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Tower of Babel: Survivors of Chaos News

📢 Day-3 Patch 1.1.2 – Speed Boost, Bug Squash, Pad Fix!

[h2]📢 Day-3 Patch Update[/h2]

🔧 QoL Improvements
  • Lobby movement speed: +20 % → +30 %
  • Stronger visual highlight on Blessed skills when you level up
  • Added transparency slider for Blood Whirlwind to improve visibility
  • Lobby ambience tweak – removed brazier & fireplace SFX
🐞 Bug Fixes
  • “Conqueror” boss achievement not unlocking – fixed
    • Already-cleared bosses will auto-grant the achievement
  • Jewels socket effects not applying – fixed
  • Diamonds on pendants and rings not giving extra Armor – fixed
  • Piercing Chance not displaying correctly in the character window – fixed
  • Auto Pickup Radius not displaying correctly – fixed
  • Weapon Power Increase and Armor Increase options from item upgrades at the blacksmith not applying correctly - fixed
  • Character stats now refresh in real time after item upgrades
  • Gamepad
    • Gamepad input system updated
    • 1-2 s input freeze over Bluetooth – fixed
🎮 Gamepad Issues – We Need Your Help
  • We’re still tracking various pad problems.
  • Please post your OS type & version, controller model, wired/wireless status, and symptoms on the Steam Community Hub or Discord.
📌 What’s Next
  • Skill-effect options in the works; schedule drops next week
  • QoL patches will stay fast and frequent
  • Full content roadmap goes live within 24 h

Early-Access feedback keeps us going, thanks for the support!

📢 Day-3 Patch 1.1.2 – Speed Boost, Bug Squash, Pad Fix!

[h2]📢 Day-3 Patch Update[/h2]

🔧 QoL Improvements
  • Lobby movement speed: +20 % → +30 %
  • Stronger visual highlight on Blessed skills when you level up
  • Added transparency slider for Blood Whirlwind to improve visibility
  • Lobby ambience tweak – removed brazier & fireplace SFX
🐞 Bug Fixes
  • “Conqueror” boss achievement not unlocking – fixed
    • Already-cleared bosses will auto-grant the achievement
  • Jewels socket effects not applying – fixed
  • Diamonds on pendants and rings not giving extra Armor – fixed
  • Piercing Chance not displaying correctly in the character window – fixed
  • Auto Pickup Radius not displaying correctly – fixed
  • Weapon Power Increase and Armor Increase options from item upgrades at the blacksmith not applying correctly - fixed
  • Character stats now refresh in real time after item upgrades
  • Gamepad
    • Gamepad input system updated
    • 1-2 s input freeze over Bluetooth – fixed
🎮 Gamepad Issues – We Need Your Help
  • We’re still tracking various pad problems.
  • Please post your OS type & version, controller model, wired/wireless status, and symptoms on the Steam Community Hub or Discord.
📌 What’s Next
  • Skill-effect options in the works; schedule drops next week
  • QoL patches will stay fast and frequent
  • Full content roadmap goes live within 24 h

Early-Access feedback keeps us going, thanks for the support!

Patch 1.1.1

• Improved gamepad drift and connection issues
• Minor bug fixes

If you still experience gamepad connection issues after applying update 1.1.1, please leave feedback on the community hub or our Discord server.

Hotfix Patch 1.1.0 – Shared Gold, Better Drops, Less Pain!

[h3]Patch 1.1.0[/h3]



💰 Gold System Improvements
  • Gold is now shared across all characters
  • Gold is picked up automatically like EXP and is attracted by magnets



💎 Item Drop Rate Boosts
  • Increased magnet drop rate
  • Increased item drop rate by 10%
  • Magic-item find bonus from Elite enemies: 150% → 170%
  • Magic-item find bonus from Boss enemies: 200% → 250%
  • Higher chance for skill-affix Legendary options when Legendary gear drops
  • Mimic rebalance
    • Spawn chance increased by 30%
    • Moves closer to the player and flees more slowly



⚔️ Difficulty Adjustments
  • Floors 1–3 made easier: fewer enemies and fewer projectile attackers
  • Final-phase enemy counts reduced on all floors
    • Floors 1–3: greatly reduced
    • Floors 4–6: moderately reduced
    • Floors 7–12: slightly reduced
  • Removed large spawns of poison/fire exploding bugs upon resurrection in parts of Floors 5, 6 and 9
  • Applied damage nerfs to poison exploding bugs in Floor 8 phases:
    • Phase 1: ×0.5
    • Phase 2: ×0.65
    • Phase 3: ×0.8



🖥️ Visual Effects
  • Reduced hit-flash effect on enemies
  • Reduced flash effect when leveling up mid-run
  • Dark screen edges brightened by 10%
  • Reduced flash effects for the Sanctuary and Purify skills



🛠️ Miscellaneous
  • Fixed gamepad controller issues
  • When opening an item’s detail window, the comparison with equipped gear now shows by default
  • Skill "EXP Pickup Radius” renamed (and re-iconed) to "Auto Pickup Radius”
  • Various bug fixes

Hotfix Patch 1.1.0 – Shared Gold, Better Drops, Less Pain!

[h3]Patch 1.1.0[/h3]



💰 Gold System Improvements
  • Gold is now shared across all characters
  • Gold is picked up automatically like EXP and is attracted by magnets



💎 Item Drop Rate Boosts
  • Increased magnet drop rate
  • Increased item drop rate by 10%
  • Magic-item find bonus from Elite enemies: 150% → 170%
  • Magic-item find bonus from Boss enemies: 200% → 250%
  • Higher chance for skill-affix Legendary options when Legendary gear drops
  • Mimic rebalance
    • Spawn chance increased by 30%
    • Moves closer to the player and flees more slowly



⚔️ Difficulty Adjustments
  • Floors 1–3 made easier: fewer enemies and fewer projectile attackers
  • Final-phase enemy counts reduced on all floors
    • Floors 1–3: greatly reduced
    • Floors 4–6: moderately reduced
    • Floors 7–12: slightly reduced
  • Removed large spawns of poison/fire exploding bugs upon resurrection in parts of Floors 5, 6 and 9
  • Applied damage nerfs to poison exploding bugs in Floor 8 phases:
    • Phase 1: ×0.5
    • Phase 2: ×0.65
    • Phase 3: ×0.8



🖥️ Visual Effects
  • Reduced hit-flash effect on enemies
  • Reduced flash effect when leveling up mid-run
  • Dark screen edges brightened by 10%
  • Reduced flash effects for the Sanctuary and Purify skills



🛠️ Miscellaneous
  • Fixed gamepad controller issues
  • When opening an item’s detail window, the comparison with equipped gear now shows by default
  • Skill "EXP Pickup Radius” renamed (and re-iconed) to "Auto Pickup Radius”
  • Various bug fixes