1. Wild Assault
  2. News

Wild Assault News

Wild Assault Early Access November 13 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 02:00 AM PT on November 13. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌Halloween Event Part 2[/h3]
  • [p]Complete daily missions to earn exclusive weapon skins![/p]
    • [p]Finish 60 daily missions during the event to claim the Halloween-themed weapon skin.[/p]
[p][/p][h3]▌Balance Adjustments[/h3][p]To enhance combat depth and hero identity, this update fine-tunes several Valiants and weapons, expanding tactical options while preserving their unique feel. We’ll continue monitoring match data to dynamically optimize the battle experience.[/p]
  • [p]⚔️ Talent-Based Damage Reduction Adjustments[/p]
    • [p]RYAN (Bull)[/p]
      • [p]Charge duration: 20% all-direction damage reduction (previously 30%)[/p]
    • [p]AKAIHIME (Fox)[/p]
      • [p]Dash duration: 14% all-direction damage reduction + 9% frontal damage reduction (previously 30% all-direction)[/p]
    • [p]ZHENSHAN (Panda)[/p]
      • [p]Roll duration: 20% all-direction damage reduction (previously 30%)[/p]
    • [p]CROCK (Crocodile)[/p]
      • [p]Ambush state: 12% all-direction damage reduction + 7% frontal damage reduction (previously 20% all-direction)[/p]
  • [p]⏱️Timed Damage Reduction Adjustments[/p]
    • [p]VLADIMIR (Bear)[/p]
      • [p]After deploying devices: 20% all-direction damage reduction for 3.25s (previously 30% for 3s)[/p]
    • [p]VLADIMIR (Bear)、ZHENSHAN (Panda)[/p]
      • [p]Combat Talent Branch 2: Adjusted to 2% | 4% | 6% | 8% | 10% | 12% all-direction damage reduction for 4s (previously 5% | 10% | 15% | 20% | 25% | 30% for 3.5s)[/p]
    • [p]ULY (Meerkat)[/p]
      • [p]Device deployment damage reduction duration extended to 5s (previously 3s)[/p]
    • [p]ZHENSHAN (Panda)[/p]
      • [p]After destroying/intercepting devices: 20% all-direction damage reduction for 3.25s (previously 30% for 3s)[/p]
  • [p]🧩Valiant Stat Adjustments[/p]
    • [p]AKAIHIME (Fox)[/p]
      • [p]Stealth mode: All-direction damage reduction reduced to 10% (normal state), unchanged during Ultimate (previously 25%)[/p]
    • [p]RYAN (Bull)[/p]
      • [p]Smoke assist score increased to 15 points, now counts as assist (previously 10 points, no assist count)[/p]
    • [p]ULY (Meerkat)[/p]
      • [p]Deployment assist score increased to 45 points; allies using Uly’s devices now grant "Cover Advance" points every 10s before taking damage (max 90 points per player)[/p]
    • [p]Erwin (Cat)[/p]
      • [p]Enchantment assist score increased to 45 points, now counts as assist; fixed Ultimate healing anomaly, standardized to 10 HP/s(Previously did not count as an assist)[/p]
    • [p]CROCK (Crocodile)[/p]
      • [p]Throwing Axe (Q-skill) detection range increased to 8.1m (previously 4.5m)[/p]
  • [p]🔫Weapon Adjustments[/p]
    • [p]AR:[/p]
      • [p]Bullet velocity improvements:[/p]
        • [p]NK47:640 -> 760[/p]
        • [p]Type-4: 650 -> 720[/p]
        • [p]AM-16: 640 -> 720[/p]
        • [p]KUG: 600 -> 640[/p]
        • [p]A94: 600 -> 680[/p]
    • [p]SMG[/p]
      • [p]Removed MARQUEZ (Skunk)’s DMP weapon configuration[/p]
[h3]▌Optimizations[/h3]
  • [p]Fur Rendering Optimizations[/p]
    • [p]Enhanced Valiant fur effects in the lobby and customization interface[/p]
[h3]▌Bug Fixes[/h3]
  1. [p]Fixed an issue where damage-over-time effects could cause healing effects to be lost under certain circumstances.[/p]
  2. [p]Fixed an incorrect "FIRST AID CAPSULE" retrieval animation for HONG YING (Rabbit) during the downed state.[/p]
  3. [p]Fixed an issue where the Combat Talent Branch 2 and Growth Talent 2 skill points for VLADIMIR (Bear) and ZHENSHAN (Panda) were not taking effect.[/p]
  4. [p]Fixed an issue where using AKAIHIME (Fox)'s special attack would trigger an extra melee damage segment at the start of the attack.[/p]
  5. [p]Fixed an issue where abnormal damage reduction could be obtained after using Uly (Meerkat)'s deployment device.[/p]
[p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Dev Log #44: [Snow Leopard] - An Assault Phantom from Lab and Ice

[p]Hello, Valiants![/p][p]In our previous issue, we shared the backstory of "Snow Leopard Anthea" and left her role as a cliffhanger. We’re truly grateful for your overwhelming enthusiasm—since publication, we’ve received hundreds of in-depth analyses and predictions. We’re deeply impressed by your passion and understanding of the game! Based on the concept art and storyline, many of you have made accurate guesses about her class and even some skill effects. Now, let’s pull back the curtain on this mysterious Valiant![/p][p][/p][p]Hailing from an unknown past and raised in a laboratory, her memories of her homeland have grown faint. Now, armed with innate ice abilities and extreme mobility, she’s poised to become an elusive hunter, striking unseen across the battlefield.[/p][p][/p][p]— Valiant Profile: " Anthea" —[/p][p](Final in-game design may differ)[/p][p]▌Basic Info[/p]
  • [p]Build:[/p]
    • [p]Medium[/p]
    • [p]Disappointment for the "buff lady" theorists.[/p]
  • [p]Class:[/p]
    • [p]Assault[/p]
    • [p]The design synergizes with the intended gameplay fantasy of her abilities.[/p]
  • [p]Nationality:[/p]
    • [p]Unknown. Taken to a lab as a child, she has no memory of her origins.[/p]
    • [p]Some lab personnel speculate she may be from Central Asia.[/p]
  • [p]Default Weapon:[/p]
    • [p]Rifle – a brand-new one![/p]
    • [p]No heavy firepower. No sheer brawn.[/p]
  • [p]Passive Trait:[/p]
    • [p]Enters health regeneration (breath recovery) faster.[/p]
[p][/p][p]▌Core Combat Role: Highly Mobile Battlefield Disruptor[/p]
  • [p]PASSIVE[/p]
    • [p]Anthea’s gameplay revolves around movement and control. Her passive allows multi-directional displacement using walls, including mid-air redirections, making her movement unpredictable.[/p]
  • [p]TACTICAL ABILITY \[Q][/p]
    • [p]A key tool for initiating surprise attacks or escaping danger. She uses a grapple to quickly pull herself to a target wall, entering a cling state that sets up her next move. Imagine: grapple to a wall, kick off to flank, then… (go ahead, picture the possibilities!)[/p]
  • [p]SIGNATURE ABILITY \[E][/p]
    • [p]She swings her tail, dealing damage and creating an ice fog that forms a "Silence Zone" (skill-casting disabled). Deploy it wisely among grouped enemies to disrupt their combos instantly.[/p]
  • [p]ULTIMATE ABILITY\[Z][/p]
    • [p]When the battle reaches a climax, her ultimate turns the tide. She summons a blizzard around herself, gaining strong survivability before unleashing a devastating area-of-effect strike. Even if defeated, the built-up frost energy detonates early, creating a deterrent against foes.[/p]
[p][/p][p] Squad Synergy Discussion[/p][p]A nimble, controlling, and high-burst Assault like her is sure to shine in the right composition. Which existing Valiant do you think would create the best "1+1>2" chemistry with Snow Leopard? Share your tactical ideas in the comments—top replies may be featured![/p][p][/p][p]Join us again next week for another Wild Assault Dev Log![/p][p][/p][p][/p][p]Combat Cat Studio[/p][p][/p][p][/p][p]X:https://x.com/WildAssaultGame[/p][p]Discord:https://discord.gg/WildAssault[/p][p][/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Early Access November 06 Hotfix Patch Notes

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 03:00 AM PT on November 06. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][h3]▌Balance Adjustments[/h3][p]To enhance combat depth and hero identity, this update fine-tunes several Valiant and weapons, expanding tactical options while preserving their unique feel. We’ll continue monitoring match data to dynamically optimize the battle experience.[/p]
  • [p]Valiant-Crock[/p]
    • [p]Tactical skill damage reduced from 120 → 110, slightly lowering pressure on smaller targets and improving close-quarters combat balance.[/p]
  • [p]AR[/p]
    • [p]NK47[/p]
      • [p]Slightly improved effectiveness with reduced initial recoil for better controllability.[/p]
    • [p]A94[/p]
      • [p]Base damage increased to 25, strengthening sustained output after two-round bursts.[/p]
  • [p]SMG[/p]
    • [p]PPSH-45[/p]
      • [p]First damage falloff range adjusted to 25–40 meters (previously 18–30), with falloff multiplier raised from 0.6 to 0.7; Second falloff multiplier improved from 0.5 to 0.6, addressing output limitations caused by restricted attachment options.[/p]
    • [p]M10[/p]
      • [p]Removed “Heavy Ammo” attachment to balance excessive range boost.[/p]
  • [p]Modes & Maps[/p]
    • [p]WA Conquest Mode – R.K. Mount[/p]
      • [p]Adjusted default spawn points for both teams to speed up match pacing.[/p]
    • [p]WA Conquest Mode – VESKA Outpost[/p]
      • [p]Repositioned neutral resource points for the disadvantaged team to improve match equity.[/p]
[h3]▌Optimizations[/h3]
  • [p]Proficiency System[/p]
    • [p]Valiant icons on profile pages now display current proficiency rank.[/p]
    • [p]Added proficiency icon display in MVP screen for “Legend” tier players.[/p]
  • [p]Skin Visuals[/p]
    • [p]Improved transparency effect for Succubus Soirée skin during stealth.[/p]
[h3]▌Bug Fixes[/h3]
  • [p]Fixed an issue causing occasional crashes during end-of-match screen with the Succubus Soirée skin equipped.[/p]
[p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Dev Log #43: New Valiant Profile Unlocked - "Snow Leopard" Anthea

[p]Hello, Valiants![/p][p]We know you've been wondering — what kind of warrior will join the battle next? Today, the wait is over! She's unique. She hails from the frozen north. She is — "Snow Leopard" Anthea.[/p][p]Her visual design (see attached) is finally confirmed! But more important than her appearance is her one-of-a-kind soul. We aim to tell not just the story of a powerful combat hero, but a tale of breaking chains and seeking warmth.[/p][p]Who is she? Where does she come from?[/p][p]The answers lie in the story below.[/p][hr][/hr][p]❄️ Act I: Steel Cradle[/p][p]In the perpetual night of Siberia, within a silver-domed structure bleeding eerie blue light,[/p][p]Anthea curled inside a -40°C tempered capsule, a faded code ring on her wrist reflecting “Polar Project-07”. It was her tenth birthday at the Arctic research institute—instead of a cake, half a frozen sausage lay in her bowl.[/p][p]Through the glass, she watched researchers inject a new anti-freeze serum into another “subject’s” veins—the instant his vessels ruptured, icy blossoms bloomed across the snow-white wall.[/p][p]“Time for neural endurance testing.” A cold command crackled over the intercom. Anthea instinctively arched her back, staggering up from the simulated blizzard. Three years of maintaining tactical poses in extreme cold had stripped her of a child’s warmth and expressions.[/p][p]🌑 Act II: The Visitor[/p][p]Thirteen days earlier, the Warsaw Pact technology exchange began. Young Hongying arrived at the frozen institute with her mother Lianhua.[/p][p]“There’s a little one here your age,”Lianhua whispered, stroking her daughter’s hair. Hongying’s frost-reddened face lit up: “Then I’ll definitely be her friend.”[/p][p]The stamina serum they brought, meant to heal soldiers, was secretly used to push Anthea’s body to its breaking point.[/p][p]🔌 Act III: Currents and Glimmers[/p][p]This was just another insignificant day. When the electric hum echoed like a lullaby, I instinctively clenched my teeth. Electrodes crawled down my spine like metal spiders—they’d long become part of me. Was this the 37th neural tolerance test? Or the 38th? The lab coats always said pain was a ladder to evolution, but when 100,000 volts seared through my chest, I didn’t even blink—just the perfect weapon they wanted.[/p][p]Through the tempered glass, I saw a face that didn’t belong. An Eastern girl with a rabbit hairclip peered from an air duct, her pupils glowing amber in the alarm lights, like “Snow Fox” (codename) executed last week. How ironic—I could smell the candy in her pocket, but couldn’t recall my last tear.[/p][p]CRACK![/p][p]The first axe blow struck. I stared at her disheveled hair, vibrant as a bird-of-paradise in the -40°C air. What was she doing? Why that “ugly” expression—the one the lab coats called weakness? Why try to smash the thick glass separating us?[/p][p]CRACK![/p][p]Snow shaken loose by the second blow spilled down her neck, overlapping with a memory from three years ago—a young researcher (Marquez) had worn the same expression when I deliberately sank during an ice lake test.[/p][p]CRACK![/p][p]The third blow shattered the glass. Shards arced through the frigid air like tiny meteors, scattering at my frost-covered feet…[/p][p]Backlit by crimson alarms, the girl who’d broken through the window glowed like a fairy-tale illustration crumpled by a blizzard. I tensed—was this another test? Then I saw her tear-streaked face, her bloodied hand reaching out: “Grab my hand.” My body moved on its own. Her grip held a warmth I’d never known—a feeling of safety. Somehow, moisture welled in my eyes, as if something frozen inside me had shattered with the glass.[/p][p]🍬 Act IV: Wolf Trails and Candy[/p][p]She dragged me through coal tunnels, the rusty air stinging our noses. When I instinctively licked ice from the walls, she startled me by shoving something into my mouth—an unfamiliar sweetness, sticky and metallic, blood and candy mingled.[/p][p]“You’re breathing too loud,” I said flatly, my ear against her thin back. Her racing heart signaled impending shock, but she suddenly squeezed my hand: “Only the dead don’t breathe, silly.” For the first time, I felt a smile tug my lips—my first joke.[/p][p]When pursuers’ boots thudded overhead, she shoved me into a coal pile. My tailbone hit a frozen crust of bread—some worker’s lost breakfast. She giggled, shaking ice from her lashes: “When we escape, I’ll buy you sugar-dusted pancakes.”[/p][p]…Later, they burst in. To protect her, I walked back to my cage. As the memory-erasure device’s blue light swallowed her pupils, I uttered my first clear question—not a scream, but a bewildered lament: “Why… must warm things… always be taken away?”[/p][p]🧊 Act V: Seven Years Later[/p][p]“All monitors disabled by low-temperature attacks, guards bear hook-claw wounds… Request Masked Corps intervention. No survivors—” The KGB agent’s transmission cut off. Chains whispered in the dark.[/p][p]When reinforcements breached the airlock, the security feed showed a silver-haired figure and words gouged into the ice wall:[/p][p]“Found you at last.”[/p][p]And tucked in her hair—half a rusted rabbit clip.[/p][p][/p][p]That's all for this week's log. Anthea's story is not just about vengeance and breaking free, but also a seven-year pursuit sparked by a single moment of warmth.[/p][p]So, Valiants, what are your thoughts? Given this past:[/p][p]What will her battlefield role be?[/p][p]What type of primary weapon will she favor?[/p][p]How will her skill kit reflect both her "Polar Predator" nature and "emotional awakening"?[/p][p]Share your theories and imagination in the comments—we’ll spotlight the most creative guesses from time to time! ✨[/p][p]Same time next week, Wild Assault Dev Log will continue the journey with you.[/p][p][/p][p]Combat Cat Studio[/p][p][/p][p][/p][p]X:https://x.com/WildAssaultGame[/p][p]Discord:https://discord.gg/WildAssault[/p][p][/p][p][/p][h3]Follow us on social media ⤵️[/h3]

Wild Assault Early Access October 30 Hotfix Patch Notes-Halloween begins

[p]Hello Wild Ones,[/p][p]We will be performing a live update at 00:00 AM PT on October 30. Ongoing matches will not be affected during the update, but matchmaking will be temporarily unavailable. Please exit the game, update your game client via Steam, and then relaunch the game.[/p][p][/p][p]▌Halloween Arrives, the Succubus Descends[/p]
  • [p]The "Succubus Soirée" Bundle lands with a vengeance![/p]
    • [p]Includes: Halloween-themed Valiant skin "Succubus Soirée", exclusive NK47 skin, limited showcase animation, themed avatar, and Valiant Card[/p]
    • [p]Fully equip yourself to become the ultimate Halloween warrior![/p]
[p][/p]
  • [p]Gather Pumpkins, Craft Limited-Edition Weapon Skins![/p]
    • [p]During the event, collect special pumpkins to craft Halloween-themed weapon skins[/p]
    • [p]Surprise rewards await—don’t miss out![/p]
[p][/p]
  • [p]Valiant Weekend kicks off![/p]
    • [p]From October 30, 7:00 PM PT - November 3, 07:00 PM PT, enjoy a 150% Valiant Proficiency boost![/p]
  • [p]New Beast Token Exchange Items Available[/p]
    • [p]Powerful weapon "NTW-Commander" now added to the direct purchase list[/p]
    • [p]Obtain it now to dominate the battlefield![/p]
[p][/p][p][/p][h3]▌Weapon Balance Optimization[/h3][p]Objective: Enhance weapon role clarity through numerical adjustments, expanding tactical options while preserving unique handling characteristics. We will continue monitoring combat data and dynamically optimize the gameplay experience.[/p]
  • [p]AR[/p]
    • [p]A94:[/p]
      • [p]Adjusted damage drop-off over medium-to-long distances to improve sustained suppression capability[/p]
      • [p]25m-75m: Fall-off multiplier 0.7 → 0.85[/p]
      • [p]75m-150m: Fall-off multiplier 0.6 → 0.75[/p]
      • [p]150m+: Fall-off multiplier 0.5 → 0.6[/p]
    • [p]AL01:[/p]
      • [p]Increased bullet velocity 416m/s → 720m/s[/p]
      • [p]Optimized trajectory performance, extending effective engagement range[/p]
    • [p]NK47:[/p]
      • [p]Base damage increased by 2 points[/p]
      • [p]Reduced shots-to-kill (STK) while maintaining iconic recoil behavior, improving operational forgiveness[/p]
  • [p]SMG[/p]
    • [p]DMP now available for Marquez and Uly[/p]
    • [p]Increases weapon diversity for compact engineer-type Valiants in different combat roles[/p]
  • [p]DMR[/p]
    • [p]MK4/VSK:[/p]
      • [p]Headshot multiplier reduced from 1.6 to 1.5[/p]
      • [p]Balances extreme time-to-kill (TTK) during continuous hits to ensure combat fairness[/p]
[h3]▌Other Optimizations[/h3]
  • [p]Gameplay:[/p]
    • [p]Adjusted the control point location in Area C of VESKA Outpost – WA Raid Mode[/p]
  • [p]World Chat:[/p]
    • [p]Added colored name displays for other players in chat channels[/p]
[h3]▌Bug Fixes[/h3]
  • [p]Fixed abnormal collision issues with certain crates on IMPEL SANDBAR[/p]
[p][/p][p]Combat Cat Studio[/p][p][/p][h3]Follow us on social media ⤵️[/h3]