Patch #09: New cards! New achievements! Quick restart!
- [p]14 new achievements are now available. [/p]
- [p]A cool achievement screen is now in-game (track your progress, admire your shiny gold medals)[/p]
- [p]New card: Gigantify (Rainbow Tome)[/p]
- [p]New card: Echoform (Rainbow Tome)[/p]
- [p]New card: Haste (Rainbow Tome)[/p]
- [p]New card: Temple (Rainbow Building)[/p]
- [p]New card: Ogre (Rainbow Troop)[/p]
- [p]Added a credits screen (there's a lot of people we needed to thank) [/p]
- [p]Added a quick restart button (you asked, you got it)[/p]
- [p]Added more volume levels for audio customization[/p]
- [p]Navigation issues during Perk selection on computers with peripherals should no longer occur[/p]
- [p]Smoother intro transitions [/p]
- [p]Faster transitions (Prophet screen, Stat screen)[/p]
- [p]Skippable Prophet text[/p]
- [p]UI visual tweaks[/p]
- [p]UI is becoming keyboard/controller friendly (WIP)[/p]
- [p]Fixed a localization issue that caused severe lag in some systems (sorry!)[/p]
- [p]Spores from Mycelium now properly inherit buffs from Blacksmiths and Beacons[/p]
- [p]Flametower is now properly getting movement speed boosts[/p]
- [p]Earthworking a level 3 Concabulator will give you 2 Concabulators and 1 Broken Cabulator again[/p]
- [p]Trappers now gain a bit of attack speed when leveling up[/p]
- [p]Fixed a conflict caused by ending a run during an animation[/p]
- [p]Re-enchant now properly works with all enchantments.[/p]
- [p]Improved Executioner targeting system[/p]
- [p]Fixed visual display of ranged projectiles (they would randomly be invisible)[/p]
- [p]Damage pop ups now always display actual damage output of melee troops[/p]
- [p]Fixed a glitch that charged 30 gold whenever using Explore/Earthworks during Endless Mode [/p]
- [p]HOTFIXED: The Dispenser now processes attack speed properly again[/p][p] [/p]
Love,
Sad Socket team[/p]
