1. Rust
  2. News

Rust News

Rust is turning fan designs into official merch

Everyone loves a bit of videogame merch, but imagine how much more if fans were able to have a hand in designing some. Well, you may not have to imagine - Rust developer Facepunch Studios has teamed up with merchandise site For Fans By Fans to launch a competition giving the survival game's players a chance to get their Rust-inspired ideas turned into real-world goodies - but the submission date's just around the corner.


As posted on the FFBF site, the merchandise design contest gives the multiplayer game's fans the opportunity to submit designs based on Rust through the site's Fan Forge area. The designs will then be judged by the Facepunch team, and selected designs will be turned into official merch, such as t-shirts, pillow cases, art prints, and more. Plus, the announcement says, "all selected designs will receive commission on all sales". Sweet.


For the three best designs submitted, the companies are also giving away some nifty prizes. The grand prize winner will get a framed print from Facepunch, a copy of the dev's 'Complete Bundle' on Steam, a copy of their winning merch, plus $50 (approximately £38) to spend on FFBF merch.


Read the rest of the story...


RELATED LINKS:

Rust players find ways to break everything, and now they have cars

If you don't know about Rust's trap bases you're probably in one

After six years, Rust gives players the horn with its first paid DLC expansion


Mixing Table Update

We've added a mixing table to create teas which provide time limited boosts as well as other items to craft, conditional roof tiles, a wooden barricade and an armoured passenger module for the vehicles along with various other fixes and improvements.

  • Added triangular roof pieces
  • Added conditional roof corners
  • Added armoured passenger module
  • Added MidiConvar system
  • Wooden Barricade Cover
  • Added Mixing Table
  • Added Boosts system
  • Added berry plants
  • Added Tea items and recipes
  • Fixed several server DOS attack vulnerabilities
  • Fixed several hack / exploit vulnerabilities
  • Fixed server browser copy / pasting the query port instead of the connection port
  • Fixed roof weak side detection (now receive increased damage when hitting them from the inside)
  • Fixed inside/outside checks sometimes returning outside when a vehicle was actually inside (fixes indoor decay rate)
  • Attempted fix for cars getting stuck in thin colliders (may still happen, let us know)
  • Fixed cars and minicopters being unusable on load if the game was saved while they were starting their engines
  • Fixed car collisions with horses not always registering if hit at high speed
  • Fixed explosion forces not always knocking cars around if the car was empty and stationary
  • Fixed cars sliding sideways in a weird way when stopped on slopes
  • Fixed server-side projectiles (autoturrets, NPCs) sometimes being able to shoot into armoured modules
  • Fixed hot air balloon collider being present even when the balloon is not inflated
  • Fixed "SwitchedParent Missed horse.corpse" server error spam
  • Fixed skins not showing on third person models for bone club and bone knife
  • Fixed hostile UI marker appearing in demos
  • Fixed skins not appearing on thrown satchel charges
  • Fixed crafting menu appearing when moving camera down in demo mode
  • Fixed incorrect body shadows when wearing the bunny onesie
  • Fixed players standing up briefly when getting shot while seated
  • Fixed being able to set the fov to 0 while on a boogie board or inner tube
  • Boogie Board and Inner Tube will now take damage from thrown weapons
  • Improved server performance for large farms
  • Fixed getting dismounted while flying low over AirWolf on HapisIsland
  • Fixed supply drop flying away after getting hit by projectiles
  • Fixed spiral stairs not adding to upkeep and decay costs
  • Fixed tesla coil receiving damage through walls
  • Better audio bundle layout (build time optimization)
  • Vehicle lift bounds updated so it can now fit in a smaller T-shaped area
  • Engine internal items no longer decay along with the car, and take 50% less damage when the engine module is damaged
  • Reduced car collision damage by 50%
  • Cars on a powered vehicle lift no longer decay
  • Collisions with humans or animals now apply a force and damage back to the car itself
  • Individual panels on car modules now have their own gibs
  • Increased ability to drive vehicles up steep slopes
  • New carstats console command gives admins detailed info about all the cars in the world
  • Running forwards while deploying a Boogie Board will now apply some forward movement to the board
  • Hostile UI marker will only show when within 200m of a safe zone
  • Doors will now check for vehicle blockages while opening
  • Sunburn DLC Pools can now accept salt water
  • Reduced bone arrow thickness
  • Vehicle parts crate now spawns with two vehicle components
  • Removed middle building pocket from horseshoe cave (Balance)
  • Water pumps are now faster and each pump yield more water
  • Above ground swimming pool HP increase
  • Multiple sell order balance cost changes
  • Removed animation from water/fluid pump


More details can be found on the link

Rust Merchandise Design Contest

How would you like to see your Rust themed design sold as official merchandise.

Facepunch Studios and For Fans By Fans are giving you the chance to see your design on T-shirts, Messenger bags, mouse mats or even pillow cases.

There will also be prizes for the winning entries chosen by the Facepunch team. More info can be found on the link below.



Sunburn DLC

[h2]Surfs Up[/h2]

The Sunburn DLC is our second premium DLC for Rust, including 15 new summer themed items for you to enjoy with your team. Gear up in some swimwear, take to the seas, relax by the pool, get into a water fight and take some photos to remember the summer!

[previewyoutube][/previewyoutube]

Just like the Instruments DLC everything included in this pack (except for the custom underwear) can be used by anyone, even if they haven't purchased the DLC. Make sure to craft some tubes for your friends!


[h2]Custom Underwear[/h2]



We've added the ability for you to change your underwear as part of this update so you can swap out those grungy undies with some bright summer styles. You'll notice a new icon next to your player avatar in the Inventory where you can select from the available options. This works a little differently from normal items as it's not something you have to equip or craft, and your choice of underwear will be remembered when you die.

There are 4 different styles to choose from with Male and Female versions of each.


[h2]Boogie Board and Inner Tube[/h2]



The Boogie Board and Inner Tube are two new deployable vehicles that let you take to the ocean in style. Pop one down in any body of water and you can paddle around to your heart's content.

The Inner Tube is a bit slower but can turn easily, while the Boogie Board is built for speed but can't turn as well. You can also equip items while on an Inner Tube, so feel free to shoot your team mates with a water gun while catching some waves. The Boogie Board has 7 visual styles while the Inner Tube has 8 styles.


[h2]Paddling Pool[/h2]



Once filled up, the Paddling Pool acts as a water source for your Boogie Board and Inner Tubes. Includes 5 different styles.


[h2]Above Ground Pool[/h2]



The Above Ground Pool is a massive pool with plenty of space for aquatic activities. As well as including a large pool, it also includes a deck area where you can deploy other props like chairs, instruments and turrets.



[h2]Beach Towel[/h2]



The Beach Towel is a new item that acts as a respawn point. While it works really well on the beach and by the pool, it will work anywhere you can use a Sleeping Bag. Comes in 8 styles so you can stand out on the beach.


[h2]Beach Recliner, Parasol and Table[/h2]



This furniture set includes three separate props to style your above ground pool. The Recliner is a large chair where you can kick back and relax, the Parasol is a large umbrella that reduces the temperature for any players underneath it, and the Table is a small surface that goes well with the rest of the furniture. The Parasol and Recliner have 8 different colour schemes to pick from.


[h2]Sunglasses[/h2]



Shield your eyes from the hot sun with the new equippable Sunglasses. Provides no protection, but they look really cool. Includes 9 different styles so you can really express yourself.


[h2]Instant Camera[/h2]



Snap photos of your summer fun with the Ontara Pro instant camera. You can write messages onto the photos and share them with others like notes. Each camera can take up to 30 photos.

The camera has a zoom feature which can be adjusted by dragging with the right mouse button pressed. It can also switch between infinite, auto, or manual focus using the reload button. Manual focus can be adjusted with shift+right mouse drag.


[h2]Photo Frames[/h2]



You can place your photos into these new deployable photo frames to show them off to the world. Hold E on them to access its inventory and swap the photos out. You can also paint over the frame like signs!


[h2]Water Guns[/h2]



Water fights - to the death!

Grab a water gun, fill it up from a water source and go on a splashing spree!

Soak your mates or enemies (as long as they have a water gun equipped, too) enough and they'll start to take water damage.

The water pistol has a low output and range, but doesn't require pumping. The larger water gun has increased range and output but will need pumping to maintain its extended range. The large gun comes in 5 colours for easy friend and foe identification.

Modular Vehicles Update

Back in May we introduced a special Beta branch which included the new work-in-progress modular cars. This later made it into Staging, and now modular cars have reached the main game.

  • Added Modular Cars
  • Added Airwolf
  • Fixed custom skins not appearing on third person models for most tools and melee weapons
  • Fixed some weapons not centering properly when aiming down sights on ultrawide resolutions (compound bow particularly)
  • Fixed tool cupboard getting destroyed if triangle spiral stairs were destroyed at other side of wall
  • Fixed world reflection quality 2 being too bright inside player buildings
  • Fixed roadside decor sometimes spawning on road at intersections
  • Fixed unable to mount sofas at bandit camp
  • Fixed allowing players to place items into minecart container
  • Fixed Jerry can clipping on rowboat
  • Fixed triangle grill and ladder hatch bounds
  • Fixed cave_updown_a inside terrain antihack false positive
  • Fixed HBHF sensor not receiving damage
  • Fixed small wooden box being deployed inside trees
  • Fixed NPCAutoTurrets shooting shopkeepers or conversation providers
  • Can now push minicopters
  • Vehicle textures now visibly degrade as a vehicle takes damage
  • Doors/gates can no longer close while blocked by a vehicle
  • EAC SDK update
  • All vehicles send out network ticks immediately after they have a new position on the server to reduce input lag
  • Default world size is now 4500
  • Side roads are slightly wider
  • Smoother road layout (both vertically and horizontally)
  • Smoother road joining (at intersections)
  • Moved roadside decor slightly further away from the road
  • Slight road terrain offset tweak to prevent ground peaking through around intersections
  • Fully encapsulated bandit town in a safe zone
  • Animals no longer attack players in safe zones
  • You can no longer draw a weapon in a safe zone
  • Players who are not considered hostile take no damage in safe zones (anti roof camper) and sleepers are automatically killed after 20 minutes inside a safe zone instead of needing an NPC to find them
  • Many more recyclers were added to the compound.
  • Slightly increased blocker, combiner, branch, memorycell and rand switch culling distance
  • Large banners now decay when placed outside of building privilege
  • Increased minicopter decay time outdoors to 8 hours, inside to 36 hours


More details can be found in the blog