[h3]Hi everyone,
We're excited to share our newest update with you the
Helipad and Overlay Update (v0.3) now you can fly over your buildings while getting detailed insights across your island.[/h3]
[h2]Added Overlay and Resources Dashboard System[/h2]
Get detailed insights across your island, from population satisfaction to production efficiency, and pinpoint traffic issues affecting resources. New features include:
- Resources Dashboard: View total demand, production, and current production of any selected resource, along with overlays for input, output, and storage locations.
- Population Satisfaction Overlay: Monitor the population satisfaction levels in cities and houses.
- Production Efficiency Overlay: Check how efficiently production buildings are performing.
- Road Traffic Overlay: Identify high-traffic roads that may be slowing down your island.
- Station Efficiency Overlay: Monitor the capacity of individual stations.
- Warehouse Capacity Overlay: Track storage levels across warehouses.

[h2]Helipad Stations[/h2]
Build Helipad Stations to move a lot of resources in bulk between them above everything in a straight line.

[h2]Train Tunnels[/h2]
Rails can now pass through mountains with newly added tunnel capabilities.

[h2]3 New Sandbox Levels[/h2]
Explore three unique levels designed to showcase the new helipad stations and tunnel-enabled trains, including a special level set entirely in caves!

V0.3 ChangeLog:
[h3]
[Added][/h3]
- Helipad Stations to move a lot of resources in bulk between them above everything in a straight line.
- Overlay and Resources Dashboard System
- "Back to Campaign" button in the Game Over Screen after completing a level.
- Train Rails can now tunnel under the mountains.
- Photo Mode to hide the UI for screenshots (use Steam F12) or recording.
- UI Tooltips for all in-game buttons and icons.
- Option to delete station roads directly from the station post.
- Incoming Resources will get highlighted when selecting a building.

[h3]
[Updated][/h3]
- Improved Game Over screen messaging for clarity on level completion.
- Reduced population requirements for tutorial completion.
- Game Over screen will now reappear upon completing all level quests.
- Adjusted road speeds and building production rates for better balance.
[h3]
[Fixed][/h3]
- Roads not highlighted correctly when a road post is held during construction.
- Dividing roads occasionally forming loops, causing gameplay issues.
- Resource ordering system bug where items wouldn't reorder as expected.
- Road “ghosting” issue after destruction.
- Achievement system bug preventing the tutorial achievement from unlocking (this will now unlock if you've completed the tutorial).
- Occasional resource delivery bug affecting homes.
https://store.steampowered.com/app/2521630/Mini_Settlers/
Also Check out our newest bundle:https://store.steampowered.com/bundle/47085/Thriving_City_Song__Mini_Settlers/
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Thanks for playing and have a nice day,
-Knight Owl Games & Goblinz Publishing