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Ocean Keeper News

PLAYTEST OK Co-op TODAY! We announce regular Dev + Community Playtests!

[p]We’re hosting regular Dev + Community Playtests for our multiplayer project Ocean Keeper Co-op.
[/p][p][/p][p]This is your chance to play the game directly with the developers, share your thoughts, and help shape the future of Ocean Keeper together with us in our Discord.[/p][p]Why join? [/p]
  • [p]Play alongside the dev team and other community members. [/p]
  • [p]Share fresh ideas and get your feedback heard early. [/p]
  • [p]Be among the very first to experience the co-op gameplay.[/p]
[p]How to join: [/p]
  • [p]Jump into our Discord. [/p]
  • [p]Tag CM Diana in the general chat – you’ll get a playtest role and game key. [/p]
  • [p]Keep an eye on the #playtest channel for dates & times.[/p]
[p]We want your thoughts on: [/p]
  • [p]Everything. Bugs, weapons, upgrades, map, caves etc. Bring it on.[/p]
[p]No requirements. Everyone’s welcome to test, have fun, and leave feedback![/p][p][/p][p]And of course, we are hosting the playtest today, September 5, 2025, at 05:00 PM Kyiv time (10:00 AM ET / 4:00 PM CET) in our Discord.[/p][p][/p][p]We can’t wait to play with you and hear your first impressions of Ocean Keeper Co-op. See you in the depths (and our voice-channels)![/p]

The Closed Beta for our brand-new project Ocean Keeper Co-op is live today!

Hey Guardians!
[p]
The hype-train for co-op games isn’t slowing down and neither are we! Friends, it hasn’t been that long since the announcement and yet here we are, bringing you the Closed Beta release![/p][p] [/p][p]Ocean Keeper Co-op is built from the ground up for up to 4 players. Jump into the Mech Spider with your crew, fight off waves of deep-sea creatures, mine resources and put together crazy builds to survive the endless fight.

For more details about the game itself, check out the Ocean Keeper Co-op Announcement
[/p][h2]Want to join the Closed Beta? It’s simple: head over to our Discord for all the details.[/h2][p][/p][p]This is your chance to be among the very first to dive in, test the new features, and shape the game with your feedback.

And Ocean Keeper Co-op to your Wishlist![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Get exclusive Ocean Keeper news via following us on social media that can be found below :)

— The Ocean Keeper Team

(P.S.: After the beta, Ocean Keeper Co-op will be available to everyone who already owns Ocean Keeper: Dome Survival)[/p]

Ocean Keeper Co-op Beta Announced – Closed Beta Launches This Month

[h2]Hey Guardians![/h2][p]
It has been a long journey...[/p][p]When we first released Ocean Keeper: Dome Survival, we wanted to create a world that felt vast, alive, and worth protecting – even when you stand alone against the waves. Over time, Ocean Keeper reached players on all major platforms, and your feedback shaped it into the adventure it is today.
[/p][p]Our game was not only our first multiplatform release – it was a test that showed what our team was capable of. From early access to a full launch on all major consoles, we've walked this path with you. And now... it's time to move on.
[/p][p]Trends in game development have shown us something interesting — cooperative adventures have a special magic. They bring players together, turn tense moments into shared stories, and make victories even more meaningful. So we asked ourselves: what if the depths of Ocean Keeper could be explored... together?
[/p][previewyoutube][/previewyoutube][p]
We are excited to officially announce our next standalone project – Ocean Keeper Co-op! Yes, that's right – the underwater roguelike you know and love is back, this time for 4 players. But it's not just the same game with extra seats – it's a fresh take with new mechanics, resource gathering with friends, and defense mechanisms at the center of the action.

We've been developing it for a while now, and every day the whole team gets together to test the game. Even in these early stages, it's already turning into something fun, chaotic, and full of memorable moments.
We’re taking everything we learned from developing the original Ocean Keeper – every challenge we faced, every bit of feedback you shared – and using it to make Ocean Keeper Co-op the most exciting, fun, and engaging experience we can create.

And here's the best part – you'll be able to join us very soon. This month, we're opening a closed beta for Ocean Keeper Co-op. You'll be among the first to try it out, test new features, and most importantly, defend your mech and gather resources side by side with your friends.

All the details on how to join the beta test will be posted on our Discord soon, so don't miss the announcement.

We can't wait to hear the stories you and your team bring back from the depths.
[/p][p]— The Ocean Keeper Team [/p]

Ocean Keeper 1.0 – Summer Sale: 50% Off!

[h2]Hey Guardians![/h2][p]Summer is here, and so is the Steam Summer Sale! To celebrate, we’re offering Ocean Keeper 1.0 at 50% off. Whether you’re a seasoned adventurer or just joining the world of Ocean Keeper, this is the perfect time to dive in.[/p][p]We hope you enjoy your summer adventures, both in-game and out. Wishing you successful shopping and fun, relaxing days ahead![/p][p][/p][h3][dynamiclink][/dynamiclink]Ocean Keeper 1.0 – Console Releases Update[/h3][p]And by the way, we’d like to remind you that we’re continuing to port the 1.0 version to other consoles. After the PlayStation launch, Xbox is now available, and soon you’ll be able to play on Nintendo Switch as well. Swipe through the carousel to check out some nice art from each platform’s release.
[/p][carousel][/carousel]

Ocean Keeper 1.0.3: PS5 Release, Cross-Platform Deals & New Features

[h2]Hey Guardians![/h2]

We’re thrilled to announce the release of Ocean Keeper 1.0.3 update, bringing a host of exciting new features, fixes, and improvements. This update includes the new Relic Fun system, offering temporary boosters to enhance your mining and combat experience, alongside several gameplay improvements based on your feedback. Additionally, we’ve worked hard to balance the game.


But that’s not all – Ocean Keeper 1.0.0 is now available on PlayStation for the first time, with all the exciting updates and improvements now accessible to console players. To make this launch even more special, we’re offering massive discounts on both Steam (up to 25%) and PlayStation (20% off), with an additional 20% off for PlayStation Plus members. Don’t miss out on the chance to grab the new and improved game at a reduced price!

Let’s dive deeper into everything that’s included in this patch:



  • Plus Time: Adds extra time to the wave countdown.
  • Armageddon: Calls in a rocket barrage around the Mech
  • Mines Trail: Mines drop behind the Mech as it moves.
  • Reflector: Long-range attacks are reflected back at enemies (Spit enemies).
  • Skill Reload Time: Reduces skill reload time by a percentage during a wave.


  • Anti Gravity Ore: Ore and other objects now float instead of sinking during digging.
  • Double Ore: All ore blocks now yield double the amount.
  • Ore XRay: See ore through blocks and fog of war.
  • Mega Explosion: The Digger drops bombs (new bombs spawn every few seconds).
  • Corrosion swarm: Every few seconds, a random block within a certain radius of the Digger will break.




[h3]Localization:[/h3]
  • Renamed some session upgrades for the Digger’s tools.
  • Fixed missing Dialogue Summary in the journal.
  • Renamed ore in Steam Achievements and changed the name of the meta-currency to Oceanit.
  • Reduced dialogue speed for easier reading.

[h3]Settings:[/h3]
We’ve reworked several UI elements in the settings menu, making it more streamlined and user-friendly. The addition of a save feature for graphics settings and the improved tab organization ensures that customizing your gameplay experience is even easier than before.
  • Merged “General” and “Controls” tabs.
  • Added a “Save” button for graphics settings.
  • Changed the order of settings on the "Graphics" tab.

[h3]VFX:[/h3]
In this update, we’ve made significant improvements to the visual effects (VFX) in Ocean Keeper to enhance the overall gameplay experience. These changes aim to make explosions, projectiles, and enemy interactions more impactful and visually appealing, adding to the intensity of your undersea adventures.
  • Updated explosion effects for all in-game explosions, enhancing the visual impact.
  • Fixed Rail Gun shooting effects for more fluid gameplay.
  • Made projectiles and trails more noticeable for various weapons like:
  1. Sniper Rifle
  2. Artillery
  3. Detonation Charges
  4. Carpet Missile Launcher
  5. Rocket Gun
  • Updated enemy death explosions to match enemy size and damage effects across multiple enemy types.
  • Updated puddles effects for Electric and Freezing Puddles.


[h3]Level Design:[/h3]
We’ve made significant improvements to level design, particularly in the handling of object colliders. This change ensures that environmental interactions are smooth and intuitive.
  • Fixed colliders not matching object sizes.

[h3]Story Indicator Fixes:[/h3]
  • Fixed antenna radius for locating points of interest, improving the navigation and exploration experience.

[h3]Balance:[/h3]
We’ve carefully reviewed and refined the game’s balance, ensuring that progression feels rewarding while also maintaining the challenge. These tweaks address issues raised by our community and improve the overall gameplay experience.
  • Adjusted the balance for Wave 4.
  • Fixed an issue where the spawn rate of worm groups was too high.
  • Corrected the group sizes of enemies in later waves.

[h3]Credits:[/h3]
As part of the 1.0.3 update, we’ve also added Credits to the game after the completion of the main storyline. We’d like to express our gratitude to everyone who contributed to Ocean Keeper's development, from our team to the community. Beta testers can now find their names in the credits if they contributed to the development of Ocean Keeper.




Wow, you made it this far. We hope you’re enjoying the new updates. We’re continuing to work hard on improvements, and we’re excited to hear what you think.

Play Ocean Keeper 1.0.0 now on PlayStation, with the full experience coming soon to other platforms like Xbox, Switch, and mobile.

We’re always listening — your feedback is invaluable, so don’t hesitate to share it with us!