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Kingdom Rush 5: Alliance TD News

Bug Fixes Changelog



Hello Generals! we wanted to let you know that we have several bug fixes.

[h3]Changelog:
[/h3]
  • Fixed Rocket Gunners Missile crash
  • Fixed Dante and Demon Pit's damage types
  • Fixed several chinese localization texts
  • Balanced SFXs on stage 24


We are still working on fixing the timing of the opening of the foot in stage 1, and some further rebalancing of the dlc. If you still experience any issues, please comment in this discussion as we will be taking a close look at the comments.

Thank you so much for your patience and helping us improve the game!

https://store.steampowered.com/app/3368630/Kingdom_Rush_5_Alliance_TD__Colossal_Dwarfare_Campaign/

Kingdom Rush 5 dev calls for feedback as new DLC's Steam rating plummets

Tower defense games are a fantastic distillation of the strategy game format, so it's not too surprising that the likes of Kingdom Rush 5: Alliance, Bloons TD 6, Orcs Must Die, and Plants vs Zombies remain so popular. New Kingdom Rush 5 DLC Colossal Dwarfare, however, has landed to a surprisingly stark reception. Since its launch on Thursday January 30, the expansion pack has found itself with a dreaded 'mostly negative' rating. Just 32% of Steam reviews are positive, a far cry from the base game's excellent 86% score, and developer Ironside wants to know how it can change that.


Read the rest of the story...

Colossal Dwarfare Balance Changes

Hello Generals!

We've been closely listening to your feedback on the Colossal Dwarfare update, and today we're rolling out some balance adjustments. These changes are just the beginning, and we’ll continue to monitor feedback and make adjustments as needed.

[h3]Balance Changes[/h3]

Enemies
Flying Sentry: HP down from 250 to 200
Scrap Drone: HP down from 100 to 50
Darksteel Hammerer: HP down from 450 to 400
Darksteel Shielder now gives 30 gold
Darksteel Guardian now gives 250 gold and deals less damage (when not "Frenzied")
DarksteelHulk: Fixed speed-up bug. Now it won't trigger it's run near exits
Stage 23: Adjusted some timings and quantity of enemies' to reduce some of the pressure at certain points

Others
Tweaks to Kratoa's power curve so he'll be stronger from the get-go at level 5
Toned down some loud SFXs

[h3]What's next?[/h3]

We’ll keep listening and tweaking where needed, always with the goal of keeping the challenge engaging. If you have thoughts please fill out our feedback form!

Colossal Dwarfare Feedback



Hello Generals,

We've been listening to your feedback on the Colossal Dwarfare DLC, and we want to make sure we're addressing your concerns. To help us improve game’s experience, we'd love to hear your thoughts!

We've put together a short survey that should take less than 5 minutes to complete. If you'd like to share your insights, you can fill it out here.

Thanks for helping us make the game better!

https://store.steampowered.com/app/3368630/Kingdom_Rush_5_Alliance_TD__Colossal_Dwarfare_Campaign/

v 4.00.52

- change Chinese texts