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[/p][p]Thank you for your support, feedback, and comments! We are very excited and dedicated to making the game better with each update.
[/p][h3]Research Institute and Stories:[/h3][p]- In the Rocky Permafrost biome, an entrance to the Research Institute can now be found; this is the second-to-last level of the game.[/p][p]- 9 new storyline notes have been added in the Swamp and Permafrost biomes.
[/p][h3]New Powerups and Equipment:[/h3][p]- 8 new powerups have been added, 3 of which are related to energy weapons.[/p][p]- 2 new pieces of equipment have been added.[/p][p][/p][h3]Energy Weapons:[/h3][p]- Active time duration has been increased by 36%. Reload time has been increased fourfold.[/p][p]- The BFG charge now accumulates faster, but damage has been slightly reduced.[/p][p]- Explosions from the plasma gun now deal 25% damage to players, while damage to monsters remains unchanged. The fire rate has been slightly decreased.[/p][p]- Damage from the energy machine gun has been reduced by 10%.[/p][p]- Fixed a bug that caused the aberration effect to remain on the camera after the energy weapon's effects ended.
[/p][h3]Other Changes and Improvements:[/h3][p]- More visual effects have been added to the station levels.[/p][p]- Small physics objects can now be pushed more easily and obstruct movement less.[/p][p]- Fixed a bug that caused explosive barrels to often explode on their own.[/p][p]- Destructible objects now properly receive damage from different types of projectiles (grenades, projectiles flying through walls, etc.).[/p][p]- Added sound effects for starting generators to obtain power.[/p][p]- Fixed a bug in the Reactor Complex that could cause boxes to overlap in corridors, hindering movement.[/p][p]- Fixed a bug where damage increase bonuses might not work on all weapons.[/p][p]- Fixed issues with the localization of collectible items in the tutorial level.[/p][p]- Fixed a bug that caused the entrance to the Bunker to appear in an inaccessible location in the swamp, and its icon on the mini-map was displayed in the wrong color.[/p][p]- Fixed a bug that prevented the fear effect from being applied by the boss-version of the terrifying monster.
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