Patch #06: Hot-fixes, Improved Calendar & Preparation for performance update
The patch #06 is a very straightforward one. In the next few days, we want to focus heavily on improving Endless Mode's performance, but we wanted to address other core issues you've been reporting before that. We also tweaked the initial order of game events after hearing your feedback.
[h3]Steam Reviews: Your Feedback Matters[/h3]We've been reading through all of your Steam reviews and we appreciate all the feedback we've been getting. We'd love to continue seeing more of your thoughts! It helps us know what to focus on for each upcoming patch.
Here's the full list of changes (0.7.30):
Hot-fixed a glitch that caused Converter to get INSANELY OP after the final boss.
Prophet now appears one year earlier
First Merchant now appears one year earlier
First Diplomat now appears one year earlier
Improved Splicing & Gentrify performance
Concabulator now only levels up one level of every unit, as originally intended. The megalomaniac Lab Rat domino effect still works normally in all usual situations.
Broken Cabulator is now a level 1 card (as originally intended)
Made sure upgrade pop ups don't keep spamming, visually, forever (specially on Reinforce builds)
Fixed a respawn issue that caused some Boars to not leave their plots.
You can no longer keep playing on Stats screen after ending a run during a battle
Added a safeguard for saved data after specific reported crashes.
If you've had a data issue before this patch, the game will now load a backup file.
Added a safeguard to mitigate an issue that sometimes made cards to appear before the expansion event was over.
Fixed a visual glitch that caused you to see through a few pixels in some cards.
After downloading the patch, please start a new run, as previous runs won't have the updates saved and may cause conflicts. If you experienced data loss before this patch and for some reason our safeguard didn't fix it, please email us at [email protected] and we'll provide you with a new save file.
We'll be on the lookout for any possible bugs, and we'll now focus on the performance side of the late game. Expect updates soon!
Love,
Sad Socket team
[h3]Steam Reviews: Your Feedback Matters[/h3]We've been reading through all of your Steam reviews and we appreciate all the feedback we've been getting. We'd love to continue seeing more of your thoughts! It helps us know what to focus on for each upcoming patch.
Here's the full list of changes (0.7.30):
Hot-fixed a glitch that caused Converter to get INSANELY OP after the final boss.
Prophet now appears one year earlier
First Merchant now appears one year earlier
First Diplomat now appears one year earlier
Improved Splicing & Gentrify performance
Concabulator now only levels up one level of every unit, as originally intended. The megalomaniac Lab Rat domino effect still works normally in all usual situations.
Broken Cabulator is now a level 1 card (as originally intended)
Made sure upgrade pop ups don't keep spamming, visually, forever (specially on Reinforce builds)
Fixed a respawn issue that caused some Boars to not leave their plots.
You can no longer keep playing on Stats screen after ending a run during a battle
Added a safeguard for saved data after specific reported crashes.
If you've had a data issue before this patch, the game will now load a backup file.
Added a safeguard to mitigate an issue that sometimes made cards to appear before the expansion event was over.
Fixed a visual glitch that caused you to see through a few pixels in some cards.
After downloading the patch, please start a new run, as previous runs won't have the updates saved and may cause conflicts. If you experienced data loss before this patch and for some reason our safeguard didn't fix it, please email us at [email protected] and we'll provide you with a new save file.
We'll be on the lookout for any possible bugs, and we'll now focus on the performance side of the late game. Expect updates soon!
Love,
Sad Socket team