News! Preparing for update!
[p]Hello everyone.
Let me say this right away for those who doubt — the whole game is ready! But it has a lot of bugs, or at least it had a lot. Right now, I’m actively testing and fixing issues. Every single quest and the entire story are already in the game — coded, voiced, and fully playable, from the very beginning to the end credits.[/p][p]But I’ll be releasing the update in parts — to properly test and polish everything. Please, show a little more patience. I’ll try to release the update before the end of the month, and if that doesn’t happen, don’t think the game’s abandoned or anything like that — it’ll come out during the first week of next month. There’s really not much left now. I’ve got 140 tasks of varying difficulty left — mostly simple ones, but some are tough.[/p][p]After that, I’ll hand the game to a few close people, watch their playthroughs, fix any critical issues they encounter, and then release the update. Don’t forget that the game isn’t small — it’s much, much bigger than what was in Early Access, and testing it is hard and time-consuming, but also rewarding :)[/p][p]I’m working non-stop, cut my sleep to 6 hours, and don’t bother telling me to “take care of my health” or whatever — I don’t care anymore. I’m just done with all the haters, doubters, trolls, and random people who’ve been pestering me for a year and still can’t understand that big open-world RPGs made by one person aren’t built easily or quickly — and that if the foundation changes, you can’t just patch it without breaking everything else.[/p][p]But it’s okay. The time will soon come when they’ll all feel ashamed — if they have at least a drop of conscience left. Everyone who turned away, betrayed, unfollowed, removed the game from their wishlist, doubted, accused me for no reason, or spread hate — I hope you’ll feel really ashamed. And if you don’t — then leave and never come back. We’ll build a community of sane, decent people.[/p][p]Thank you to everyone who still believes and stays with me. If not for you, I honestly don’t know where I’d find the strength to keep going. Steam shows I’ve lost 20,000 wishlists — that’s a lot, and it really hurts. But what can I say — farewell to those who left. I won’t give up. My goal is to finish this game no matter what — even though it’s obvious it probably won’t pay back the time and effort, and if the wishlist keeps falling, it might just fail completely. But even that doesn’t matter anymore. I just want to make the best Slavic open-world RPG ever made.[/p][p]I never stopped, never took a break, and if I rested — it was maybe once a month since the last update. And honestly, I’ve worked like this for years — not only on this game. That’s just how I am.[/p][p]Overall, the game is in great shape. There are minor bugs — sure, but that’s inevitable when you don’t have enough testers or time.[/p][p]By the way — I’ve added full gamepad support, except for building (which isn’t mandatory) and the card game (though if you’re using DualSense or Steam Deck, you can do those too).[/p][p]I don’t even know how I’ll write the next dev update when the release comes — how to describe everything new without people getting tired of reading it. Honestly, it’s like a book’s worth of new stuff — mechanics, quests, everything you could imagine in an RPG.[/p][p]The update’s coming soon — and then you’ll understand why it took so long.[/p][p]That’s it. Peace to everyone.
Wishing you all the best, patience, and understanding.
Now I’m going back to polishing the update :)[/p]
Let me say this right away for those who doubt — the whole game is ready! But it has a lot of bugs, or at least it had a lot. Right now, I’m actively testing and fixing issues. Every single quest and the entire story are already in the game — coded, voiced, and fully playable, from the very beginning to the end credits.[/p][p]But I’ll be releasing the update in parts — to properly test and polish everything. Please, show a little more patience. I’ll try to release the update before the end of the month, and if that doesn’t happen, don’t think the game’s abandoned or anything like that — it’ll come out during the first week of next month. There’s really not much left now. I’ve got 140 tasks of varying difficulty left — mostly simple ones, but some are tough.[/p][p]After that, I’ll hand the game to a few close people, watch their playthroughs, fix any critical issues they encounter, and then release the update. Don’t forget that the game isn’t small — it’s much, much bigger than what was in Early Access, and testing it is hard and time-consuming, but also rewarding :)[/p][p]I’m working non-stop, cut my sleep to 6 hours, and don’t bother telling me to “take care of my health” or whatever — I don’t care anymore. I’m just done with all the haters, doubters, trolls, and random people who’ve been pestering me for a year and still can’t understand that big open-world RPGs made by one person aren’t built easily or quickly — and that if the foundation changes, you can’t just patch it without breaking everything else.[/p][p]But it’s okay. The time will soon come when they’ll all feel ashamed — if they have at least a drop of conscience left. Everyone who turned away, betrayed, unfollowed, removed the game from their wishlist, doubted, accused me for no reason, or spread hate — I hope you’ll feel really ashamed. And if you don’t — then leave and never come back. We’ll build a community of sane, decent people.[/p][p]Thank you to everyone who still believes and stays with me. If not for you, I honestly don’t know where I’d find the strength to keep going. Steam shows I’ve lost 20,000 wishlists — that’s a lot, and it really hurts. But what can I say — farewell to those who left. I won’t give up. My goal is to finish this game no matter what — even though it’s obvious it probably won’t pay back the time and effort, and if the wishlist keeps falling, it might just fail completely. But even that doesn’t matter anymore. I just want to make the best Slavic open-world RPG ever made.[/p][p]I never stopped, never took a break, and if I rested — it was maybe once a month since the last update. And honestly, I’ve worked like this for years — not only on this game. That’s just how I am.[/p][p]Overall, the game is in great shape. There are minor bugs — sure, but that’s inevitable when you don’t have enough testers or time.[/p][p]By the way — I’ve added full gamepad support, except for building (which isn’t mandatory) and the card game (though if you’re using DualSense or Steam Deck, you can do those too).[/p][p]I don’t even know how I’ll write the next dev update when the release comes — how to describe everything new without people getting tired of reading it. Honestly, it’s like a book’s worth of new stuff — mechanics, quests, everything you could imagine in an RPG.[/p][p]The update’s coming soon — and then you’ll understand why it took so long.[/p][p]That’s it. Peace to everyone.
Wishing you all the best, patience, and understanding.
Now I’m going back to polishing the update :)[/p]