1. Bulwark Evolution: Falconeer Chronicles
  2. News

Bulwark Evolution: Falconeer Chronicles News

Bulwark is at WASD Live

Hey folks,

Steve from the Wired Community team here.

What are you up to this week? Because Wired is at WASD, and we’re bringing our latest demos for you to come play!

From Thursday 14th - Saturday 16th of September you’ll be able to find us in London at the Truman Brewery where you can 

  • Play The Latest Demo’s from Bulwark and Gori
  • Give me a high-five
  • Let our Influencer Exec Steph know about your creative channels
  • Get some sweet Wired swag like wristbands and posters
  • And more!

Check out WASD.

Need a quick refresher on the games or not going to be able to come and say hi at the event? We got you covered - you can play the demos from the comfort of your own home

Bulwark: Falconeer Chronicles is a city builder created by solo developer Tomas Sala- and called ‘Brilliant’ by Eurogamer!  It combines a living breathing open world with unique 3d building controls that bring the tactile feel of creation back into the building genre, instead of selecting items from a menu - you carve your civilisations out of the very rock of the world itself!
[previewyoutube][/previewyoutube]
You can also play the demo on steam and Build your Bulwark!
https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

Gori: Cuddly Carnage is an ultra-violent ‘cat ’n ’slash’ action game where you play a cat on a hoverboard fighting hoards of mutated toys to a kickass soundtrack with stunning Unreal 5 visuals - if that sounds wild to you, you’re not alone - GamesRadar recently said it was “The most fun they had at Gamescom this week”
[previewyoutube][/previewyoutube]
You can also play the demo on Steam now! Remember to Whiskerlist it.
https://store.steampowered.com/app/1299690/Gori_Cuddly_Carnage/

The new patch had some hidden achievement errors, fixed now

The latest performance patch caused some achievement code (that isn't active) to nullref.

This might have caused hickups or even some strangeness when playing the game.
I'm not sure if it was noticable, but it was an issue for people within the closed testing group.

Fixed now, apologies if it borked anyone's first go with the game.
tomas

Back from Holidays and Gamescom with a little performance patch

Development progression is back ! (slowly but surely)

So I came back from holiday and immediately dropped into Gamescom and it was good.
The game was showcases at the Indie Arena together with 150 other games. Which I guess says something about today's landscape eh.

But lo and behold at the end they handed out the booth awards , and Bulwark won best CommUnity (sponsored and managed by Unity via Twitter/X) award of the booth.

Any time where the public gets to choose is exciting and great, so what a great start of the next phase of development.

But you know me , shiney baubles and blinkey lights got me distracted, as part of the prize I got a steamdeck!!! And I booted up Bulwark and performance was a laggish 45-50fps , in an empty location.

That cannot stand. So today's update to the demo/build is a performance update aimed at lower spec machines. It stabilizes steamdeck framerate and makes it more 55-60 fps range.

https://twitter.com/FalconeerDev/status/1696843763631398997?s=20


I also added an ultra setting to the shadows, cuz that was easy while I was optimizing the shadow and AO.

Enjoy the little performance boost while the demo is online for a bit for Strategyfest, and let me know how it performs on your steamdeck ;)

So that's a little update, I'll be hard at work the next months, got some thinking done on the grander strategy parts of the game and I think some interesting changes are afoot.

As always shit may break, report any bugs or issues you find ;)

Bulwark is part of Steam StrategyFest 2023



Hello everyone!

Just a quick update for you all that Bulwark is part of this years Steam Strategy Fest!
Coming off the back of Gamescom (Where Tomas won the Unity 'commUNITY' game vote - more on that next week!) we've joined the celebration of all pc games built around... well, building!

We'll be running this demo up until the mid point of September to allow folks who are not attending the rest of the UK physical gaming events to get their hands on Bulwark and start carving their very own civilisations out of the rock of the Great Ursee.

Those of you that have already been part of the Evolving Demo, we'll have a couple of pretty exciting announcements coming up very soon, so get in there and start practicing, or utilising the photo mode (Pro tip - hit the right stick when in photo mode for a cool time lapse of your creations) and share them with us on our socials!

Bulwark will next be physically playable at WASD in London on September 14th-16th - you can find out more at https://www.wasdlive.com/

Until then - go get playing, share the event with your friends, and don't forget to share your creations with us, and wishlist!



Bulwark is Heading to GamesCom

Hey Everyone,

We are heading to GamesCom this week. 23rd until the 27th of August you can go hands-on with Bulwark: Falconeer Chronicles in the Indie Arena Booth, Hall 10.

Bulwark has also been nominated for the GamesCom CommUnity Choice Awards ːsteamthumbsupː

We are truly honoured to have made the final four and voting is now open.



Head on over and drop us your vote. It really helps to raise awareness of the game and we will be eternally grateful.

[h2]VOTE HERE![/h2]

If you are at GamesCom. Make sure to drop by and say hello. We may even have some giveaways ;-)