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None Shall Intrude News

Hotfix

[h2]Hotfixes[/h2]

  • Card Reward save files are changed. You can no longer load back to change your claim reward outcomes
  • Fixed bugs that causes game to freeze if theres still incoming units while enemy hero is slain
  • Dragon Lance damage in card description now shows correct numbers
  • Fixed an issue to prevent clicking on things below "Claim" button in fountain by accident
  • Fixed an issue where if you had 0 cards in draw pile and discard pile but tried to draw a card, you would get infinite of that card.
  • Fixed Oldoron's Soul relic so that it no longer breaks if it overlaps with other ap reduction mechanics
  • Fixed Quick Temper Card
  • Knocking enemies into goldmine now damages the enemies properly

Patch/Hotfixes

Hello everyone, our second hotfix/patch is out. Here are the changes:

[h3]Bugs[/h3]
  • Fixed an issue when game froze if enemy Hero was defeated during their own turn.
  • Fixed issues that caused "reward screen" freezes.
  • If an enemy unit steped on 2 firebombs in one turn, this would cause freezes -fixed.
  • Clicking end turn twice would cause game to freeze, fixed.
  • Curse cards were not saved, and they caused save files to be corrupted, it's now fixed.
  • Fixed issues that caused enemy Heroes to go invisible or enlarge after their attack animations.


[h3]UI[/h3]
  • HP bar is split into 3 bars to show Phase changes clearly.
  • HP bar now shows percantage on mouse hover.
  • Dragon Boss Rank has been added. (associated with boss level)

[h3]Language Support[/h3]
We fixed alphabets of languages that had issues.

Balance and Language Patch

Hello everyone, our first patch is out. Here are the changes:

[h3]Balance[/h3]
  • Turn Timer has been removed from the default game.
    Turn Timer will be added later in the full version of the game as one of the options you can choose from when increasing difficulty.

    We decided to keep the option to enable Turn Timer and added it as a toggle in the options menu for now. It will be removed from the options menu once we add difficulty settings in the full game.
  • Wave 2 enemies have been changed to have easier heroes.
  • Starting MaxHP increased to 150.
  • Phase2 now starts at 65% HP (was 50%) and Phase3 now starts at 30% HP (was 25%)
  • Heroism no longer activates if the enemy hero is already beaten.
  • Cabal Reliquary: Now grants +1/2/3 fireball damage in Phase 1,2 and 3, respectively. ( was +2 dmg Phase1 only)
  • Otan Canon: Now grants 1/2/4 firebombs in Phase 1,2 and 3 respectively (was 2 firebomb every Phase)

[h3]Music[/h3]

    6 new pieces of music have been added.

[h3]Animation[/h3]
  • Whelps buff animation has been added.
  • Whelps merge animation has been added.

[h3]Language Support[/h3]
We added the following languages:
  • Chinese
  • Czech
  • French
  • German
  • Italian
  • Japanese
  • Polish
  • Portuguese
  • Russian
  • Spanish
  • Thai
  • Turkish
  • Ukranian
  • Vietnamese
  • Romanian