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Horse Racing Manager News

[0.8.0.2] - 2025-12-23

Added
- You can now in context menu also choose what scout to assign instead of just random
- You can now in context menu choose what role to quick hire for or negotiate for instead of just most likely
- In context menu you can now try to negotiate with staff to change role

Fixed
- When clicking mare in breeding table, and the first horse it would sometimes show an error
- When mare got pregnant it was not removed from the table, and second table was not reset
- For stallion don't reset the tables, so that you can faster breed other mares

[0.8] - 2025-12-19

Later today we will also release an experimental branch with a WIP of the new race engine, so that the community can test what we have so far. This is not the final version. More information in Discord.

Added
- Valuation of the horses are now tracked for 12 months, you can see a graph of this after simming some months in the trade tab of horses
- In customization settings, you can now decide if you want to show halters or not in the horse profile
- Ability to copy data from any table in the game and paste it into spreadsheet program of you choice outside of the game (e.g. Excel, Google Sheets etc.). You can either doing this by highlighting rows and pressing CTRL + C (Command + C on Mac) or then right clicking to show context menu with copy option
- If you right click the header, there is also the option to copy the whole table
- In person finder you can now use traits as a filter
- You can now choose the default sort per data type in tables in settings -> data table, also added sane defaults so text sorts ascending (A first) and numbers decending (bigger first)

Improved
- If person dies without heir or spouse, then the other shareholders will divide the persons shares among them
- When sorting a column, clicking it a third time now removes the sort. Also works with multi-sort
- In transfering money between player and stable, made this more flexible where you can now also transfer cash between stables you own 100%
- The filters for persons and horses now save in cache, so you can sim a day and they will keep the filtering you had
- Trait cards have icons now, sometimes. We are still working on these
- If you double click between a column header, it will autofit the width of column

Fixed
- During world generation, NPCs did not get traits
- A bug in breeding pin, where if you pressed only mares or stallions, and had no breeding pins for that gender then it would show the ones without breeding pin
- If you are trying to buy shares, without enough cash show sonner warning
- Sorting values in some tables (say relative date was sorting alphabetically instead of underlying data)
- Race distance sorting in data tables now sorts correctly by actual distance (e.g., "1 mi 1 fur" now comes after "5 fur" when sorting)
- Race distance compatibility indicators now show: ✓ for good match, ↑ for race longer than preference, ↓ for race shorter than preference
- When fixed term contracts ran out, there was a bug where you got a fired social event
- When hiring multiple fixed terms in a row, the dropdown between negotiations would not reset properly
- In races -> betting and horse finder the movement was not double click to move like in rest of game
- In context menu, the universal trade should now work for horses and better pick who to negotiate with
- Ability to use player money in universal trade instead of stable
- In horse detail, move the race regsiter panel a bit more up so that the table is not under the screen
- Fixed issue with looping music having long pauses

[0.7.9.2] - 2025-12-17

Added
- Ability to change column alignment in settings per data type: to left, center or right
- In context menu when right clicking tables, now added training type and effort for own horses

Improved
- Odds denominator is now limited to 10
- In world selection show tooltip of how many entities will be created
- In offspring table, add also other parent

Fixed
- In upcoming auctions, the panel to participate in auction now works again
- Table render failure for bet results after race

[0.7.9.1] - 2025-12-15

Fixed
- Ability and potential was leaking when sorting tables

[0.7.9] - 2025-12-15

Added
- Ability to change column order, you can do this by holding the column header for 0.5 seconds
- Ability to restore default order, if you right click the column header there is now a reset button for order
- Failure sound to social interactions
- In horse import, you can now change the age of the horse

Improved
- Multi-sorts now also saves for tables if you go back and forth
- Ability and potential should not be more uniform accross the game and new tables when you don't have full ability
- If you hover with mouse over column, you can now also freeze and unfreeze alternatively to middle mouse click with pressing F key

Fixed
- Some audio fixing
- Plays win/lose music after race even when viewing player race
- Names in tables now sorts alphabetically
- Scout dropdowns now work
- Copy and paste in training table now works
- Age in the auction table and race result table fixed
- Auto-register button added to home screen again
- In quick/visual register fix the grade advancement opportunity, where it would show up even when it would not be a grade advancement
- When you start a new game, the levels again work for personal wealth and you don't get the same as the stable cash
- When you own multiple stables, they all follow the same automation settings
- Assign random scout now also considers the player in context menu
- Relative date sorting works again in new tables
- Work a bit on how column names are displayed in hiring table and some other
- Juvenile and senior events should now take into consideration the birth option when generating race events (won't fix old ones)
- Trackpad scrolling should now work on tables
- In scouting can now remove all horses with the button (one row got stuck before)
- When registering horse for race, tables now update immediately