1. Commander Quest
  2. News

Commander Quest News

The Steam Next Fest, where we aimed to prove the potential of our project, has c

Hello, Commanders!

The Steam Next Fest, where we aimed to prove the potential of our project, has finally come to an end.





Thanks to the active feedback and bug reports from our users, as well as metrics that exceeded our expectations, we feel grateful but also reflective on our shortcomings.

This has clarified our challenges, and we are setting milestones with the determination to work even harder.

To be more specific, we plan to focus on development until the first half of next year to complete the new race and Chapter 3 that we are currently working on. Therefore, we ask for your understanding that updates may be slower than before.

Of course, we will continue to operate our Discord to keep communicating with our users!

Please continue to take an interest in and support our project! We will strive to create an even better game in return. Thank you!

From the Commander Team

Major Update Notice - October 18th (Fri)

Hello, Commanders!

Are you enjoying the Steam Next Fest? We've been busy fixing bugs and implementing the feedback you've provided, and we are happy to announce another update today.

Additionally, we’ve added a new feature to track the time spent during game play. Share your records in our #speedrunning channel on Discord!



For reference, our best record is 12 minutes and 19 seconds! Feel free to give it a try.

※ If you had any ongoing game before the update, your time might not be recorded properly. We recommend starting a new game.



[h3]New Content[/h3]
  • Added a speedrunning feature.



[h3]Bug Fixes[/h3]
  • Fixed an issue where the enemy unit 'Cavalry Charge' would not perform the 'Charge' correctly.
  • Fixed an issue where the 'Volatile' effect granted by the unit 'Heart of the Red Flame' was not working.
  • Fixed an issue where the card 'Gyro Bomber' was not translated correctly in some languages.
  • Fixed an issue where the 'Bronze Hand' artifact text was not translated in some languages.
  • Fixed an issue where the buff from 'Focused Fire' continued after the effect should have ended.
  • Fixed an issue where 'Scrap Iron Forge' would react to cards used by enemies.
  • Fixed an issue where cards generated while holding 10 cards would go to the discard pile.
  • Fixed an issue where units created by 'Barracks', 'Siege Tower', 'Bone Staff', etc., would not receive artifact or debuff effects.
  • Fixed an issue where the artifact 'Goblin Savings' would show up as inactive in all event choices.
  • Fixed an issue where 'Sadism' could not defeat the 'Varangian Guard'.
  • Fixed an issue where the 'Gyrocopter' would gain steel when holding the 'Incandescent Furnace'.



[h3]User Feedback and Polish[/h3]
  • Improved illustrations for some events.



[h3]Balance Adjustments[/h3]
  • Mana Stone
    • Changed to prevent being enhanced.
  • Insight
    • Before enhancement: Mana 1. Draw 3 cards. Return 1 card to the draw pile. Exile. → Mana 0. Draw 1 card. Return 1 card to the draw pile.
    • After enhancement: Mana 0. Draw 3 cards. Return 1 card to the draw pile. Exile. → Mana 0. Draw 2 cards. Return 2 cards to the draw pile.
  • Regroup
    • Before enhancement: Mana 1. Discard all cards. Draw as many cards as discarded. Exile. → Mana 0. Discard all cards. Draw as many cards as discarded. Exile.
    • After enhancement: Mana 0. Discard all cards. Select the same number of cards to draw. Exile.
  • Sacrifice
    • Before enhancement: Mana 1. Exile 1 card from your hand. Draw 2 cards. Exile. → Mana 1. Exile 1 card from your hand. Draw 1 card.
    • After enhancement: Mana 0. Exile 1 card from your hand. Draw 2 cards. Exile. → Mana 1. Exile 1 card from your hand. Draw 2 cards.
  • A Better Future
    • Before enhancement: Mana 1. Draw 1 additional card and gain 2 mana next turn.
    • After enhancement: Mana 1. Draw 2 additional cards and gain 2 mana next turn.
  • Pull Teeth
    • Before enhancement: Health 10. 'Blood Oath'. Your commander loses 10 attack. Gain 2 mana and draw 3 cards. Exile. → Same.
    • After enhancement: Health 10. 'Blood Oath'. Your commander loses 5 attack. Gain 2 mana and draw 3 cards. Exile. → Health 0. 'Blood Oath'. Your commander loses 5 attack. Gain 2 mana and draw 3 cards. Exile.
  • Reserves
    • Before enhancement: Mana 1. Select 1 summon card from your draw pile. Exile. → Mana 1. Select 1 summon card from your draw pile.
    • After enhancement: Mana 1. Select 1 summon card from your draw pile. → Mana 0. Select 1 summon card from your draw pile.
  • Mr. Smith the Blacksmith
    • Max HP: 30 → 50
  • Gyrocopter & Gyro Bomber
    • Mana cost: 3 → 2
    • Max HP: 50 → 60
  • Scepter
    • Rarity changed from boss to legendary.

Hotfix Notice - Oct 16rd (Wed)

Hello, Commanders!

After applying the Spanish and Portuguese Beta, we are releasing additional hotfixes following the LQA.

We will also check other bugs and apply fixes sequentially, so please bear with us for a little longer.

Thank you.



[h3]Bug Fixes[/h3]
  • We have updated translations following the completion of the LQA.


[h3]Others[/h3]
  • The VSync control option in the graphics settings has been removed.

Hotfix Notice - Oct 15rd (Tue)

Hello, Commanders!

Today we released an urgent hotfix, with the build going out before the official announcement.

We will swiftly address other issues as well. Thank you.



[h3]Bug Fixes[/h3]
  • We have resolved an intermittent issue where the game would get stuck on a black screen during replays. We apologize for any inconvenience this may have caused.
  • Fixed the issue where Dwarf Richard, Saladin, and Zhuge Liang were incorrectly listed as humans on the statistics screen.
  • Fixed the issue where fewer commanders were displayed in the encyclopedia than were present in the actual deck.
  • Fixed an issue where the effect of the relic "Giant Cross" would trigger multiple times when consuming steel to use 'Aggressive Metallurgy' or 'Defensive Metallurgy'.

Commander Quest is participating in STEAM NEXT FEST!

Hello, Commanders!


Our game, Commander Quest, will be participating in the STEAM NEXT FEST from October 14th to 21st!
STEAM NEXT FEST is a valuable opportunity to preview various upcoming games, and our game has joined this lineup.


Commander Quest is being developed with a strong will and goal to release a more polished game. However, for our small development team, this event is an opportunity and challenge that is more important than ever, as the success of our project depends on it.


[h3]We desperately need your help![/h3]

Please play our game extensively and be sure to add it to your wishlist. Your playtime and feedback will greatly aid the development of our game and significantly impact its ranking on Steam. We believe that even small interest and participation will lead to the success of Commander Quest.


Additionally, for users who clear level 12 of asceticism, we will provide a special reward at the early access launch! We encourage you to challenge yourself!





Your support and participation give us great strength.
Thank you!

From the Commander Team