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Deathless. Tales of Old Rus News

UPDATED ROADMAP!

Hello!

We are sharing with you the updated development roadmap.
The plans for July have been successfully completed, and there are many exciting things ahead for you!

Major Update: Balance Patch 0.2.1

The new balance patch is out of beta testing and ready to go live! Beta-related news has been moved to our Discord.
This time we’ve rebalanced every single aspect of the game, with the most attention given to foes and relics.

[h3]Changes[/h3]
  • Beta saves are now stored in a separate subfolder
  • The Healing I battle modifier on Yaron’s and Elena the Wise’s nodes has been replaced with Full Healing.
  • Added SFX for the Difficulty and Profile selection screens
Added a new achievement!
[h3]Rebalanced heroes[/h3]
  • Increased Vasilisa’s base health from 40 to 50
  • The Arrowhead relic (Vasilisa) now grants Armor equal to the number of Nursemaids summoned on the first turn.
  • Increased Varvara’s base health from 35 to 45
  • The Cap of Invisibility (Varvara) relic no longer affects the hero’s current health when cards are moved to or from your deck
  • Opportunism (Varvara) is now grayed out if its cost is equal to the hero’s current AP or the hero already has this effect

[h3]Rebalanced relics available from the merchant[/h3]
  • A relic’s cost depends on its rarity (Uncommon relics cost 150 Gold, Rare ones cost 250 Gold, and Epic ones cost 300 Gold)
  • The Rugged Helmet can now be bought from the merchant
  • The Pig’s Hoof now grants 5 Gold instead of 3
  • The Old Coin is now Uncommon instead of Rare and grants 50% more Gold instead of 25%
  • The Wooden Jewelry Box is now Uncommon instead of Rare
  • The Bosorka’s Ivy now removes 1 Health from foes, regardless of their Armor
  • The Black Hand is now Uncommon instead of Epic. It makes you forget a card of your choosing at the start of the first turn and grants 2 AP (instead of making you forget a random card in your hand and granting you 2 AP at the start of every third turn)
  • The Golden Charm is now Uncommon instead of Rare and heals 20% Health instead of 50%
  • The Clapper is now Rare instead of Epic
  • The Healer’s Pouch is now Uncommon instead of Epic
  • The Ring of Oblivion is now Uncommon instead of Epic and only affects playable Attacks and Skills
  • The Karkolist Oak Leaf is now Uncommon instead of Rare
  • The Birchbark Scroll is now Uncommon instead of Epic
  • The Soothsayer’s Orb is now Uncommon instead of Epic
  • The Raven Claw is now Epic instead of Rare
  • The Midnight Sun is now Rare instead of Epic

[h3]Rebalanced encounters[/h3]

Summer sale!

It's a summer sale!

Don't miss the chance to purchase "Deathless. Tales of Old Rus" at a 20% discount from 1 to 8 August!

Discord server is open!

Dear Players, we are receiving a lot of feedback, and that's wonderful, but communication in the comments is becoming less and less convenient.

Than we have decided to open a Discord server so that you can ask clarifying questions (us to you, and you to us!), quickly get answers, and maybe even have discussions!

Join to Discord

Major Update 0.2.0

Patch 0.2.0 is available! Check out the most important improvements

[previewyoutube][/previewyoutube]

[h3]Added four difficulty modes.[/h3]
Note that the difficulty you choose is active until the end of the run and cannot be changed during the playthrough.

Easy
Battles can be replayed. Your hand changes every time you replay a battle. Start your journey with the Honey Agate relic, which grants Strength x1 and Fortitude x1.

Normal
Battles can be replayed. Your hand does not change when you replay a battle.

Hard
Battles cannot be replayed.

Heroic
Battles cannot be replayed. There are no saves. If you quit, the journey ends in defeat and you receive no reward.

And now for the most important news: Vasilisa the sorceress has left the open beta and appeared in the main release!
Vasilisa can summon faithful little helpers called Nursemaids to aid her in battle, but even without them, she’s definitely no slouch.
Additionally, Vasilisa might seem very challenging right now. Please feel free to write feedback about playing as Vasilisa — we are keenly listening to your feedback. Just keep in mind that in order to unlock Vasilisa, you need to play at least one battle as Varvara.

Some of Varvara’s cards have also been rebalanced:
1. Redesigned the Value of Time card
It now grants 1 Armor (3 when upgraded) and Value of Time x2. The card costs 1 AP (both regular and upgraded).
The Value of Time effect grants 1 AP every time you receive a card into your hand. Its stacks are now carried over to the next turn and are only consumed once the effect is triggered.
2. Adjusted the Dizzy status effect so it damages the foe before their turn, taking Armor into account
Foes now become Dizzy upon gaining Perplexed.
  • The Dizzy skill is now Uncommon. It inflicts Dizzy x2 on the nearest foe and costs 1 AP (0 when upgraded).
  • The Torment skill is now Rare. It inflicts Dizzy x2 on all foes.
  • The Vulnerable skill now inflicts Vulnerable x2 (x3 when upgraded).
  • The Hiding boon now inflicts Dizzy x1 when a base Attack card is played. It costs 2 AP (1 when upgraded).
  • The Rejoice skill is now forgotten after being played.
  • The Initiative attack is now a Starter.
  • The Bestowal skill is now Rare.
  • The Adept boon now decreases the AP cost of 1 random card in the player’s hand (2 when upgraded) and costs 2 AP (both regular and upgraded).

[h3]Improvements:[/h3]
  • Added new reward icons for upgrading and transforming a card
  • Rebalanced modifiers
  • Tough Enemy I: all foes’ health is increased by 20%
  • Tough Enemy II: all foes’ health is increased by 30%
  • Tough Enemy III: all foes’ health is increased by 40%
  • Adjusted battle modifier generation for a high-risk/high-reward experience
  • The healing available before a boss fight is now 35% instead of 50%
  • Cards that add new cards to the deck no longer create healing cards
  • The Shelter card now inflicts Fatigue on the nearest living foe
  • When adding new cards to the deck via other cards, relics, or consumables during a battle, you can no longer get a regular and an upgraded version of the same card to choose from at the same time
  • Added VFX for the Dizzy status effect
  • When the Magic Crystal and Ancient Tome relics are used to transform multiple cards at once, the results of the transformation are now displayed on the card selection screen, which is then closed with a button
  • Beta saves and settings are now stored in a separate path
  • Added a battlefield preview button on the card selection screen during battles
  • Changed the depiction of relics that are activated during battles or in the field
  • Revamped the icon for the “Move Card” battle modifier
  • Revamped the icon for the “Move Card” reward
  • Revamped the Kopitara’s animations and adjusted the foe’s size
  • Added new icons to card and relic descriptions
  • You can now fight more than one final boss
  • Added a toggle to display the current Hero’s Path quest during battles
  • You can no longer buy two identical consumables from the same merchant
  • Fixed an issue that enabled the player to receive the Distraction card outside of the Basilisk battle

[h3]Bug fixes:[/h3]
  • The End Turn button is no longer outlined during the foe’s turn
  • The Ukodlak no longer inflicts bleeding on itself
  • When using the Willow Branch consumable, you can no longer leave the card selection screen using Esc
  • The extra card gained via the Enchanted Quill relic takes the stats of the cards offered for selection into account
  • The Vodyanoy icon that indicates a Strength gain when summoning a Rusalka no longer appears ahead of time
  • Fixed the issue that prevented anti-aliasing on the book title on the main menu
  • Fixed the animation delay when a foe enters the Dying state during a series of attacks
  • Relics, consumables, and Boons can no longer grant base cards during battle. Boons can no longer grant copies of themselves
  • The Lindenbloom consumable restores the same amount of health during battles and in the field
  • Adjusted the location of the “The version of this save does not match the current version” warning text
  • Fixed the camera behavior during short pauses between attack animations
  • Fixed the directions given by the speaker in the after-battle dialogue in Varvara’s Path, Chapter 4
  • Fixed the issue that prevented the player from completing a quest if the last foe was killed by Tactical Strike
  • The Aspiration card no longer remains on the screen if it was not in the deck before the battle began
  • The Withered modifier is no longer triggered by cards that cost 0 AP
  • Fixed an issue that occurred when purchasing the Birchbark Scroll relic
  • Adjusted the position of Vasilisa’s tooltips during a battle
  • The Adept boon no longer decreases the cost of cards with an AP cost of 0
  • Fixed the Shishko bow shot VFX
  • The Revenant, Hanger, Slave Ghoul, and Vodyanoy no longer attack twice during the first round