Updates and Inspiration

Catechesis update đ
Weâre still working super hard on Catechesis. Things are moving forward in areas like combat, where weâve added some cool new enemies. (Did you know weâre aiming for 40+ enemies total?!) Weâre also tweaking the UI, fleshing out the gameâs story, and getting close to finishing some key story illustrations. Plus, weâve started private alpha tests with a few close friendsâtheyâre playing through about 60% of the game right now. This roundâs all about testing combat, systems, and hero leveling, since those are the trickier spots for us.

The feedbackâs been awesome so far, and the gameplayâs already pretty lengthy. Honestly, weâre thinking the final game could hit around 15 hoursâcrazy, right?! Thatâs why itâs taking a while.
Weâre cooking up a detailed devlog for the next few months, so stick around for more updates. Weâve got a ton to show you!

Catechesis Inspiration. HORROR RPGs
On top of this quick update, weâve got something specialâa video about our big inspiration for Catechesis (and our past games): RPG Maker horror games. Check out the creepy world of RPG Maker horrorâlike the viral scarefest Ao Oni or the artsy chills of Ib. Weâll dive into how this simple tool spawned psychological horror gems that still haunt players years later. Youâll hear about the stories behind these indie classics and what makes their fear factor so unique. Whether youâre a diehard fan or just curious about these cult hits, come along as we celebrate their wild creativity and lasting vibes.
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Thatâs all for now. Keep an eye out for the next devlog!
[h2]Amen Tabal[/h2]