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Card Survival: Fantasy Forest News

Patch Notes #25 and Branch Merge

Hello everyone!

Today we're pushing a patch with many bug fixes and finally updating the main branch.
So now, all of the players in the stable branch will finally be able to experience the latest features and fixes we've been adding.
And here are the patch notes!


[h2]Version EA_0.30[/h2]

Partridges and Boars should now be able to feed on their own in outdoor locations.
Fixed a bug which was preventing Partridges from laying eggs.
Fixed a bug that was preventing soap from being cooked in Fireplaces and Ovens.
Fixed a bug where an invisible quest would show up when loading a Research Mode save after the introduction of tallow crafts.
Turnroots and other items which do not interact with the Kiln can no longer be placed inside it.
Fixed a bug which caused cooked fish to regain spoilage in storage pot during winter.
Brick Mold no longer accepts Willow Twigs for the MudBrick recipe.
Various art and text fixes.
Mittens now protect against rash when harvesting nettle stems from your Garden Plot.
Bark Sandals can now be enchanted.
Changed the unlock requirements of candles, salves and soap in research mode.
Dismantling a Fishing Line no longer destroys its inventory contents.
Dismantling a Log Trap now gives ingredients it was built from ( only works for traps built after this update )

That's all for now.
See you on the next one!

Tallow Crafts and Patch Notes #24

Hello everyone!

Today we're introducing some performance improvements, some new items and some bug fixes!

[h2]New Content:[/h2]

[h3]Tallow Candles:[/h3]
You can now make candles with fat and twine. They last considerably longer than torches and are relatively cheap to make.

[h3]Soap:[/h3]
Soap and Lye have also made a return. You can make lye by boiling ash water and use it to craft soap. Soap is a very efficient way to wash yourself and a pretty good disinfectant.

[h3]Salves:[/h3]
You can now also make salves (Healing and Soothing), which are stronger than ointments, but are crafted using fat.


And now to the patch notes proper:

[h2]Version EA_0.29:[/h2]

Performance Improvements (ticks in the late game should have significantly less lag).
Added Tallow Candles, Lye, Soap, Healing and Soothing Salves (as well as their art) and the Tallow Crafts quest for the Quest Mode.
Improved the birch sap system to make the creation of syrup and wine more realitic.
Fixed a bug which sometimes prevent players from chopping a log into Pieces.
Fixed a bug which was preventing the Tar from heating inside Campfires and Ovens.
Fixed another bug which would spawn a duplicate Waterfall at Greenfalls.
Gathering Mud from the Pond now completes Basic Pottery "Gather Mud" subquest.
Killing a Wolf using a Log Trap now properly reduces Wolf population.
Fixed a bug which allowed the player to place more Log Chairs in Mudhut than intended.
Snow inside liquid containers will now melt if put inside a warmed up Kiln.
Various text and Art fixes.

That's all for now!
See you on the next announcement. :)

Patch Notes #23

Patch Notes #23

Hello everyone!

Patch Notes again!

[h2]Version EA_0.28:[/h2]

Fixed more of the trader animals bugs!
Fixed a bug where skipping the tutorial would not unlock the tutorial blueprints.
Shirt cloth and loom now have the same research requirements.
Frogs no longer count as fish.
Pine Needles can now be used as bedding material.
You can no longer enter the waterfall cave by going north.
Removed willows that were growing in incorrect locations.
Cellars can now be built in the secret grove.
Added art for the tree climbing event.


That's all for now.
See you next time!

Patch Notes #22

Hello everyone!

More patch notes and more fixes!


[h2]Version EA_0.27:[/h2]

Fixed the performance drop introduced in patch EA_0.26.
Fixed the bug which caused some Oaken Staff Spells to stop working.
Fixed a bug that caused the Pine areas to spawn a new small Pine tree every tick.
Bird Nest Event is now a lot less dangerous and the Eggs you get from it are now Bird Eggs instead of Partridge Eggs.
Pine Needles can now be used as a Fuel.
Birch Syrup, Wine and Sap no longer get spent fully when used for seasoning.
Chopping Log into Pieces now requires the proper amount of Stamina.
Implemented a fix that will remove all Small Pine Trees that have accumulated due to a bug.
Added Willow Trees to Flooded grove.
Willow and Birch Trees now drop their proper twigs.
Dried Nettle Leaves now lose quality at a much slower rate.
Clear action button no longer disappears on low stamina.
It is no longer possible to add Fat to Fat.
Wind Affinity is now visible in the Spiritual tab.
Waterskin no longer increases the amount of Spirit Tea inside it.
Birch Syrup and Birch Wine now properly cool down after being removed from the Fire.
Birch Syrup, Wine and Sap no longer gain alcohol content when heated up.
Corrected some texts.
Freshly discovered locations should now have all the trees in place already and Tree durability at 100%.
Fixed a bug where Encumbrance would sometimes be inconsistent with how it increased travel time.
Clear actions in Sloped grove and Rocky grove clear actions should again drop stones and heavy stones.
Baskets and items inside them are now safe from floods.
Fixed a bug that was causing the contents of Mud Huts and other structures built in river areas to be protected from floods.


That's all for now.
See you on the next one!


Reminder: All fixes and new content are always added to the public beta branch.
If you want to access it you can find the instructions here:
https://steamcommunity.com/app/2868860/discussions/0/600774299444324511/

Branch Merge and Patch Notes #21

Hello everyone! Hope you are all well.

We are uploading a bunch of bug fixes for the exploration update, here's a full list:

[h2]Beta Branch: EA_0.26[/h2]

Fixed a bug with Wood cards collected before the update not giving any fuel (the old wood cards will fix themselves after 1 tick passes in the game).
Snow Shoes can now be worn while you have your regular shoes equiped.
Fixed a bug where the Waterskin would leak even when waterproofed, or sometimes generate liquid over time.
Updated Unfired Cooking Pot description to include the Oven.
Fixed a bug where the River card would disappear from the River Clearing location.
Fixed a bug where the new Pond and Old Sleeping Tree would not appear in saves from before the update.
Fixed a bug with wood and sticks being too heavy.
Fixed a bug with Birch Syrup showing a "Birch Syrup is complete" notification repeatedly.
The Waterfall changes should now also appear in saves from before the update.
The Floods should now properly stop after a day or so. The Water Level will go back to normal after a while.
Fixed a bug where the Travois' movement penalty would apply all the time after putting the Travois in your hand.
Added a temporary fix for when the Flood Damage event follows you into an area with no river (items will not get destroyed in this case).
Willow tree now drops normal leaves and willow twigs.
Heated Resin now correctly cools down into Cold Resin instead of Tar.
Updated the Quest to make Tar; it now requires firing a Pine Log Piece.
Updated texts and translations.


Aside from that, we are also updating the Main branch to version EA_0.24, with the following patch notes:

[h2]Main branch: EA_0.24[/h2]

Performance improvements to cards that affect their inventory content (like Garden Plots, Stretching Frames and Tanning Pits).
Fixed a bug where stacks of card were not sorting properly by spoilage.
Fixed a bug that was causing the cellar preservation effect not to work.
Implemented a temporary fix for the bug that is causing River cards to disappear from some areas (this should fix old riverless saves too). :)
Fixed an exploit where putting something perishable in a storage pot and picking up and placing the pot repeatedly would make the content gain spoilage over time.
Fixed a bug that was causing body temperature to drop too fast at the threshold between freezing and extremely freezing temperatures.
Improved Perceived Temperature stat so that its effect on Body Temperature is more gradual.
You can no longer wash wounds with frozen rivers unless there's an open ice hole available.
Storage Pot now fully fills up with water when interacted with River or Ice Hole.
Players can now store Fat inside Clay Jars.
Fat can now be placed on and eaten from a clay Plate.
Bone Needles, Bone Hooks and Bonemeal can now be added to stews.
Oven no longer dries reeds and clothing if the temperature is not at least drying.
Snowmen can now be renamed.
Removed Health stat from soaking nettle stems.
Sturgeon, Trout and Pike can no longer be placed inside cooking stations such as Campfires and Ovens.
Fixed a bug where chasing animals after a fight didn't work properly (the trader fox bug!).
Fixed a bug where you could place planted crops from a garden into a hand basket.
Fixed a bug where the "Delete Character" button in the main menu didn't work.
"Payload Too Large" errors when sending bug reports should now be less common.
Fixed a bug with the digestion system. Eating calorie light foods such as soups and broths will now give proper amounts of calories.
Oaken Staff Blueprint now display a "Not enough Insight" message if you do not have enough insight to craft it.
Partridge Eggs can now be boiled.
Adding ingredients to brews now takes only 3 minutes.


That's it for today, see you in the next patch notes!