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Patch 0.8.0.92721856

0.8.0.92721856

This update mainly focuses on polishing and bug fixes, but there is something new in development that is not yet complete but will be coming soon.


List of fixes and improvements:
  • Fixed a crash when trying to spawn in certain game modes.
  • Fixed incorrect icon sizes on the minimap.
  • Fixed a bug where white dots appeared instead of the player avatar.
  • Fixed a bug where the player could accidentally shoot themselves while flying at high speed in a helicopter.
  • Fixed minor errors when joining an ongoing match.
  • Fixed layout issues in the map editor.
  • Adjusted footstep sound levels.
  • Adjusted various weather conditions.
  • Improved the main menu interface.
  • Fixed a bug when reloading the map after using a drone and disconnecting from the server.
  • Improved overall performance.
  • The game size was reduced by 400 MB (and will continue to decrease).


The project is gradually transitioning from a technical demo into a full-fledged game. More details are coming soon.

Server Maintenance Notice

Dear Community,

Please be aware that will be performed scheduled server maintenance from September 13 to September 15.
During this time, there may be interruptions in your ability to log in, and the game might experience some malfunctions.
We apologize for any inconvenience this may cause and appreciate your understanding as its required to improve gaming experience.

Thank you for your patience and support!

CAMPS at Gamescom and Patch 0.8.0.82461136

New Patch 0.8.0.82461136

Hello everyone,

I have some updates to share.

:laptop: This time, the main changes involve the so-called Backend. (For those who aren't familiar, this is the part of the game responsible for saving all player information and managing the connections between them).
  • The entire backend code has been completely rewritten from the old PHP to the more modern Node.js. By utilizing Node.js, all procedures now work asynchronously and through a pooling system, which has optimized the server-side performance. At this stage of development, this will help handle a much larger number of concurrent users.


:fix: Other fixes:

  • Fixed logical errors when switching modes after a game ends.
  • Heavy vehicles have been reintroduced to the project, currently in limited numbers, but the rest will be gradually added. (You can test them by ordering them at the transport depot).
  • Turret controls on combat vehicles have been completely rewritten.
  • Added the first iteration of a new, and likely future primary, mode, currently named "Domination".
  • The number of team kills and "revives" are now saved in the stats.
  • Optimized character shadow rendering.
  • Fixed a bug where operation points were not awarded to teams if 200 was selected.
  • Fixed incorrect distance indicators on the mortar.
  • Fixed grenade throws. And many other small fixes.


:flame: At the end of August, I represented CAMPS at Gamescom 2024 and made a short compilation from a walk through the B2C section.
Youtube short link:
https://youtube.com/shorts/8rpQ7erRr7k

I won't remind you that thumbs up help Steam's algorithms understand that the game is "alive".

Server Maintenance Notice

Dear Community,

Please be aware that will be performed scheduled server maintenance from August 29th to August 31th.
During this time, there may be interruptions in your ability to log in, and the game might experience some malfunctions.
We apologize for any inconvenience this may cause and appreciate your understanding as its required to improve gaming experience.

Thank you for your patience and support!

Patch 0.8.0.72231956

Hi everyone,

Note: If you have already played the demo, please reset the key binds in Options → Control → Reset.

Its a known fact that it might be a bit tricky to get into the project and familiarize yourself with some of the mechanics, but if you give it a chance, it will welcome you warmly.

What's New:


[h3]GAMEPLAY:[/h3]
* You can now build fortifications, categorized into Defense, Attack, and Supply. Each category offers a variety of constructions, and these lists will gradually expand. The Supply category allows you to build a Transport Depot, where available types of vehicles can be ordered (currently free).
To enter build mode, press T.
* All trees can now be destroyed. (Just order some car in depo and have fun)
* Fixed issues with the deafening effects after becoming unconscious.
* Resolved some physics-related issues.
* Fixed UI issues where elements would unexpectedly pop up during the game.

[h3]ARSENAL[/h3]
* Resolved all issues related to item deployments.
* New Anti-Personnel (AP) mine added to the arsenal.

[h3]TRANSPORT:[/h3]
* Fixed scale issues with helicopters.
* Improved the driving characteristics of several vehicles.
[h3]AI:[/h3]
* Added more realistic behavior to the bots.

+ Many small improvements and fixes.

Some yet hidden mechanics are available by console commands:
addjet - Add Jetpack
addnvg - Add Night Vision Goggles

Thank you for your support and thumbs-ups.