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It Has My Face News

0.9.177 Patch notes

[p]Hey everyone![/p][p]Another patch is live.[/p][p][/p][p]Known issues:[/p]
  • [p]Getting the last chapter achievement and upgrade achievements inside the game but not on steam[/p]
[p][/p][p]Changelog:[/p]
  • [p]Patched unity security issue[/p]
  • [p]Added new atmospheric particles to Chapter 5 story area[/p]
  • [p]Added a player block so they don't go near the CD in Chapter 5 story area[/p]
  • [p]Removed floor step sound in Chapter 5 story area[/p]
  • [p]Adjusted NPC spawn curve. Now human count increasing linearly instead of exponentially with the progress percent.[/p]
  • [p]First mutator in Chapter 2 will appear at 30% instead of 50%[/p]
  • [p]Now there is another mutator in Chapter 2 at 70%[/p]
  • [p]Fixed upgrading Adaptation to max level allows player to access non-knife weapons while Close Combat mutator is active[/p]
  • [p]Fixed dropped weapons dropping through the grate in LightStreet2[/p]
  • [p]Fixed repair tool not affecting Crossbow[/p]
  • [p]Fixed repair tool not affecting Spark Gun[/p]
  • [p]Crossbow now supports multiple ammo. After every shot players will need to prepare the weapon again[/p]
  • [p]Localization changes for French and Simplified Chinese[/p]
  • [p]Fixed binoculars does not cover the entire screen bug[/p]
  • [p]Increased binocular sway amount[/p]
  • [p]Fixed crossbow bolt getting stuck when shooting close to the walls[/p]
  • [p]Fixed prop wall collisions in turret section[/p]
  • [p]Now for the 2nd chapter, the game randomly picks mutators from a smaller pool[/p]
  • [p]Added a second mutator to 2nd chapter that activates at 70%[/p]
  • [p]Reduced chapter 3, second mutator threshold to 50%[/p]
  • [p]Now, if one chance and close combat mutators are both active, player starts with a knife instead of a gun[/p]
  • [p]Now, if one chance is active, NPCs and objects won't drop any weapons[/p]
  • [p]Updated one chance descriptions[/p]
  • [p]Fixed custom controls are not reflected on glyphs in game[/p]
  • [p]Added a new line to every Dr.M hologram[/p]
  • [p]Changes to the new dialogue indicator for better visibility[/p]
  • [p]Added a radar to hologram device.[/p]
  • [p]Added circle particles to new radars whenever a hologram is talked to[/p]
  • [p]Edited ML6 glass and PodGlass so it doesn't distort new dialogue indicator text and background[/p]
  • [p]Fixed Watcher can be shot when shooting Dr M in 1st chapter[/p]
[p][/p][p]-wolderado[/p]

0.9.176 Patch Notes

[p]Hi everyone![/p][p]First patch of Early Access is finally here! The most annoying bugged achievements are fixed along with a bunch of fixes:[/p][p][/p]
  • [p]Fixed 6th chapter achievement not triggering bug[/p]
  • [p]Fixed Upgrade achievements not triggering bug[/p]
  • [p]Related to the above two bugs, chapter and upgrade achievements will be checked when player enters the hub so affected players can still get the achievement[/p]
  • [p]Removed the space in sable cheat code[/p]
  • [p]Increased watcher interact distance so players won’t miss it[/p]
  • [p]Now player spawns inside the mirror room in chapter 2 (instead of outside the chapter doors area)[/p]
  • [p]Potential fix for NoMirror mutator bug[/p]
  • [p]Fixed a spot where player can get stuck in the hub[/p]
  • [p]Added an easter egg influencer[/p]
[p][/p][p][/p][p]-wolderado[/p]

Like a creepy version of hide and seek, It Has My Face is out in Early Access

Creepy stuff. It Has My Face makes you seek out your clone amongst the crowd, like some sort of hide and seek but with a real sinister vibe.

Read the full article here: https://www.gamingonlinux.com/2025/09/like-a-creepy-version-of-hide-and-seek-it-has-my-face-is-out-in-early-access/

EARLY ACCESS VERSION OUT NOW

[p]The Early Access version of IT HAS MY FACE is officially out.[/p][p][/p][p]When compared to the demo, this Early Access version of IT HAS MY FACE contains a megaton worth of new content. Highlights include:[/p]
  • [p]A bunch of new story chapters[/p]
  • [p]The endless, face-meltingly difficult “Invasion” mode[/p]
  • [p] 1v1 MULTIPLAYER, a glimpse of the friend-slaughtering possibilities to come[/p]
[p]All the foundations of our full game are here. However, we have much more planned, and we’d like your help in building it. We don’t just want your faces, we also want your feedback. We would particularly love your thoughts on balancing, multiplayer features, and any additional content you think would help make IT HAS MY FACE the best game it can be.[/p][p][/p][p]Please do not hesitate to give us your opinions on Steam, as well as through Discord and Reddit. We’ll be communicating with you often as we proceed through Early Access.[/p][p][/p][p]For any Dead by Daylight players who are curious about the IT HAS MY FACE cross-promotion rewards, previewed below, please note that:[/p]
  • [p]You must create a BHVR Account to claim the rewards[/p]
  • [p]The rewards won’t be available in Dead by Daylight until after players have completed the 9.2.0 update, which will be available at approximately 12:00PM Eastern time on September 23[/p]
[p]We can’t wait to stab our clones with you. Thank you for your support on this journey.[/p][p][/p][p][/p]

IT HAS MY FACE launches on September 23

[p][/p][p]It’s coming.[/p][p]IT HAS MY FACE will enter Early Access on September 23.[/p][p]The Early Access version of IT HAS MY FACE adds:[/p]
  • [p]Several new story chapters[/p]
  • [p]The face-meltingly difficult Endless mode[/p]
  • [p]1v1 MULTIPLAYER, a glimpse of the friend-slaughtering possibilities to come[/p]
[p]Over the course of our Early Access period, our hope is engage with players and have their feedback help guide our path towards full launch. That means your feedback will be invaluable. Nothing would make us happier than to see your faces here on Steam, as well as on our Discord and Reddit. You can also keep up with our latest news on our socials (X, Bluesky, and TikTok) where our CLONE CLOCK is sharing daily previews in the countdown to launch.[/p][p][/p][p]Take one last look in the mirror, because it may be the last look you take.[/p]