Big Update in November: New Hero!
Hi everyone!
New update ready!
General changes:
Added a new hero: Alyosha
Added a new legendary boss

[h3]Rebalanced bosses[/h3]
Veshtitsa:
Vodyanoy:
Werewolf Chieftain:
Heretnik:
Leshy:
Corrupted Sorcerer:
Triyuda:
Chudo Yudo:
Yaga Defiler:
[h3]Other Changes[/h3]
[h3]Added new VFX for Vasilisa’s cards:[/h3]
[h3]Rebalanced Dobrynya (0.4.0)[/h3]
[h3]Rebalanced relics (0.4.0)[/h3]
[h3]Bug fixes[/h3]
HOTFIX 08.11
Added 1 new achievement
Lexad the Devious: added voice acting when using the Leech life ability
New update ready!
General changes:
Added a new hero: Alyosha
Added a new legendary boss

[h3]Rebalanced bosses[/h3]
- All bosses now boost their attack by 1 when encountered on step 21 or higher
Veshtitsa:
- Base attack increased from 4 to 5
- Decreased the rate at which allies are summoned when the battle lasts longer than expected
Vodyanoy:
- Added a passive ability that grants Vigor when allies take damage
Werewolf Chieftain:
- Base health increased from 20 to 22
Heretnik:
- Base health increased from 22 to 24
- Behavior tweaked to be more aggressive (now performs a regular non-Wounding charging attack instead of gaining Armor)
Leshy:
- Base health increased from 24 to 28
Corrupted Sorcerer:
- Base attack increased from 4 to 5
- Adept of the Gloom is now activated automatically in 4 turns instead of at 50% health
- When Adept of the Gloom is activated, up to 10 Armor is transferred to the next turn
Triyuda:
- Behavior tweaked to be more aggressive (no longer spends a turn adding a Status)
Chudo Yudo:
- Base health increased from 20 to 24
- Base attack increased from 4 to 5
- Passive ability grants Strength after each turn if the hero did not take any health damage (even if they were not attacked)
Yaga Defiler:
- Added a passive ability that grants Strength when the hero plays a Boon
[h3]Other Changes[/h3]
- Added Steam Deck and controller support
- Added bestiary filters
- Tweaked the logic of legendary boss battle selection
- Added 10 new Universal cards
- Tweaked the logic of cards that require X AP to play
- If such a card’s effect is doubled, AP is calculated as spent (X = 0) for the second activation
- Journey map added
[h3]Added new VFX for Vasilisa’s cards:[/h3]
- Cataclysm
- Sweet Revenge
- Downpour
- Clear the Air
- Magic Blast
- Grand Entrance
[h3]Rebalanced Dobrynya (0.4.0)[/h3]
- Forgotten Weapon: cost decreased from 2 to 1 AP (1 to 0 when upgraded); the card now grants 2 Armor (both regular and upgraded)
- Stronghold: base Armor increased from 1 to 2; cost of the upgraded version increased from 1 to 2 AP
- Trophy Armor: cost decreased from 3 to 2 AP (2 to 1 when upgraded); the card is now Epic
- Whirlwind of Steel now deals 4 damage instead of 5 (6 instead of 7 when upgraded)
- Dead Weight: cost decreased from 2 to 1 AP (1 to 0 when upgraded)
- Sick and Tired+ now deducts regular Armor (as intended), not base Armor.
- Warrior of Velikograd+ now increases damage by 2.
- Lightweight’s current cost is now taken into account when deciding whether or not it should be grayed out
- Azure Peak Shield: cost decreased from 2 to 1 AP (1 to 0 when upgraded)
- Screams of the Fallen: cost of the upgraded version increased from 1 to 2 AP
- Drained: Armor requirement decreased from 4 to 3 (6 to 5 when upgraded)
- Bloodletting: damage decreased to X (X+1 when upgraded)
- Calculating Mind now grants Fortitude x2; cost of the upgraded version increased from 1 to 2 AP
- Fortify: added 1 Armor
- Fire Burst: cost decreased from 2 to 1 AP (both regular and upgraded)
- The Basilisk can now be encountered several steps earlier than before
- Scavenge now has its cost increased after a foe is vanquished
- New and updated random events
- Added 6 new events
- Updated 8 existing events
[h3]Rebalanced relics (0.4.0)[/h3]
- The Virovnik’s Necklace can now be dropped by bosses
- The Black Mirror is now Uncommon
- The Tinderbox is now Epic
- The Sorcerer’s Staff is now Rare
- The Fire-Breathing Shield’s effect is now triggered after gaining Armor at the start of the turn
[h3]Bug fixes[/h3]
- Fixed card-sorting issues in the journey deck
- Fixed an issue that caused an inactive unlocked bestiary entry to be displayed as if it was selected
- Fixed button behavior and depiction when viewing bestiary character animations in full-screen mode
- Jingle Bells relic: fixed an issue that prevented damage numbers on the cards in the player’s hand from updating until cards were played for the first time — the numbers are now updated immediately after gaining Vigor
- Fixed an issue that caused lag when viewing the bestiary
- Defeating Gorynich’s multiple heads with a single attack no longer causes the battle to freeze
- Fixed an issue that caused Gorynich’s last remaining head to breathe fire on a Fireproof foe
- Buying Time (Varvara): fixed an issue that caused an incorrect Armor value to be displayed during the battle
- Bestiary: fixed an issue in the Hoarder’s entry
- Iron Claws relic: fixed description
- Golden Charm relic: fixed description
- Lore Corner: fixed an issue that caused the Honey Agate relic to be displayed incorrectly when sorting by category
- Fixed text overlap with a UI image on the journey completion screen
- Witch’s Besom relic: fixed incorrect description that was displayed when removing multiple cards
HOTFIX 08.11
Added 1 new achievement
Lexad the Devious: added voice acting when using the Leech life ability