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[/p][p]Fixed wall that was blocking path and enemies shooting through walls in ice planet (lvl 3).[/p][p]Decreased roaming penalty from 30% to 25%, so now roaming gets you 75% instead of 70%. This is still base value, so it can be increased in the eShop03.[/p][p]Corrected instance where a different map would be spawned after completing a mission.[/p][p]Fixed button for purple kits buying green kits instead.[/p][p]Fixed a number of enemies not moving/twitching in place.[/p][p]Made it so that if you are roaming in a much lower level you do not find biochips, as they would always be very weak and more of a bother to either skip or discard rather than keep.[/p][p]Added warning when you change mission that the current progress will be reset.[/p][p]Corrected tile instance in ice planet that would let you fall out of the level.[/p][p]Fixed the hoverable explanation of stats in the Character Screen that were broken in the Demo.(Also added an explanation for hp).[/p][p]Fixed enemy shooting through end door in temples.[/p][p]Added bigger secondary flames to the FlameThrower.[/p][p]Added a small "Level up!" text to make it clearer that you have just levelled up, rather than just with the sound.[/p][p]Eliminated exoschemes when roaming and already possessing a higher than or same level armor.[/p][p]Fixed the empty line showing up when choosing biochip if you hadn't picked the biochip in the second generator level.[/p][p]corrected the hornet rifle being the same color and pattern as your last one when picked up after restarting.[/p][p]Slightly improved some of the weapons sounds.[/p][p]Other textures alignment problems and minor fixes.[/p]