. Thank you very much!

[p]10 000 wishlists. This is and important number for our team - thank you so much![/p][p][/p][p]Your support means the world to us. Every wishlist, every comment, every bit of excitement fuels our work and drives us to make Ironsand the brutal, atmospheric experience you deserve[/p][p][/p][p]From all of us in the dev team — thank you for believing in this world of steel, sand, and survival[/p][p][/p][p]This is only the beginning. The forge burns hotter than ever, and soon… you’ll step into the desert yourself[/p]

Devlog News

[p]Another busy week in the desert! Here’s what’s new:[/p]
  • [p]Modifiers are in! Some will make your run hilarious, others brutally hard—choose wisely[/p]
  • [p]Enemies with shields have entered the battlefield. They won’t go down easy[/p]
  • [p]A new location is almost complete, and it’s looking dangerous (and beautiful)[/p]
[p]We’re pushing forward and getting everything ready for the October Next Fest. Stay tuned - big things are coming![/p][p][/p][p][/p][p][/p]

Devlog News

[p]This DEMO VERSION update brings a mix of optimizations, new content, bug fixes, and quality-of-life improvements. Here’s what’s new:[/p]
  • [p]Optimization – improved performance across several systems for smoother gameplay[/p]
  • [p]New Miniboss – a challenging miniboss has been added to the arena[/p]
  • [p]Marker for Long-Eared – now you may control'em![/p]
  • [p]Collision Fix – resolved an issue where players could be pushed through walls or the floor[/p]
  • [p]Reward Notifications – added encouraging notifications for player achievements[/p]
  • [p]Settings & Menu Update – fixed a bug with quality settings not saving properly, added additional graphics options, and refreshed the in-game ESC menu[/p]
  • [p]Drone Support Ability – after death, drones can now heal teammates by using LMB[/p]
  • [p]Long-Eared Interaction – yes, you can now kick them...[/p]
  • [p]UI Improvements – minor polish and adjustments to interface elements for a cleaner experience[/p]
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Devlog News

[p]Today we've updated the demo. The main change is an improved boss fight![/p][p]Now the Titan has several types of attacks and is also able to throw players into the air. In addition, we have reduced the number of enemies in the corridors, but increased their health and damage. We also made a lot of minor edits and bug fixes. We hope that this update will please you![/p][p][/p][p][/p][p][/p][p]We are currently working on the next maps of the game. They're going to be in a darker style:[/p][p][/p][p][/p][p][/p]

Devlog News

[p]This week, we worked hard and updated the demo version. The biggest changes - new location decorations. Other major changes include the rage mode and long-eared companions[/p][p]Rage mode hint: you need to kill a certain number of enemies to fill the rage icon. Once filled, you can activate rage mode by pressing the 'G' key. In this mode, your character is nearly invincible and has increased damage and movement speed [/p][p][/p][p][/p][p][/p][p]His first little crime:[/p][p][/p]