Patch v0.500.2 + Roadmap Incoming
[p]Hello everyone![/p][p]The second post-release patch is here. This one focuses on fixing some key issues and adding long-awaited achievements. After this patch, I’ll also be sharing the full Early Access roadmap, so you can see what’s coming next for Pompeii: The Legacy.[/p][h3]📝 Patch Notes (v0.500.2)[/h3]
Here’s a look at the major milestones I’ll be working on during the next months. Each milestone is expected to take about 30 - 40 days, and every update will bring fixes, polish, and new content.[/p][hr][/hr][h3]Milestone 1 (≈ 40 days)[/h3]
- [p]Added 24 achievements (the rest will arrive at full release)[/p]
- [p]Fixed Scroll production (don’t forget to trade Papyrus from Alexandria!)[/p]
- [p]Added Repair Button to the house panel[/p]
- [p]Added Building stability display to the Port panel[/p]
- [p]Fixed Stone Bridge (it now correctly consumes stone resources)[/p]
- [p]Campaign fixes[/p]
- [p]Added new LODs for several buildings (biggest one being the Arena)[/p]
- [p]Minor text fixes across multiple languages[/p]
Here’s a look at the major milestones I’ll be working on during the next months. Each milestone is expected to take about 30 - 40 days, and every update will bring fixes, polish, and new content.[/p][hr][/hr][h3]Milestone 1 (≈ 40 days)[/h3]
- [p]QoL Hints[/p]
- [p]Campaign fixes + completion of Part II[/p]
- [p]Side Quests & new Events[/p]
- [p]Building Relocation[/p]
- [p]Aqueduct polish[/p]
- [p]Trade improvements[/p]
- [p]Show trade ship positions on the Empire map[/p]
- [p]Show trade ships arriving in Trade Port[/p]
- [p]Manual Work Assignment[/p]
- [p]Game loop optimizations (faster performance)[/p]
- [p]Building Preview panel (quick upgrades)[/p]
- [p]Govern bonuses – fixed bonus display[/p]
- [p]New Buildings: Circus, Gold Mine, Jewelry Workshop, Pozzolan Mine[/p]
- [p]Family bonuses & privileges[/p]
- [p]Bigger impact of bonuses on gameplay[/p]
- [p]Additional Research bonuses[/p]
- [p]Visualized Festivals[/p]
- [p]Workers visible in late-game production buildings[/p]
- [p]Ambient polish (more atmosphere)[/p]
- [p]More domestic animals for immersion[/p]
- [p]Improved rivers & sea visuals[/p]
- [p]Ambient sounds for buildings[/p]
- [p]Road & aqueduct optimizations[/p]
- [p]New Buildings: Academy, Jupiter Temple, Mars Temple[/p]
- [p]Campaign completion[/p]
- [p]City Walls construction[/p]
- [p]Army panel[/p]
- [p]Combat mechanics[/p]
- [p]Game balancing pass[/p]
- [p]New Buildings: Walls, Weaponsmith, Armorer, Heavy Weapons Yard[/p]
- [p]Expeditions[/p]
- [p]Steam Workshop (modding support)[/p]
- [p]Controller support[/p]
- [p]Steam Deck optimization[/p]
- [p]New Buildings: Expedition House, Ambassador Mansion[/p]