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CONVRGENCE News

Major Update Sneak Peek!

Hello hunters!

Update #2 with a lot of new content (new location, new weapon, new enemies, and much more) is scheduled for release in the late September!



Join our Discord to stay up to date with all the news and be the first to know about updates. I regularly share more detailed insights on what I'm working on there: https://discord.gg/convrgence .


And until August 12th, you can get the game at a 20% discount. Enjoy!

https://store.steampowered.com/app/2609610/CONVRGENCE/

0.3.2.1 Hotfix

Changes:

The requirement to be in the top 15 positions on the leaderboard to earn new cosmetic rewards has been removed. Instead, you simply need to complete the following challenges:

  • Score 20 points in the shooting range to earn the engraved revolver.
  • Score 12,000 points in a raid to earn the NKVD Finka knife.

Fixes:

  • Fixed a bug where the highlighting of supporters' names in the leaderboards was not displayed for some players.
  • Fixed a bug where the offline mode message could appear over the leaderboard.
  • Fixed a bug with the phantom PSO-1 scope on the SVD.

Patch 0.3.2

[h3]What's New:[/h3]

- The first competitive season has begun in CONVRGENCE with unique cosmetic rewards. To earn the reward you need to complete the following challenges:
  • Score 20 points in the shooting range to earn the engraved revolver.
  • Score 12,000 points in a raid to earn the NKVD Finka knife.

Additionally, all leaderboard results from the past two months have been reset. Test your luck and secure a spot in the top rankings.

- The leaderboard functionality has been expanded.
  • You can now switch pages to see the results of the top 100 players, not just the top 15.
  • You can now filter leaderboard results to show only friends.
  • Supporters names are now highlighted among all players on the leaderboards.

- Two new upgrades for the wristwatch are now available in the trader's shop:
  • Improved Detector (detection range of artifacts doubled) - 2 reputation, 8500 rubles.
  • Compass (indicates direction towards the extraction point) - 4 reputation, 17500 rubles.

- A return mechanic for items has been added to the shop. You can return an item just purchased from the trader for the same price.

- The Insurance status is now also displayed on the Statistics tab in the PDA.

- A new third tab has been added to the PDA, allowing you to get information about items. Currently, the functionality is limited to displaying the name and price. However, the price is displayed only as a category (low, medium, and high) and only after the item is first sold to the trader.



[h3]Changes:[/h3]

  • The tutorial now starts automatically at the beginning of the game.
  • The tutorial has been supplemented with new stages involving healing and extraction.
  • The tutorial now explains the purpose of the flashlight's UV flash.
  • The lamp above the map with the location selection on the base now blinks until the player approaches it for the first time.
  • Location cards now indicate whether it is day or night.
  • The shooting range leaderboard has been moved to a new place for easier access.




[h3]Fixes:[/h3]

  • Fixed a bug where the light bulb unscrewed from the lamp was not thrown into the backpack over the shoulder.
  • Fixed a bug with the possibility of selling AKM and Saiga drum magazines while they inserted into the weapon.
  • Fixed a generation bug where the exit through a breach in the wall could be blocked by a car.
  • Fixed a bug where the insurance price tag was displayed on the stand even when it was already bought.
  • Some other minor changes and fixes.

0.3.1.3 Hotfix

Changes:

- Maximum sprint duration has been doubled. Remember, dehydration reduces this duration, so stay hydrated!
- The eyecup of the PSO-1 scope has been removed for easier aiming.
- Reduced the likelihood of bandits spawning in large groups (more than 3) in the "Underground Facility" location.
- Breaks in garage walls that do not lead to new areas are now covered with fire shields - to prevent them from looking like generation bugs.
- During the stealth mission, patrolling bandits spawn less frequently. After several failed raids, they stop spawning altogether.
- Several music tracks playing on the radio have been replaced.

Fixes:

- Additional location generation bugs in the "Garage Cooperative" from update 0.3.1 have been fixed.
- Corrected the wrong photo on the board in the nighttime version of the "Garage Cooperative".
- Fixed an issue that prevented raid exit (when the timer counted down to zero but the loading screen did not appear).
- Fixed a bug where garages with exploded walls had no interiors.
- Fixed a non-functional extraction point through the vent in the "Underground Facility" location.
- Various other minor changes and fixes.

0.3.1.2 Hotfix

- Fixed a bug where it was impossible to put a pack of crackers in the backpack
- Fixed numerous generation bugs in the "Garage Cooperative" location that appeared in the last update, related to new walls that could block passages. Please report if any such places still remain
- Fixed an issue where the artifact would still deal one tick of damage even when using an antirad or a hazmat suit
- Fixed a bug where enemies would not react to the sound of a tripwire explosion
- Fixed a bug where a second car, which a bandit searches, could spawn inside the garage
- Fixed a bug where biomass could hang in the air if it spawned at the bottom of the stairs in the "Underground Facility" location