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Weekly Progress Report #80: August 2023



We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:


[h3]Twitter: https://twitter.com/CursedAtelier[/h3]

[h3]Public Discord: https://discord.com/invite/tG7DKBa[/h3]


Hi everyone,

We apologize right off the bat for keeping this report short and to the point. Even though we just jumped on STEAM, we can't seem to peel ourselves away from working on the upcoming content patch and focus on improving our presentation style here.

That being said- not for long. Once we release, we've a few ideas we want to implement as soon as possible. But for now, to the topic at hand:


Tank Scene CGs have now been fully remastered. The new renders turn an already great scene into an incredible encounter for new and current Space Cadets. We cannot wait for you to see it.

Additionally, multiple new assets have been marked for creation/re-creation replacing older designs and other default RPG Maker ones. These new pieces will rejuvenate the design of early parts of the game primarily including, but not limited to, downed states, dungeon levers, balloon icons, etc.

Tank Scene story-line, the first scene in VoidBound players will see, has been completed. We are excited for your feedback to make sure the writing is up to the grade of the fantastic asset-work created for the scene. The first 'Loss scene' has been written as well. It's not as long as the Tank Scene, but it is certainly explosive.

Finally, the Quest Log work continues. We have made some good progress with the code which will help makes thing compatible with the engine. New plugin rework initiated as well for better optimization.

This will assist us in the upcoming content coming to VoidBound. Speaking of which, time to dive back into the game code again. We're absolutely not giving up on our August release commitment without a fight!

Thank you for reading and your patience.

Kind Regards,

Cursed-Atelier Team

Weekly Progress Report #79: August 2023



Greetings STEAM denizens,

After years of existence, we're finally made it onto the vaunted STEAM platform and it's a pleasure to be a part of this community. We're going to kick things off here with our weekly update reports- something that we have been doing regularly for sometime now, so without adieu, let- oh, one last thing!


We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:


[h3]Twitter: https://twitter.com/CursedAtelier[/h3]

[h3]Public Discord: https://discord.com/invite/tG7DKBa[/h3]


Now then, the report:

With the next patch release inching closer by the day, the team is ramping up their efforts to put the finishing touches on the technical aspects of the patch. While the CG work is largely finished, we however fished up some unexpected coding goofs during the implementation phase- but more on that in a bit.

From the beginning: The Art

Patch work being a major hurdle no longer has freed up our artist to pick up and continue work on the upcoming gladiator world. Of course, it is going to be far more than just a Colosseum for players to have Caly face off against powerful enemies. The world will have it's own story, including a new alien species for Caly to interact with in whatever way players see fit.

So far we have two main maps, with one requiring more attention to the city architectural design since it was built by a new species. The other planned map will offer some puzzle encounters while also catering to those that like sneaking around.

Work continues on Gen's Bad End with draft work finalized and now going through one more round of edits. Bad Ends always have to play a balance between Caly trying to overcome the situation and then Caly being overcome by the pleasure of the situation. Psst! Between us though, there seem to be rumors swirling around that Gen is so smitten with Caly, there might be more than one plan he has for her! A second bad end route, perhaps? Perhaps. Stay tuned for more info!

Now for a bit of cheerless news. Our coder reported coming across some technical issues during patch’s initial testing. An event was found having meshing issues due to desynced ​trigger timings and had to undergo re-scripting, while a handful of plugins had to be re-tuned. Though a minor issue, he remains wary of a possible ripple effect that might have affected the entire patch, and thus has decided to take a deep dive through the programming sequence again.

To put it short, the patch has been delayed a bit in order to polish certain sections to improve the quality and stability of the update. Rest assured, bar any major hiccups, we still remain on schedule for release in August!

And that is all for this one. Thank you for reading and we'll see you in the next one!

Kind Regards,

Cursed-Atelier Team

VoidBound joins Shady Corner Games!

https://store.steampowered.com/app/2500710/VoidBound/

Voidbound joins Shady Corner Games! A sci-fi ero tactics RPG where you play as an engineer on a mission to free the Earth after it’s caught in the crossfire of an intergalactic alien war.



You go on an odyssey across the universe, spanning multitudes of planets and alien species mankind has never seen before.

Will you succeed in availing Earth of its extraterrestrial invaders or succumb to the perils of space travel?




- Visit many unique planets filled with dozens of maps and colorful characters
- Turnbased grid combat with battle damage and lewd animations
- Animated sex scenes to unlock along with dozens of story rich lewd images
- Rich story to entangle you in the world of Voidbound and its cast
- Voice work by NSFW Superstar Pixiewillow




https://store.steampowered.com/app/2500710/VoidBound/