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Deathless. Tales of Old Rus News

Balance-patch 0.1.3 on Open Beta now!

Introducing many balance changes. Even the Basilisk was not left unattended!

You can now select one of three rewards before a boss fight:
- Recover 50% of max. health
- Remove a card
- Upgrade a card
[h2]Rebalanced boss fights[/h2]
Act 1
  • Heretnik: base Armor decreased from 2 to 1
  • Leshy: health decreased from 20 to 18; base Armor increased from 1 to 2
  • Triyuda: Dark Sorcery grants 2 Armor and Strength x2 instead of 3 Armor and Strength x3
  • Veshtitsa: base damage increased from 3 to 4
  • Vodyanoy: health increased from 22 to 26
Act 2
  • Corrupted Sorcerer: health decreased from 48 to 42
  • Heretnik: health decreased from 44 to 39; base Armor decreased from 4 to 3
  • Replaced the Ukodlak with the Striga in the foe lineup of the Heretnik fight
  • Leshy: health decreased from 40 to 32; base Armor increased from 3 to 4; removed the Oak Bark effect
  • Triyuda: health decreased from 40 to 35; Dark Sorcery now grants 2 Armor and Strength x2 instead of 3 Armor and Strength x3
  • Veshtitsa: health decreased from 40 to 35; base damage increased from 3 to 4; the use of the Summon Revenant ability is now limited
  • Vodyanoy: health increased from 44 to 46
  • Yaga Defiler: health decreased from 44 to 39; Poisonous Thorns replaced with Double Melee Attack
Act 3
  • Heretnik: base Armor decreased from 6 to 5
  • Replaced the first Two-Souled Bosorka with the Ukodlak and the second Ukodlak with the Sorcerer in the foe lineup of the Heretnik fight
  • Leshy: health decreased from 60 to 54; base Armor increased from 5 to 6
  • Triyuda: Dark Sorcery now grants 2 Armor and Strength x2 instead of 3 Armor and Strength x3
  • Veshtitsa: base damage increased from 3 to 4
  • Vodyanoy: health increased from 66 to 78
  • Yaron the Calamitous: base damage decreased from 13 to 9
Rebalanced foes
  • Ukodlak: health decreased from 18 to 16; base damage decreased from 8 to 7; the Slash attack now always inflicts Bleeding; the use of the Deafening Roar ability is now limited.
  • Basilisk: after using the Don’t Blink ability, the Basilisk gains an effect by the same name (which grants the hero Distraction at the start of their turn).
  • Distraction (2 AP): Spectral. Change the Basilisk’s intention to Toxic Breath. Forget this card.
An option to speed up gameplay is now available in the Settings:
  • Regular speed
  • x1.25
  • x1.5
  • Adjusted the VFX of the End Turn button

[h2]Rebalanced relics[/h2]
Relics obtained from bosses
  • Rowan Necklace now grants Fortitude x2 instead of 1
  • Witch’s Besom now removes 3 cards instead of 2
  • Ornate Jewelry Box now restores 15 Health instead of 20
  • Golden Ring now restores 9 Health instead of 15
Relics obtained from regular foes
  • Seven-League Boots are now Rare instead of Epic
  • Yaga’s Dagger now grants Vigor x2 instead of 3
  • Tattered Pouch is now Uncommon instead of Rare
  • Ornate Mirror is now Uncommon instead of Rare
  • Enchanted Quill is now Uncommon instead of Rare
  • Juicy Apple now grants Vigor x2 instead of 3
  • Aventurine Charm is now Rare instead of Uncommon
  • Self-Cooking Cauldron is now Epic instead of Uncommon
  • Spiked Pauldrons now grant Thorns x3 instead of 4
  • Snakeskin Cloak is now Rare instead of Epic
  • Pearl Charm is now Epic instead of Rare and restores 3 Health instead of 2
  • Iron Horseshoe can now be bought at the merchant’s; it is now Rare instead of Epic and grants Vigor x3 instead of 2
  • Cloth Doll now grants 1 AP instead of 2
  • Carnelian Charm is now Rare instead of Uncommon
  • Runic Ward is now Epic instead of Rare
  • Guiding Ball of Yarn is now Rare instead of Epic
  • Many-Armed Doll is now Epic instead of Rare
  • Healer’s Belt is now Rare instead of Uncommon
  • Cursed Pendant is now Rare instead of Uncommon
  • Magic Tablecloth now restores 15 Health instead of 20
  • Bogatyr’s Shirt is now Uncommon instead of Rare and grants 2 Armor instead of 3
Relics bought at the merchant’s
  • Raven Claw is now Rare instead of Uncommon
  • Wooden Jewelry Box is now Rare instead of Uncommon
  • Malachite Cup is now Rare instead of Uncommon
  • Life Orb is now Rare instead of Uncommon
  • Bottomless Pot is now Rare instead of Uncommon
  • Pan Flute now grants Vigor x2 instead of 3

[h2]Fixes: [/h2]
  • Double Down! now enables you to play an Attack card even if the hero has the Disarmed debuff
  • Playing Tactical Strike via Double Down! no longer causes the battle to freeze
  • Delicate Balance no longer remains on screen when it is dragged onto the battlefield immediately after drawing a card and before selecting a card to discard
  • Fixed the description of Torment
  • Shortened the description of Shelter
  • The Red Handkerchief relic now works properly in the fight with Yaron
  • The Golden Charm relic now triggers when buying relics at the merchant’s
  • The description of the effect gained from the Wild Flax consumable now mentions that the effect is active until the end of the turn
  • The description of the Fatigue debuff now mentions that its stacks are consumed when attacking
  • Adjusted the description of the Disarmed debuff inflicted by the Rusalka to indicate that it disables the ability to play Attack cards from your hand only
  • A pop-up containing the description of the Strength buff now appears when hovering over the Bebok’s Shoulder to Shoulder effect
  • The battle modifier In Yaron’s Footsteps can no longer apply to a boss fight
  • Fixed the issue where the battle modifier “Wandering Merchant” enabled the player to buy an item they couldn’t afford as their first purchase
  • Fixed the issue that required the player to kill one extra foe in order to complete the Hero’s Path quests
  • Previewing card upgrades on the 3-card selection screen during the battle no longer causes issues with game logic
  • Fixed the issue that sometimes prevented buttons from displaying after returning to the main menu from a submenu
  • Menu options are no longer highlighted when the cursor is moved to another option while LMB is pressed
  • The numbers indicating damage taken by foes should now update properly at the end of the battle
  • The current journey step indicator is now updated when moving onto the next page of the selection screen, not on the reward screen
  • The End Turn button can no longer be pressed after the battle has ended
  • Fixed the issues that caused the health bar to display the wrong numbers
  • Fixed the issues that caused the camera to zoom out permanently when playing several attacks in a row



Patch 0.1.2 is ready!

The first week after the early access release was busy. Thank you for finding bugs, giving feedback on gameplay, and all the comments!
Introducing update 0.1.2 with many small but important changes.

[h3]New additions:[/h3]
● Hero’s reaction when attempting to carry out certain actions
● - Not enough AP to play a card
● - Unable to play a card because of a status effect
● - Hand size has reached its limit
● Buka: Added a new animation and VFX when shifting into the Wraith form.
● Buka: Fixed sound issues when taking damage.
● Added a new animation when a foe steals a card from the player’s Draw Deck.
● Revamped the icons of the current quest and the “In Yaron’s Footsteps” modifier
● Added an additional background for the Lake
● The Artbook is now displayed in the main menu if the Artbook DLC is installed
● Fixed the thickness of the card cost digit
● Changed the color of boosted numbers in card descriptions during battle
● Fixed the shadows issue that occurred when turning a page in the book
● Updated the credits
[h3]Bug fixes and improvements:[/h3]
● Playing cards that cost X now triggers the Withered battle modifier
● The prompt that appears when claiming a consumable with a full belt no longer
prevents you from claiming other rewards
● Playing Tactical Strike through Double Down! no longer causes the battle to freeze
● You are no longer granted base cards via relics, consumables, and Boons during
battle
● Replaced the card images in the tutorial (English version only)
● The Whetstone relic no longer boosts damage dealt by the Self-Snapping Whip
relic
● Fixed the issue that caused Yaron the Calamitous’s and the Vodyanoy’s animation to
play twice when activating an ability
● The Spindle relic’s effect no longer stacks whenever you receive healing and no
longer triggers in subsequent runs
● The Silver Spoon relic now grants cards on the player’s turn, even if damage was
taken on the foe’s turn
● Fixed the tooltip of the Confused effect granted by the Cateye Stone relic: It now
changes the cost of all cards that appear in your hand rather than drawn cards only
● Fixed the issues that caused the health bar to display the wrong numbers
● Updated the Agility effect description: The Agility stacks are not consumed if the foe
has no Armor or their Armor is disregarded for a different reason
● The End Turn button text now changes during the foe’s turn
● Fixed the Evasion effect description: The effect is active until the start of the next
turn
● The discount from the Birchbark Scroll relic is now applied immediately after
purchasing the relic
● The Wooden Jewelry Box relic no longer prevents AP gains from relics that are
received after it
● The amount of Gold earned is now calculated correctly after a run is completed
● Zooming in should now work properly when playing Attack cards with a slight delay
● The capture animation no longer plays ahead of time when destroying a Dying foe
and capturing another during the same series of actions
● The Bottomless Pot relic no longer prevents you from visiting a merchant after
replaying a battle if you buy the relic and then return to the main menu
● Updated the warning displayed when the current game version does not match the
version of the active run: The active run will be reset
● The Skip button is now highlighted when the cursor hovers over it during story
dialogues
● The Magic Crystal relic no longer allows you to cancel the transformation with the
Esc button
● Goose-Swan. Fixed game crash when the "Flight" effect expired if the player had the "Torment" gift played.
● Fixed a bug that allowed a forgotten card to be played again.
● When receiving two consecutive cards to choose from in hand not from the deck, the first received card no longer disappears.
● Fixed the inability to exit the journey deck view if it was opened before visiting any page since the game launch.
● Battle condition "Chaos": functionality restored.
● Curio "Snake Cloak", potion "Willow Rod": Fixed bugs that prevented new cards from being drawn after discarding cards.

Game Development Roadmap 2024

Our 2024 Game Development Roadmap below.
Several heroes and major content updates are coming.

Additionally, we have several balance patches planned, which we will release as they are ready.

We remind you that by enabling analytics submission in the game, you greatly help us improve the game's balance!

Open Beta Test Begins with Patch 0.1.2

Over the past week, we have prepared new content and fixed many bugs. As we mentioned earlier, it is very important for us to involve the community during early access to understand your impressions, listen to feedback, and make important game improvements.

Patch 0.1.2 is already waiting for the most curious players. After testing (both internal and external), it will be released to production.

[h2]Recommendations before switching to the beta version:[/h2]
  • Make a backup of your saves. Here’s how:
  • Press the Win + R keys, paste C:\Users\%Username%\AppData\LocalLow\1CGS\Deathless in the window that appears, and press Enter.
  • Copy the contents of the folder to another location.
  • When returning to the standard version of the game, replace the files with the saved ones.
  • Please disable cloud saves for the game (Steam Cloud). This can be done in the game properties, under the "General" tab.

[h2]How to join the open beta test:[/h2]
  • Open Steam and right-click on "Deathless".
  • Select "Properties..." and go to the "Betas" tab.
  • Select the branch named public_beta from the dropdown menu.
  • Now you can choose this branch as the main one on your computer. You can play after updating the client.

If you find a bug, please send it along with the log to this thread (or via email).
How to get game logs:
  • Press the Win + R keys, paste C:\Users\%Username%\AppData\LocalLow\1CGS\Deathless in the window that appears, and press Enter.
  • In the opened folder, select all files and add them to a single archive. You can use the free program 7-Zip for this.
  • Upload the archive to any file-sharing service and send the link.
  • Or send it to [email protected] with a brief description of the issue.

[h2]New additions: [/h2]
  • Hero’s reaction when attempting to carry out certain actions
  • - Not enough AP to play a card
  • - Unable to play a card because of a status effect
  • - Hand size has reached its limit
  • Buka: Added a new animation and VFX when shifting into the Wraith form.
  • Buka: Fixed sound issues when taking damage.
  • Added a new animation when a foe steals a card from the player’s Draw Deck.
  • Revamped the icons of the current quest and the “In Yaron’s Footsteps” modifier
  • Added an additional background for the Lake
  • The Artbook is now displayed in the main menu if the Artbook DLC is installed
  • Fixed the thickness of the card cost digit
  • Changed the color of boosted numbers in card descriptions during battle
  • Fixed the shadows issue that occurred when turning a page in the book
  • Updated the credits

[h2]Bug fixes and improvements:[/h2]
  • Playing cards that cost X now triggers the Withered battle modifier
  • The prompt that appears when claiming a consumable with a full belt no longer prevents you from claiming other rewards
  • Playing Tactical Strike through Double Down! is in effect no longer causes the battle to freeze
  • You are no longer granted base cards via relics, consumables, and Boons during battle
  • Replaced the card images in the tutorial (English version only)
  • The Whetstone relic no longer boosts damage dealt by the Self-Snapping Whip relic
  • Fixed the issue that caused Yaron the Calamitous’s and the Vodyanoy’s animation to play twice when activating an ability
  • The Spindle relic’s effect no longer stacks whenever you receive healing and no longer triggers in subsequent runs
  • The Silver Spoon relic now grants cards on the player’s turn, even if damage was taken on the foe’s turn
  • Fixed the tooltip of the Confused effect granted by the Cateye Stone relic: It now changes the cost of all cards that appear in your hand rather than drawn cards only
  • Fixed the issues that caused the health bar to display the wrong numbers
  • Updated the Agility effect description: The Agility stacks are not consumed if the foe has no Armor or their Armor is disregarded for a different reason
  • The End Turn button text now changes during the foe’s turn
  • Fixed the Evasion effect description: The effect is active until the start of the next turn
  • The discount from the Birchbark Scroll relic is now applied immediately after purchasing the relic
  • The Wooden Jewelry Box relic no longer prevents AP gains from relics that are received after it
  • The amount of Gold earned is now calculated correctly after a run is completed
  • Zooming in should now work properly when playing Attack cards with a slight delay
  • The capture animation no longer plays ahead of time when destroying a Dying foe and capturing another during the same series of actions
  • The Bottomless Pot relic no longer prevents you from visiting a merchant after replaying a battle if you buy the relic and then return to the main menu
  • Updated the warning displayed when the current game version does not match the version of the active run: The active run will be reset
  • The Skip button is now highlighted when the cursor hovers over it during story dialogues
  • The Magic Crystal relic no longer allows you to cancel the transformation with the Esc button




Game walkthrough

Deathless' producer completes the run in one go.