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CAMPS News

Patch 0.8.1.03201318

Hello Mercenaries,



  • Added a new type of transport (hovercraft boat).
  • Added flora elements (mushrooms).
  • Fixed a bug with dynamic objects synchronization.
  • Fixed a bug with incorrect character physics.
  • Fixed a bug where multiple camps were displayed on the azimuth at the client’s start.
  • Fixed a bug where the client received incorrect weapon states of other players.


Patch 0.8.1.03181320

[h3]Hello mercenaries,[/h3]

A small patch...


  • New building elements have been added: tents and a campfire. (They are used to create a rally point.)
  • Fixed the issue where camps appeared on micro-islands if a very small island was generated.
  • Fixed bugs that in rare cases caused the map generation to stop.
  • Other minor fixes.

Patch 0.8.1.03161554

Hello, Mercenaries

  • Roads are now generated on the map.
  • Points of interest have been added. (Locations are not generated yet, but work in this direction has begun.)
  • A helicopter variant without weapons has been added, with 4 seating positions.
  • The ability to knock down other players using vehicles has returned.




  • Fixed an issue where camps would appear underwater if there was a lot of water or islands on the map.
  • Fixed bot navigation errors.
  • Fixed synchronization issues for new players.
  • Fixed errors when using laptops.
  • Fixed a bug where bots would aim and shoot through dense vegetation.
  • Corrected the target movement radius indicator when taking the "Bounty Hunter" mission.
  • Map generation speed has been improved.


Patch 0.8.1.03132223

[h2]Hello mercenaries,[/h2]



Making progress toward the realization of the game concept. Here are the latest updates:

  • All 4 teams are now available in Wilderness mode.
  • Players now wear a colored armband representing their team.
  • The text chat has been adjusted and now includes message history.
  • Fixed a bug where the voice chat wasn’t working. Press V for local chat (everyone nearby can hear you) and B for team radio.
  • Fixed an inventory bug when transferring attachments between weapons.
  • Various other small tweaks and fixes.


Patch 0.8.1.0311416

[h2]Hi everyone,[/h2]

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[h3]Changelog:[/h3]


  • Added a new type of transport: boats.
  • Improved control mechanics while swimming.
  • Increased breath-holding time underwater.
  • Fixed an issue where invisible weapons would be held in hand in inventory mode.
  • Fixed a bug with incorrect weight summation when moving weapons in the inventory.
  • Corrected sound volume levels.
  • Fixed a bug where toggled switches on communication tower would remain in place.
  • Map generation time slightly accelerated.
  • Added a new option in settings to adjust water quality.
  • Fixed incorrect distance indicators on mortars.


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